Compara los precios de Orbit HD en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Brainchild. Publicado por Brainchild. Lanzado el 18/3/2015. Disponible en PC, Mac, Linux. Géneros: Adventure, Casual, Indie, Simulation.

Forty levels of gravity-slingshot puzzling wrapped in procedurally generated nebulae -- solo, no fluff, built by one person who clearly sweated the physics.

My spreadsheet instincts don't usually fire for casual physics toys, but Orbit HD has a surprisingly mechanical core hiding under its ambient exterior. You pilot a comet through 40 levels split across five pockets of space, and the central verb is deceptively simple: use planetary gravity wells to bend your trajectory and reach the next waypoint. There is no thrust meter, no fuel bar, no ammo. The physics engine does the work and you supply the timing and angle. That low barrier to entry is genuine -- anyone can nudge a comet into a lazy ellipse inside the first ten minutes. What the calming visuals don't advertise upfront is that the difficulty curve has real teeth. Collecting Matter objects (the lore currency scattered across levels) pushes you to thread tighter paths, and three-starring levels requires deliberate arc planning rather than passive drifting. Portals and space-time warps add a second layer of trajectory math on top of the gravity simulation, and unlocking new skins and skills for your comet ties progression to both exploration and completion. Drift mode strips all of that pressure away entirely, letting you glide through procedurally generated nebulae and star clusters with no objectives -- a genuine pressure valve that the genre often forgets to include. The honest problems are hard to ignore, though. Steam reviews land at a mixed 63 percent across 73 votes, and the community discussion threads surface real issues: launch crashes on some configurations, and a content ceiling that arrives faster than the price tag implies it should. The game was built by a single developer, which explains both the tight atmospheric focus and the limited post-launch support. There are no patches fixing the reported exe crashes on record, and the Steam community page is quiet. A short session game that sometimes refuses to launch is a frustrating combination. For strategy and sim players who like their downtime to still involve a feedback loop, Orbit HD delivers a modest but honest one. The gravity simulation behaves consistently, the skill progression gives short-term goals, and the procedural backdrops mean no two Drift sessions look identical. Think of it as a palate cleanser sitting between longer sessions of something heavier -- not a standalone commitment. Approach it with controller in hand (gamepad support was a deliberate focus for the PC release), keep expectations matched to its indie scale, and it holds up as a low-stakes physics puzzler with genuine charm. Push it beyond that and the seams show quickly. Diego, Scout Team

Orbit HD

Orbit HD

18 mar 2015Brainchild
GamerScout opina

Forty levels of gravity-slingshot puzzling wrapped in procedurally generated nebulae -- solo, no fluff, built by one person who clearly sweated the physics.

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My spreadsheet instincts don't usually fire for casual physics toys, but Orbit HD has a surprisingly mechanical core hiding under its ambient exterior. You pilot a comet through 40 levels split across five pockets of space, and the central verb is deceptively simple: use planetary gravity wells to bend your trajectory and reach the next waypoint. There is no thrust meter, no fuel bar, no ammo. The physics engine does the work and you supply the timing and angle. That low barrier to entry is genuine -- anyone can nudge a comet into a lazy ellipse inside the first ten minutes. What the calming visuals don't advertise upfront is that the difficulty curve has real teeth. Collecting Matter objects (the lore currency scattered across levels) pushes you to thread tighter paths, and three-starring levels requires deliberate arc planning rather than passive drifting. Portals and space-time warps add a second layer of trajectory math on top of the gravity simulation, and unlocking new skins and skills for your comet ties progression to both exploration and completion. Drift mode strips all of that pressure away entirely, letting you glide through procedurally generated nebulae and star clusters with no objectives -- a genuine pressure valve that the genre often forgets to include. The honest problems are hard to ignore, though. Steam reviews land at a mixed 63 percent across 73 votes, and the community discussion threads surface real issues: launch crashes on some configurations, and a content ceiling that arrives faster than the price tag implies it should. The game was built by a single developer, which explains both the tight atmospheric focus and the limited post-launch support. There are no patches fixing the reported exe crashes on record, and the Steam community page is quiet. A short session game that sometimes refuses to launch is a frustrating combination. For strategy and sim players who like their downtime to still involve a feedback loop, Orbit HD delivers a modest but honest one. The gravity simulation behaves consistently, the skill progression gives short-term goals, and the procedural backdrops mean no two Drift sessions look identical. Think of it as a palate cleanser sitting between longer sessions of something heavier -- not a standalone commitment. Approach it with controller in hand (gamepad support was a deliberate focus for the PC release), keep expectations matched to its indie scale, and it holds up as a low-stakes physics puzzler with genuine charm. Push it beyond that and the seams show quickly.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayercontroller-supporttrading-cardstier:sub-5Physics PuzzlerGravity MechanicsDrift ModeComet ProtagonistProcedural VisualsSingle-Dev ProjectShort-Session Play

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
250 MB available space
Graphics
NVIDIA GT/s 4xx or equivalent
Processor
1.8 GHZ

Recomendados

OS
Windows 7/8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
250 MB available space
Graphics
Nvidia Geforce 500 series or higher
Processor
2.4 GHZ

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Información del juego

Desarrolladora
Brainchild
Distribuidora
Brainchild
Fecha de lanzamiento
18 mar 2015

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¿En qué plataformas está disponible Orbit HD?

Orbit HD está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Orbit HD?

Orbit HD se lanzó el 18 de marzo de 2015.

¿Quién desarrolló Orbit HD?

Orbit HD fue desarrollado por Brainchild.