Compara los precios de Perfect en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por nDreams / Near Light. Publicado por nDreams Limited. Lanzado el 16/12/2016. Disponible en PC. Géneros: Simulation.

A passive VR relaxation experience that drops you into scenic locations with no objectives, no fail states, and no real gameplay to speak of.

Perfect sits at the extreme chill end of the simulation spectrum. Developed by nDreams and Near Light, it is essentially a VR scenic viewer: you visit a small collection of rendered environments, including sun-lit beaches, mountain landscapes, and northern lights displays, and you do nothing except look around and decompress. There are no mechanics to learn, no progression systems, no unlocks. If you are coming from strategy or sim titles expecting even light decision-making, you will feel the absence immediately. From a depth-of-systems perspective, there is almost nothing to report. No build orders, no resource loops, no emergent scenarios. The interaction layer is minimal, amounting to light environmental touches in each location rather than anything that could be called a gameplay mechanic. That is the product by design, and judging it against a feature-rich sim would be unfair, but it does mean the purchase case rests entirely on the quality and quantity of the environments themselves, which are limited. The mixed Steam reception, sitting at 49 percent positive across 84 reviews, tells a clear story. Players who matched their expectations correctly (passive VR downtime, brief sessions, no game loop) tend to come away satisfied. Those expecting longevity or interactivity felt shortchanged. There is no mod ecosystem to extend the content, no post-launch expansion on record, and the experience can be exhausted in a single sitting. For a strategy player who uses gaming to switch off the analytical brain entirely, short sessions here could serve a real purpose. For anyone expecting simulation depth, this is the wrong shelf. Tutorial respect is a non-issue because there is nothing to teach. That simplicity is a double-edged point: newcomers to VR relaxation apps will have zero friction getting started, but veteran users will also hit the ceiling just as fast. The platform is PC with VR hardware implied, and the experience is built around that immersion. Without a headset this purchase makes even less sense than it already does on its own terms. If the concept genuinely appeals, treat it as a short ambient experience rather than a game. The AI quality question does not apply here. The long-term value question, however, does, and the answer is modest at best. Diego, Scout Team

Perfect

Perfect

16 dic 2016nDreams / Near LightnDreams Limited
GamerScout opina

A passive VR relaxation experience that drops you into scenic locations with no objectives, no fail states, and no real gameplay to speak of.

PC
Steam Deck Unsupported
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.19

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Perfect sits at the extreme chill end of the simulation spectrum. Developed by nDreams and Near Light, it is essentially a VR scenic viewer: you visit a small collection of rendered environments, including sun-lit beaches, mountain landscapes, and northern lights displays, and you do nothing except look around and decompress. There are no mechanics to learn, no progression systems, no unlocks. If you are coming from strategy or sim titles expecting even light decision-making, you will feel the absence immediately. From a depth-of-systems perspective, there is almost nothing to report. No build orders, no resource loops, no emergent scenarios. The interaction layer is minimal, amounting to light environmental touches in each location rather than anything that could be called a gameplay mechanic. That is the product by design, and judging it against a feature-rich sim would be unfair, but it does mean the purchase case rests entirely on the quality and quantity of the environments themselves, which are limited. The mixed Steam reception, sitting at 49 percent positive across 84 reviews, tells a clear story. Players who matched their expectations correctly (passive VR downtime, brief sessions, no game loop) tend to come away satisfied. Those expecting longevity or interactivity felt shortchanged. There is no mod ecosystem to extend the content, no post-launch expansion on record, and the experience can be exhausted in a single sitting. For a strategy player who uses gaming to switch off the analytical brain entirely, short sessions here could serve a real purpose. For anyone expecting simulation depth, this is the wrong shelf. Tutorial respect is a non-issue because there is nothing to teach. That simplicity is a double-edged point: newcomers to VR relaxation apps will have zero friction getting started, but veteran users will also hit the ceiling just as fast. The platform is PC with VR hardware implied, and the experience is built around that immersion. Without a headset this purchase makes even less sense than it already does on its own terms. If the concept genuinely appeals, treat it as a short ambient experience rather than a game. The AI quality question does not apply here. The long-term value question, however, does, and the answer is modest at best.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamVR OnlyRelaxationAmbient ExperienceNo Gameplay LoopShort SessionPassive ViewerNature Environments

Requisitos del sistema

Mínimos

Processor
Intel i5-4590 or AMD FX 8350 equivalent or greater
Memory
8 GB RAM
Graphics
Nvidia GeForce GTX970, or AMD Radeon R9 290 equivalent or greater
DirectX
Version 9.0c
Storage
5 GB avail…

Recomendados

Processor
Intel i5-6600K / AMD FX8350 or greater
Memory
32 GB RAM
Graphics
NVIDIA GTX 980 / AMD Radeon R9 290X equivalent or greater
DirectX
Version 9.0c
Storage
5 GB avai…

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Reseñas y valoraciones

Steam
49%(84)

Información del juego

Desarrolladora
nDreams / Near Light
Distribuidora
nDreams Limited
Fecha de lanzamiento
16 dic 2016

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¿En qué plataformas está disponible Perfect?

Perfect está disponible en PC.

¿Cuándo se lanzó Perfect?

Perfect se lanzó el 16 de diciembre de 2016.

¿Quién desarrolló Perfect?

Perfect fue desarrollado por nDreams / Near Light y publicado por nDreams Limited.