Compara los precios de Paradise Lost en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por PolyAmorous. Publicado por All in! Games. Lanzado el 24/3/2021. Disponible en PC. Géneros: Adventure, Indie.

A quiet, atmospheric walking sim set in a retro-futuristic Nazi bunker blending Slavic mythology with post-apocalyptic 1980s Poland. Short, slow, and oddly beautiful.

Paradise Lost is a first-person narrative exploration game - a walking sim if you want to be direct about it - set in an alternate 1980 where nuclear war has turned Poland into a frozen wasteland. You play as Szymon, a young boy who stumbles into a massive abandoned Nazi bunker and starts piecing together what happened to the people who once lived inside it. The whole thing runs about two to three hours depending on how carefully you read every note and document scattered across the beautifully crumbling corridors. What PolyAmorous gets right, and gets right convincingly, is atmosphere. The bunker feels genuinely inhabited and genuinely dead at the same time. Retrofuturistic technology sits alongside Slavic folk symbols, cracked Orthodox iconography hangs near blinking control panels, and the environmental storytelling is patient enough to reward players who slow down and actually look. The sound design carries a lot of weight here - low industrial hum, distant echoes, and a score that leans into something almost liturgical. For a small studio, the sense of place is remarkable. The story leans on a handful of characters you meet only through journals, audio logs, and pre-recorded holograms. Some of these vignettes land hard. A particular thread involving a woman named Ewa and her relationship to Szymon's search is quietly devastating if you follow it closely. The Slavic mythology angle is more texture than substance - it flavors the world rather than driving the plot - but it gives Paradise Lost an identity that separates it from the generic post-apocalypse crowd. This is unmistakably Central European in its mood, and that specificity is one of its genuine strengths. The criticisms are fair and worth naming. The pacing in the first thirty minutes is slow even by walking sim standards - Szymon moves at a trudge and the opening stretch gives you very little to hold onto. Player agency is essentially zero; there are no meaningful choices, no inventory, no puzzles beyond walking to the next highlighted object. For some players that is a dealbreaker, and the mixed Steam reviews reflect exactly that frustration. If you need mechanical engagement to stay present, Paradise Lost will test your patience hard. The ending also divides people. It reaches for something mythic and, depending on your tolerance for ambiguity, either earns its final image or simply drifts away without resolution. Where I land: this is a game made for people who treat short narrative games as they would short fiction. It has a specific emotional register - grief, memory, the weight children carry when looking for absent parents - and it commits to that register without flinching or adding action sequences to break up the silence. It knows what it is. A six-hour game that ends cleanly is worth more than a twelve-hour game that outstays its welcome, and Paradise Lost, for all its deliberate quietness, does know when to stop. If you are the kind of player who still thinks about games like Everybody's Gone to the Rapture or What Remains of Edith Finch weeks after finishing them, this belongs on your list. Kai, Scout Team

Paradise Lost

Paradise Lost

24 mar 2021PolyAmorousAll in! Games
GamerScout opina

A quiet, atmospheric walking sim set in a retro-futuristic Nazi bunker blending Slavic mythology with post-apocalyptic 1980s Poland. Short, slow, and oddly beautiful.

PC
Steam Deck UnsupportedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.55

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.555 Jun 2026
Keyshops
€0.49€0.70€0.90€1.115 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Paradise Lost

Paradise Lost is a first-person narrative exploration game - a walking sim if you want to be direct about it - set in an alternate 1980 where nuclear war has turned Poland into a frozen wasteland. You play as Szymon, a young boy who stumbles into a massive abandoned Nazi bunker and starts piecing together what happened to the people who once lived inside it. The whole thing runs about two to three hours depending on how carefully you read every note and document scattered across the beautifully crumbling corridors. What PolyAmorous gets right, and gets right convincingly, is atmosphere. The bunker feels genuinely inhabited and genuinely dead at the same time. Retrofuturistic technology sits alongside Slavic folk symbols, cracked Orthodox iconography hangs near blinking control panels, and the environmental storytelling is patient enough to reward players who slow down and actually look. The sound design carries a lot of weight here - low industrial hum, distant echoes, and a score that leans into something almost liturgical. For a small studio, the sense of place is remarkable. The story leans on a handful of characters you meet only through journals, audio logs, and pre-recorded holograms. Some of these vignettes land hard. A particular thread involving a woman named Ewa and her relationship to Szymon's search is quietly devastating if you follow it closely. The Slavic mythology angle is more texture than substance - it flavors the world rather than driving the plot - but it gives Paradise Lost an identity that separates it from the generic post-apocalypse crowd. This is unmistakably Central European in its mood, and that specificity is one of its genuine strengths. The criticisms are fair and worth naming. The pacing in the first thirty minutes is slow even by walking sim standards - Szymon moves at a trudge and the opening stretch gives you very little to hold onto. Player agency is essentially zero; there are no meaningful choices, no inventory, no puzzles beyond walking to the next highlighted object. For some players that is a dealbreaker, and the mixed Steam reviews reflect exactly that frustration. If you need mechanical engagement to stay present, Paradise Lost will test your patience hard. The ending also divides people. It reaches for something mythic and, depending on your tolerance for ambiguity, either earns its final image or simply drifts away without resolution. Where I land: this is a game made for people who treat short narrative games as they would short fiction. It has a specific emotional register - grief, memory, the weight children carry when looking for absent parents - and it commits to that register without flinching or adding action sequences to break up the silence. It knows what it is. A six-hour game that ends cleanly is worth more than a twelve-hour game that outstays its welcome, and Paradise Lost, for all its deliberate quietness, does know when to stop. If you are the kind of player who still thinks about games like Everybody's Gone to the Rapture or What Remains of Edith Finch weeks after finishing them, this belongs on your list.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamWalking SimNarrative-DrivenSlavic MythologyRetrofuturismAlternate HistoryShort PlaytimeEnvironmental StorytellingPost-Apocalyptic

Requisitos del sistema

Mínimos

Processor
i5
Memory
4 GB RAM
Graphics
GeForce GTX 960
Storage
30 GB available space

Recomendados

OS
Windows 10
Processor
i7
Memory
8 GB RAM
Graphics
Geforce GTX 1060
Storage
30 GB available space

Sigue explorando

Community Discussion

Be the first to comment on Paradise Lost.

Reseñas y valoraciones

Steam
64%(2,486)

Información del juego

Desarrolladora
PolyAmorous
Distribuidora
All in! Games
Fecha de lanzamiento
24 mar 2021

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Paradise Lost →

Preguntas frecuentes sobre Paradise Lost

¿Cuánto cuesta Paradise Lost?

El precio de Paradise Lost cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Paradise Lost más barato?

Compara los precios de Paradise Lost en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Paradise Lost?

Paradise Lost está disponible en PC.

¿Cuándo se lanzó Paradise Lost?

Paradise Lost se lanzó el 24 de marzo de 2021.

¿Quién desarrolló Paradise Lost?

Paradise Lost fue desarrollado por PolyAmorous y publicado por All in! Games.