Compara los precios de Oil Enterprise en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Crafty Studios. Publicado por astragon Entertainment. Lanzado el 20/4/2016. Disponible en PC, Mac, Linux. Géneros: Indie, Simulation, Strategy.

A thin oil-tycoon sim with a niche subject and a narrow audience - rewarding only if watching market numbers tick is genuinely your idea of a good time.

My spreadsheet instincts told me to give Oil Enterprise a fair shake before writing it off. The subject matter is genuinely underserved: a 3D business simulation focused exclusively on the oil industry is a rare thing, and on paper the structure is sound enough. You start with a single modest oilfield, build up pumps, refineries, storage facilities, maintenance buildings, and logistics infrastructure, then gradually acquire production licenses across up to 15 global regions covering a total of 90 oilfields. Two in-game advisors, secretary Isabella and chief engineer Hector, walk you through the basics. There is a 20-scenario campaign, a free-play mode, and a multiplayer component that supports up to six players competing on the same market. That is a reasonable feature list for a budget indie. The problem is that the depth never arrives. The core decision loop collapses quickly into a binary: either you time sales on the dynamic spot market, or you lock in long-term contracts for guaranteed revenue. Contracts win almost every time because they eliminate cash-flow risk, especially in the early game where a missed delivery can cascade straight into bankruptcy. Once you understand that hierarchy, the remaining 20 building types feel interchangeable - most are just capacity upgrades on the same handful of functions. Community feedback consistently flags the repetition: players report filling a map within a couple of hours and cycling through the same construction sequence with little variation. The Steam user score sits at roughly 43% positive across roughly 142 reviews, which reflects frustration rather than hatred - this is not a broken game, it is an undercooked one. Visually, Oil Enterprise is functional at best. The Unity-powered diagonal view keeps things stable and readable, but the terrain is flat and static. Outside of the oil pump animations, almost nothing moves on screen. A player unfamiliar with the pause state could reasonably mistake a running session for a frozen one. Audio fares no better: a thin, repetitive soundtrack and no voice acting, despite two named advisor characters generating a steady stream of written prompts. The tutorial touches the surface mechanics but leaves players to figure out the contract penalty system through painful trial and error rather than deliberate teaching - not ideal. Who actually gets something out of this? Genuinely, the player who finds satisfaction in watching a P&L column move in the right direction, who treats the spot-market price graph as a puzzle, and who has a specific curiosity about the oil business as subject matter. There is no comparable 3D sim covering this industry, which gives Oil Enterprise a narrow but real reason to exist. Mac and Linux users also get native builds, which is worth noting. Mod support is absent, AI opponents in single-player are non-existent at the time of writing, and post-launch updates have been minor. For anyone expecting the systemic depth of a Capitalism or the construction satisfaction of a proper tycoon, the ceiling here will feel low fast. Diego, Scout Team

Oil Enterprise

Oil Enterprise

20 abr 2016Crafty Studiosastragon Entertainment
GamerScout opina

A thin oil-tycoon sim with a niche subject and a narrow audience - rewarding only if watching market numbers tick is genuinely your idea of a good time.

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Mínimo histórico: €2.72

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My spreadsheet instincts told me to give Oil Enterprise a fair shake before writing it off. The subject matter is genuinely underserved: a 3D business simulation focused exclusively on the oil industry is a rare thing, and on paper the structure is sound enough. You start with a single modest oilfield, build up pumps, refineries, storage facilities, maintenance buildings, and logistics infrastructure, then gradually acquire production licenses across up to 15 global regions covering a total of 90 oilfields. Two in-game advisors, secretary Isabella and chief engineer Hector, walk you through the basics. There is a 20-scenario campaign, a free-play mode, and a multiplayer component that supports up to six players competing on the same market. That is a reasonable feature list for a budget indie. The problem is that the depth never arrives. The core decision loop collapses quickly into a binary: either you time sales on the dynamic spot market, or you lock in long-term contracts for guaranteed revenue. Contracts win almost every time because they eliminate cash-flow risk, especially in the early game where a missed delivery can cascade straight into bankruptcy. Once you understand that hierarchy, the remaining 20 building types feel interchangeable - most are just capacity upgrades on the same handful of functions. Community feedback consistently flags the repetition: players report filling a map within a couple of hours and cycling through the same construction sequence with little variation. The Steam user score sits at roughly 43% positive across roughly 142 reviews, which reflects frustration rather than hatred - this is not a broken game, it is an undercooked one. Visually, Oil Enterprise is functional at best. The Unity-powered diagonal view keeps things stable and readable, but the terrain is flat and static. Outside of the oil pump animations, almost nothing moves on screen. A player unfamiliar with the pause state could reasonably mistake a running session for a frozen one. Audio fares no better: a thin, repetitive soundtrack and no voice acting, despite two named advisor characters generating a steady stream of written prompts. The tutorial touches the surface mechanics but leaves players to figure out the contract penalty system through painful trial and error rather than deliberate teaching - not ideal. Who actually gets something out of this? Genuinely, the player who finds satisfaction in watching a P&L column move in the right direction, who treats the spot-market price graph as a puzzle, and who has a specific curiosity about the oil business as subject matter. There is no comparable 3D sim covering this industry, which gives Oil Enterprise a narrow but real reason to exist. Mac and Linux users also get native builds, which is worth noting. Mod support is absent, AI opponents in single-player are non-existent at the time of writing, and post-launch updates have been minor. For anyone expecting the systemic depth of a Capitalism or the construction satisfaction of a proper tycoon, the ceiling here will feel low fast.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayerachievementstrading-cardscloud-savestier:sub-5Business SimulationTycoonMarket ManagementContract StrategyEconomy SimMultiplayer TycoonResource ExtractionLow System Requirements

Requisitos del sistema

Mínimos

OS
Windows Vista (SP2), Windows 7, Windows 8.1
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
900 MB available space
Graphics
Intel HD Graphics 4600, ATI Radeon HD 3850 (512 MB), NVIDIA GeForce GTS 250 (512 MB) or higher
Processor
AMD Athlon X2 4800+ (2 * 2500 Mhz) or Intel Core 2 Duo (2 * 2600 Mhz) or higher
Sound Card
DirectX 9.0c compatible.

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Información del juego

Desarrolladora
Crafty Studios
Distribuidora
astragon Entertainment
Fecha de lanzamiento
20 abr 2016

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¿En qué plataformas está disponible Oil Enterprise?

Oil Enterprise está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Oil Enterprise?

Oil Enterprise se lanzó el 20 de abril de 2016.

¿Quién desarrolló Oil Enterprise?

Oil Enterprise fue desarrollado por Crafty Studios y publicado por astragon Entertainment.