Compara los precios de Pacify en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Shawn Hitchcock. Publicado por SKH Apps. Lanzado el 22/2/2019. Disponible en PC, Xbox. Géneros: Action, Adventure, Casual, Indie, Strategy.

Budget co-op horror where you and up to 5 friends hunt supernatural creatures across story-driven levels - scrappy, tense, and surprisingly replayable for the price.

Pacify is an indie co-op horror game from solo developer Shawn Hitchcock, and it punches well above its weight class considering how small the operation is. You play as an operative for a company called PAH Inc., sent into haunted locations to deal with whatever supernatural problem is causing trouble this week. Each level has its own story, its own creature, and its own set of rules for how you weaken and eventually capture the entity. That structure - learn the monster, figure out the ritual, survive long enough to pull it off - is simple but it works, and it gets genuinely stressful when things start going sideways. The core loop comes down to exploration and task management under pressure. You are searching rooms for items, completing objectives in a rough order, and trying not to get caught while the creature patrols. What keeps it interesting across levels is that each monster behaves differently. Some chase you outright. Some react to sound or light. The "pacify" mechanic itself changes per level too, so you cannot just autopilot the same solution every time. Solo play is viable but brutal - the creature does not slow down just because you are alone. With a full group of up to six players and the built-in proximity voice chat (which applies creepy audio effects to your voice mid-game), it becomes a chaotic, frequently hilarious horror experience where people are screaming at each other in distorted voices while trying to remember who grabbed the last doll. The rough edges are real and worth knowing about. The graphics are functional rather than impressive - this is a small indie budget and it shows. Some levels feel significantly more polished than others, and the earlier content in particular has a rougher feel to it. AI pathfinding can be inconsistent, which occasionally deflates tension at the worst moments. PvP modes are included but feel more like bonus content than a fully developed competitive experience. If you come in expecting a AAA horror production, you will be disappointed. What Pacify actually delivers is something harder to find: a short-session co-op horror game that is easy to jump into, does not overstay its welcome, and has enough variety between its levels to keep a regular group coming back. The proximity voice chat alone does a lot of heavy lifting for atmosphere and for laughs. With cross-platform multiplayer and full controller support, getting a group together is low friction. The 86% positive rating across over 42,000 Steam reviews is not a fluke - this is a game that a lot of people have quietly had a great time with, precisely because it does not pretend to be something it is not. If you have a regular horror night crew and want something you can clear in an hour that still manages to get pulses up, Pacify earns its spot in the rotation. Solo players who enjoy high-difficulty atmospheric crawls will find it worthwhile too, just know the difficulty spike is real when you remove the safety net of teammates. Alex, Scout Team

Pacify

Pacify

22 feb 2019Shawn HitchcockSKH Apps
GamerScout opina

Budget co-op horror where you and up to 5 friends hunt supernatural creatures across story-driven levels - scrappy, tense, and surprisingly replayable for the price.

PCXbox
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €2.65

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Acerca de Pacify

Pacify is an indie co-op horror game from solo developer Shawn Hitchcock, and it punches well above its weight class considering how small the operation is. You play as an operative for a company called PAH Inc., sent into haunted locations to deal with whatever supernatural problem is causing trouble this week. Each level has its own story, its own creature, and its own set of rules for how you weaken and eventually capture the entity. That structure - learn the monster, figure out the ritual, survive long enough to pull it off - is simple but it works, and it gets genuinely stressful when things start going sideways. The core loop comes down to exploration and task management under pressure. You are searching rooms for items, completing objectives in a rough order, and trying not to get caught while the creature patrols. What keeps it interesting across levels is that each monster behaves differently. Some chase you outright. Some react to sound or light. The "pacify" mechanic itself changes per level too, so you cannot just autopilot the same solution every time. Solo play is viable but brutal - the creature does not slow down just because you are alone. With a full group of up to six players and the built-in proximity voice chat (which applies creepy audio effects to your voice mid-game), it becomes a chaotic, frequently hilarious horror experience where people are screaming at each other in distorted voices while trying to remember who grabbed the last doll. The rough edges are real and worth knowing about. The graphics are functional rather than impressive - this is a small indie budget and it shows. Some levels feel significantly more polished than others, and the earlier content in particular has a rougher feel to it. AI pathfinding can be inconsistent, which occasionally deflates tension at the worst moments. PvP modes are included but feel more like bonus content than a fully developed competitive experience. If you come in expecting a AAA horror production, you will be disappointed. What Pacify actually delivers is something harder to find: a short-session co-op horror game that is easy to jump into, does not overstay its welcome, and has enough variety between its levels to keep a regular group coming back. The proximity voice chat alone does a lot of heavy lifting for atmosphere and for laughs. With cross-platform multiplayer and full controller support, getting a group together is low friction. The 86% positive rating across over 42,000 Steam reviews is not a fluke - this is a game that a lot of people have quietly had a great time with, precisely because it does not pretend to be something it is not. If you have a regular horror night crew and want something you can clear in an hour that still manages to get pulses up, Pacify earns its spot in the rotation. Solo players who enjoy high-difficulty atmospheric crawls will find it worthwhile too, just know the difficulty spike is real when you remove the safety net of teammates.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamCo-op HorrorProximity Voice ChatShort SessionsCreature CaptureMultiple EndingsSolo ViableAsymmetric TensionBudget Horror

Requisitos del sistema

Mínimos

Processor
Intel i5 or AMD equivalent (AMD FX 8500+ Series)
Memory
4 GB RAM
Graphics
1GB Video RAM
DirectX
Version 10
Storage
2 GB available space

Recomendados

OS
Windows 10 - 64 bit or higher
Processor
Intel i7 or AMD equivalent (AMD FX 9500+ Series)
Memory
8 GB RAM
Graphics
GTX 1060 / RX 580 or e…

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Reseñas y valoraciones

Steam
86%(42,492)

Información del juego

Desarrolladora
Shawn Hitchcock
Distribuidora
SKH Apps
Fecha de lanzamiento
22 feb 2019

Características

Single-playerMultiplayerPvPOnline PvPCo-opOnline Co OpCross Platform MultiplayerSteam Achievements+4 más

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¿En qué plataformas está disponible Pacify?

Pacify está disponible en PC, Xbox.

¿Cuándo se lanzó Pacify?

Pacify se lanzó el 22 de febrero de 2019.

¿Quién desarrolló Pacify?

Pacify fue desarrollado por Shawn Hitchcock y publicado por SKH Apps.