Compara los precios de Overload en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Revival Productions, LLC. Publicado por Revival Productions. Lanzado el 31/5/2018. Disponible en PC. Géneros: Action. Puntuación Metacritic: 74/100.

If you've ever wanted to barrel-roll through a zero-gravity mineshaft while 20 robot types close in from every angle, Overload is built exactly for that moment. Miss Descent? This is the closest thing to a proper sequel it ever got.

I went into Overload expecting a nostalgia exercise with a thin layer of modern polish slapped on top. What I got was a tighter, meaner shooter than I had any right to expect from a Kickstarter-funded indie team. The core loop is blunt and honest: you pilot a Kodachi gunship through zero-gravity mining facilities across Saturn's moons, locate access keys to push deeper into each level, destroy the reactor, and sprint for the exit before the whole complex collapses on you. That structure has not changed since 1995, and Revival Productions clearly decided that was a feature, not a bug. The thing Overload absolutely nails is the feel of movement. Full six-degrees-of-freedom means up, down, left, right, forward, backward, and every roll and strafe in between are all live inputs at once. Enemy robots share that same movement model, so encounters become genuine three-dimensional scraps rather than flat gallery shooting. The weapon roster spans 16 options including the dual-beam Impulse, the ammo-hungry Crusher and Lancer, a chargeable Thunderbolt, and a Time Bomb secondary that slows the action in your favor. Upgrade points are scattered through secret areas and puzzle-locked rooms, which gives exploration real incentive beyond just map completion. On default difficulty the enemies are a little too forgiving, but crank it up and the spatial awareness demands become genuinely taxing in the best way. Where Overload shows its age, or at least its conservative design philosophy, is in level variety and storytelling. The Cronus Frontier campaign runs 16 levels across three boss encounters, and while the lighting and HDR rendering look genuinely impressive for an indie production, the corridors start blurring together by the mid-game. The narrative, delivered through AI companion Mara and scattered audio logs, has enough shape to follow but the voice delivery is flat and the story beats rarely land with impact. The plot is furniture, not foundation. That criticism softens considerably when you factor in Challenge Mode, which offers 12 smaller survival and efficiency-focused arenas with online leaderboards, plus a New Game Plus run that carries your upgrades into harder enemy configurations. Post-launch, Revival kept their word and shipped a full custom level editor, and the community produced enough content that two DLC packs of player-made levels followed. VR support via HTC Vive and Oculus Rift is baked in, and players report it is intense in the best possible sense. Multiplayer covers Head to Head, Anarchy, and Team Anarchy for up to eight players, though the online population is predictably thin years after launch. The soundtrack, composed by the same musicians who scored the original Descent games, is loud, propulsive, and one of the better arguments for turning up your speakers. Overload is not trying to reinvent anything. It is a focused, competent revival of a subgenre that had been dormant for two decades, made by the people who defined that subgenre in the first place. If you have zero history with Descent the appeal is harder to sell, since the game offers little that is genuinely new. But if cramped zero-G combat with real mechanical depth sounds like exactly your thing, Overload delivers it cleanly and without compromise. Alex, Scout Team

Overload

Overload

31 may 2018Revival Productions, LLCRevival Productions
GamerScout opina

If you've ever wanted to barrel-roll through a zero-gravity mineshaft while 20 robot types close in from every angle, Overload is built exactly for that moment. Miss Descent? This is the closest thing to a proper sequel it ever got.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.77

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.7715 Jun 2026
Keyshops
€0.71€0.92€1.13€1.345 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Overload

I went into Overload expecting a nostalgia exercise with a thin layer of modern polish slapped on top. What I got was a tighter, meaner shooter than I had any right to expect from a Kickstarter-funded indie team. The core loop is blunt and honest: you pilot a Kodachi gunship through zero-gravity mining facilities across Saturn's moons, locate access keys to push deeper into each level, destroy the reactor, and sprint for the exit before the whole complex collapses on you. That structure has not changed since 1995, and Revival Productions clearly decided that was a feature, not a bug. The thing Overload absolutely nails is the feel of movement. Full six-degrees-of-freedom means up, down, left, right, forward, backward, and every roll and strafe in between are all live inputs at once. Enemy robots share that same movement model, so encounters become genuine three-dimensional scraps rather than flat gallery shooting. The weapon roster spans 16 options including the dual-beam Impulse, the ammo-hungry Crusher and Lancer, a chargeable Thunderbolt, and a Time Bomb secondary that slows the action in your favor. Upgrade points are scattered through secret areas and puzzle-locked rooms, which gives exploration real incentive beyond just map completion. On default difficulty the enemies are a little too forgiving, but crank it up and the spatial awareness demands become genuinely taxing in the best way. Where Overload shows its age, or at least its conservative design philosophy, is in level variety and storytelling. The Cronus Frontier campaign runs 16 levels across three boss encounters, and while the lighting and HDR rendering look genuinely impressive for an indie production, the corridors start blurring together by the mid-game. The narrative, delivered through AI companion Mara and scattered audio logs, has enough shape to follow but the voice delivery is flat and the story beats rarely land with impact. The plot is furniture, not foundation. That criticism softens considerably when you factor in Challenge Mode, which offers 12 smaller survival and efficiency-focused arenas with online leaderboards, plus a New Game Plus run that carries your upgrades into harder enemy configurations. Post-launch, Revival kept their word and shipped a full custom level editor, and the community produced enough content that two DLC packs of player-made levels followed. VR support via HTC Vive and Oculus Rift is baked in, and players report it is intense in the best possible sense. Multiplayer covers Head to Head, Anarchy, and Team Anarchy for up to eight players, though the online population is predictably thin years after launch. The soundtrack, composed by the same musicians who scored the original Descent games, is loud, propulsive, and one of the better arguments for turning up your speakers. Overload is not trying to reinvent anything. It is a focused, competent revival of a subgenre that had been dormant for two decades, made by the people who defined that subgenre in the first place. If you have zero history with Descent the appeal is harder to sell, since the game offers little that is genuinely new. But if cramped zero-G combat with real mechanical depth sounds like exactly your thing, Overload delivers it cleanly and without compromise.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steam6DOF ShooterZero-Gravity CombatShip UpgradesChallenge ModeNew Game PlusHolo-Guide NavigationWave SurvivalCorridor ShooterOld-School Arcade

Requisitos del sistema

Mínimos

Processor
SSE2 instruction set support
Memory
4 GB RAM
Graphics
DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
DirectX
Version 9.0
Storage
8 GB available space

Sigue explorando

Community Discussion

Be the first to comment on Overload.

Reseñas y valoraciones

Metacritic
74
Steam
94%(2,127)

Información del juego

Desarrolladora
Revival Productions, LLC
Distribuidora
Revival Productions
Fecha de lanzamiento
31 may 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Overload →

Preguntas frecuentes sobre Overload

¿Cuánto cuesta Overload?

El precio de Overload cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Overload más barato?

Compara los precios de Overload en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Overload?

Overload está disponible en PC.

¿Cuándo se lanzó Overload?

Overload se lanzó el 31 de mayo de 2018.

¿Quién desarrolló Overload?

Overload fue desarrollado por Revival Productions, LLC y publicado por Revival Productions.

¿Merece la pena comprar Overload?

Overload tiene una puntuación Metacritic de 74/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.