Occultus - Mediterranean Cabal
If a hidden-object game with a genuinely twisty occult mystery sounds appealing, Occultus earns a cautious look - just know the rough edges are real and the playtime clocks in around five to six hours.
Comparar precios(0 tiendas)
Cargando precios...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Historial de precios
Capturas y multimedia
Acerca de Occultus - Mediterranean Cabal
I came into Occultus - Mediterranean Cabal expecting a breezy point-and-click afternoon and walked out with a more complicated opinion than that. The pitch is solid: you are racing against the clock through early-20th-century Sicily to rescue your kidnapped grandfather from a shadowy secret society, moving between beautifully rendered day and night scenes in cobblestone streets, candle-lit dens, and crumbling villas. The atmosphere is legitimately good. The 2D artwork captures the period with some care, and the alternating day and night locations give individual scenes a distinct mood that most games in this genre never bother with. The structure leans harder on puzzle-solving than on pure hidden-object hunting. Finding items is largely a means to an end - you collect things to unlock environments and advance a story that has actual turns in it. That story is the game's biggest asset and also its most fragile one. It starts well, introduces a handful of interesting characters including a memorable vagrant who knows more than he lets on, and builds toward a finale that players report as satisfying despite a late-game sequence that tips toward the absurd. The problem is that progression logic can be genuinely opaque. Some puzzles are trivially simple; others will have you clicking randomly around scenes because item hitboxes are small and the visual readability of certain objects is poor. A hint system with a cooldown timer and a puzzle-skip option both exist, which helps, but the skip option cuts out a meaningful chunk of content rather than offering a softer assist. The roughness is hard to ignore elsewhere too. Voice acting is uneven at best - the protagonist reads lines at a flat pace that undercuts moments meant to feel urgent. The background music loops on a short cycle and becomes genuinely grating during longer puzzle sequences. Community feedback on Steam points to at least one reported bug where a puzzle item failed to spawn correctly, leaving players stuck and backtracking through locations they had already exhausted. For a 2017 release, the interface and navigation feel closer to 2010-era design conventions, with little feedback on where the story wants you to go next. Who is this actually for? Players who have finished the heavier titles in the hidden-object adventure space - your Artifex Mundi library, your HOPA staples - and want something with a slightly darker occult flavour and a European period setting will find it passable. The runtime of roughly five to six hours is modest but honest for the genre. Puzzle-focused players looking for satisfying logical chains will be frustrated by the difficulty spikes and visibility issues. Newcomers to hidden-object adventures might struggle with the lack of guidance more than veterans would. Occultus - Mediterranean Cabal is the definition of a game that has one genuinely good thing - its mystery story - surrounded by mechanics and production values that underserve it. Go in with adjusted expectations and the story holds up well enough to justify the sit.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- Amd Athlon 64 / Intel Core 2 duo
- Memory
- 2 GB RAM
- Graphics
- 256 MB
- DirectX
- Version 9.0
- Storage
- 2 GB available space
Recomendados
Storage: 2 GB available space
Sigue explorando
Community Discussion
Be the first to comment on Occultus - Mediterranean Cabal.
Reseñas y valoraciones
Información del juego
- Desarrolladora
- Sylphe Labs
- Distribuidora
- Microids
- Fecha de lanzamiento
- 1 nov 2017