Compara los precios de Onde en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Lance. Publicado por Assemble Entertainment. Lanzado el 17/3/2022. Disponible en PC. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 76/100.

A hand-crafted sound-surfing puzzle from two tiny French studios that manages to tell a wordless story about life in under three hours. Worth it if quiet wonder is your currency.

I keep a short mental list of games that remind me why small teams bother. Onde earned its spot the moment I understood how its core mechanic works: tiny jellyfish-like companions detach from your body, latch onto stalks scattered through the environment, and when you press the corresponding button they ring like bells, sending a soundwave rippling outward that physically carries you across the void. Each wave has a limited lifespan, so you are constantly reading the geometry ahead, timing your glide around the arc of the circle, and settling onto the next anchor before the sound dies and leaves you stranded. The controls click in about five minutes and the game never really complicates them further, which is both a design philosophy and an honest warning. What the developers do instead of adding mechanics is add texture. The journey moves through distinct biomes, dark crystalline caves giving way to open ocean and eventually something resembling outer space, and each environment reshuffles what the colored waves do and how they interact. Frozen rings behave differently from expanding ones. There are moments that require genuine spatial awareness and timing, and one reviewer flagged a recurring frustration: a mistimed press sends you back to respawn, which feels disproportionately punishing against the otherwise placid rhythm of the game. That complaint landed the same way for me. The penalty loop is the one place where Onde forgets the mood it worked so hard to build. But the soundtrack pulls you back every time. Composer Grhyll built something genuinely reactive here: the soundwaves you generate actually feed into the music as it plays, so you are not just listening to an ambient score, you are contributing to it in small ways. The synth textures move between serenity and a low, unresolved darkness that keeps the experience from becoming mere wallpaper. Onde tells a story about existence, growth, and the relationship between light and shadow, and it tells all of it without a single line of text. That is either going to resonate with you deeply or feel thin depending on your relationship with abstract audiovisual work. At roughly two to three hours from start to finish, Onde knows exactly when to end. That is rarer than it sounds. The game originated as a Global Game Jam prototype in 2017 in Toulouse, and you can feel that kernel of a pure idea that was never buried under feature creep. Its 92 percent positive Steam rating with over 200 reviews suggests it found the audience it was made for. If you need systemic depth, branching paths, or replayability, look elsewhere. If you have an evening where you want something that treats sound and image as inseparable and asks nothing from you except attention, Onde is genuinely one of the more considered releases in this corner of the catalogue. Kai, Scout Team

Onde

Onde

17 mar 2022LanceAssemble Entertainment
GamerScout opina

A hand-crafted sound-surfing puzzle from two tiny French studios that manages to tell a wordless story about life in under three hours. Worth it if quiet wonder is your currency.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.14

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.146 Jun 2026
Keyshops
€0.12€0.19€0.25€0.326 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Onde

I keep a short mental list of games that remind me why small teams bother. Onde earned its spot the moment I understood how its core mechanic works: tiny jellyfish-like companions detach from your body, latch onto stalks scattered through the environment, and when you press the corresponding button they ring like bells, sending a soundwave rippling outward that physically carries you across the void. Each wave has a limited lifespan, so you are constantly reading the geometry ahead, timing your glide around the arc of the circle, and settling onto the next anchor before the sound dies and leaves you stranded. The controls click in about five minutes and the game never really complicates them further, which is both a design philosophy and an honest warning. What the developers do instead of adding mechanics is add texture. The journey moves through distinct biomes, dark crystalline caves giving way to open ocean and eventually something resembling outer space, and each environment reshuffles what the colored waves do and how they interact. Frozen rings behave differently from expanding ones. There are moments that require genuine spatial awareness and timing, and one reviewer flagged a recurring frustration: a mistimed press sends you back to respawn, which feels disproportionately punishing against the otherwise placid rhythm of the game. That complaint landed the same way for me. The penalty loop is the one place where Onde forgets the mood it worked so hard to build. But the soundtrack pulls you back every time. Composer Grhyll built something genuinely reactive here: the soundwaves you generate actually feed into the music as it plays, so you are not just listening to an ambient score, you are contributing to it in small ways. The synth textures move between serenity and a low, unresolved darkness that keeps the experience from becoming mere wallpaper. Onde tells a story about existence, growth, and the relationship between light and shadow, and it tells all of it without a single line of text. That is either going to resonate with you deeply or feel thin depending on your relationship with abstract audiovisual work. At roughly two to three hours from start to finish, Onde knows exactly when to end. That is rarer than it sounds. The game originated as a Global Game Jam prototype in 2017 in Toulouse, and you can feel that kernel of a pure idea that was never buried under feature creep. Its 92 percent positive Steam rating with over 200 reviews suggests it found the audience it was made for. If you need systemic depth, branching paths, or replayability, look elsewhere. If you have an evening where you want something that treats sound and image as inseparable and asks nothing from you except attention, Onde is genuinely one of the more considered releases in this corner of the catalogue.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayercontroller-supporttier:sub-5Sound-SurfingWordless NarrativeAdaptive SoundtrackWave MechanicsShort CompletableMeditative TraversalAbstract VisualsController Recommended

Requisitos del sistema

Mínimos

OS
Microsoft 64bit Windows 7 or newer
Memory
4 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA GTX 950m graphics card or better DirectX11 compatible graphics card
Processor
Dual-core 2Ghz CPU

Recomendados

OS
Microsoft 64bit Windows 7 or newer
Memory
8 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA GTX 1050 graphics card or better DirectX11 compatible graphics card
Processor
Intel Core i5 or equivalent

Sigue explorando

Community Discussion

Be the first to comment on Onde.

Reseñas y valoraciones

Metacritic
76

Información del juego

Desarrolladora
Lance
Distribuidora
Assemble Entertainment
Fecha de lanzamiento
17 mar 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Onde →

Preguntas frecuentes sobre Onde

¿Cuánto cuesta Onde?

El precio de Onde cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Onde más barato?

Compara los precios de Onde en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Onde?

Onde está disponible en PC.

¿Cuándo se lanzó Onde?

Onde se lanzó el 17 de marzo de 2022.

¿Quién desarrolló Onde?

Onde fue desarrollado por Lance y publicado por Assemble Entertainment.

¿Merece la pena comprar Onde?

Onde tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.