Compara los precios de Naval Warfare en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Game Distillery s.r.o.. Publicado por Immanitas Entertainment GmbH. Lanzado el 25/5/2011. Disponible en PC. Géneros: Action, Indie. Puntuación Metacritic: 57/100.

A steampunk twin-stick shooter from 2011 that lands somewhere between charming and frustrating - worth a curious glance at its price tier, but go in with calibrated expectations.

I spent enough time with Naval Warfare to understand exactly what kind of small, scrappy game it wants to be, and I'll say this much: the ambition is legible even when the execution wobbles. This is a top-down action shooter dressed in Victorian steampunk clothes, set across multi-screen maps where you captain a super-destroyer through waves of enemy ships, submarines, planes, and boss units in a story-driven military campaign. The aesthetic hook is real. Hand-drawn comic sequences punctuate the action, the visual design has genuine personality, and the steampunk framing gives the whole thing a slightly dreamy quality that you don't often find in games this genre-modest. Captain Benjamin Grey and engineer Polly Edison are thin characters by any modern measure, but they carry enough warmth to make the campaign feel like more than a sequence of target galleries. The mechanical spine is twin-stick shooting with a light tactical layer bolted on. You can issue offensive and defensive orders to a small squadron of allied vessels, swap between different ship types as you unlock them, and chain together weapon upgrades to push your destroyer's output further. When that loop clicks - and it does click, fitfully - there's a satisfying rhythm to juggling position, squadron orders, and upgrade timing while torpedo trails and anti-air fire crisscross the screen. The enemy variety helps: surface ships, aerial units, and submerged threats all demand different positioning and weapon choices, which keeps the campaign from collapsing into pure button-holding. Reviews from the game's XBLA incarnation (released as Aqua) noted it as "solid and consistently entertaining," which tracks with the mid-range Metacritic score of 57 and a Steam community split almost evenly between recommending and not. Where it loses people is equally clear. The campaign clocks in around three to four hours on a clean run - short even by the standards of 2011 indie action titles. Replayability relies almost entirely on the local co-op and multiplayer modes, which are genuinely present but feel bolted on rather than designed from the ground up for shared play. Controls drew criticism at launch for being imprecise in ways that compound difficulty spikes rather than making them feel fair. Some players also ran into technical friction getting the game running at all, which is a rough footnote for a title that never received substantial post-launch support. The developer has since moved on, and there is no patch pipeline to speak of. There is something I find quietly affecting about games like this one - small, handcrafted things that reached for a specific mood and largely caught it, even if the seams show. The steampunk art direction holds up better than the mechanics do, and the hand-drawn sequences carry a charm that bigger productions with better budgets rarely bother with. If you are the type who finds archaeology in the indie back-catalogue rewarding, who can meet a short, flawed thing on its own terms, Naval Warfare will give you an afternoon that earns its keep. If you need mechanical depth, substantial runtime, or reliable technical behavior, look elsewhere without guilt. Kai, Scout Team

Naval Warfare

Naval Warfare

25 may 2011Game Distillery s.r.o.Immanitas Entertainment GmbH
GamerScout opina

A steampunk twin-stick shooter from 2011 that lands somewhere between charming and frustrating - worth a curious glance at its price tier, but go in with calibrated expectations.

PC
Steam Deck PlayableProtonDB Silver
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€0.00
en N/A
Mínimo histórico: €0.29

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I spent enough time with Naval Warfare to understand exactly what kind of small, scrappy game it wants to be, and I'll say this much: the ambition is legible even when the execution wobbles. This is a top-down action shooter dressed in Victorian steampunk clothes, set across multi-screen maps where you captain a super-destroyer through waves of enemy ships, submarines, planes, and boss units in a story-driven military campaign. The aesthetic hook is real. Hand-drawn comic sequences punctuate the action, the visual design has genuine personality, and the steampunk framing gives the whole thing a slightly dreamy quality that you don't often find in games this genre-modest. Captain Benjamin Grey and engineer Polly Edison are thin characters by any modern measure, but they carry enough warmth to make the campaign feel like more than a sequence of target galleries. The mechanical spine is twin-stick shooting with a light tactical layer bolted on. You can issue offensive and defensive orders to a small squadron of allied vessels, swap between different ship types as you unlock them, and chain together weapon upgrades to push your destroyer's output further. When that loop clicks - and it does click, fitfully - there's a satisfying rhythm to juggling position, squadron orders, and upgrade timing while torpedo trails and anti-air fire crisscross the screen. The enemy variety helps: surface ships, aerial units, and submerged threats all demand different positioning and weapon choices, which keeps the campaign from collapsing into pure button-holding. Reviews from the game's XBLA incarnation (released as Aqua) noted it as "solid and consistently entertaining," which tracks with the mid-range Metacritic score of 57 and a Steam community split almost evenly between recommending and not. Where it loses people is equally clear. The campaign clocks in around three to four hours on a clean run - short even by the standards of 2011 indie action titles. Replayability relies almost entirely on the local co-op and multiplayer modes, which are genuinely present but feel bolted on rather than designed from the ground up for shared play. Controls drew criticism at launch for being imprecise in ways that compound difficulty spikes rather than making them feel fair. Some players also ran into technical friction getting the game running at all, which is a rough footnote for a title that never received substantial post-launch support. The developer has since moved on, and there is no patch pipeline to speak of. There is something I find quietly affecting about games like this one - small, handcrafted things that reached for a specific mood and largely caught it, even if the seams show. The steampunk art direction holds up better than the mechanics do, and the hand-drawn sequences carry a charm that bigger productions with better budgets rarely bother with. If you are the type who finds archaeology in the indie back-catalogue rewarding, who can meet a short, flawed thing on its own terms, Naval Warfare will give you an afternoon that earns its keep. If you need mechanical depth, substantial runtime, or reliable technical behavior, look elsewhere without guilt.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayerlocal-cooptrading-cardstier:sub-5Twin-Stick ShooterSteampunk SettingTop-Down CombatSquadron CommandsShip UpgradesBoss EncountersHand-Drawn CutscenesLocal Co-opShort Campaign

Requisitos del sistema

Mínimos

Processor
Intel or AMD Dual-Core Prozessor (1.9 GHz) or better
Memory
2GB RAM Hard Disk Space: 1.5 GB hard drive space Video Card: NVIDIA Geforce GTS250 / ATI Radeon HD4800 or…

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Reseñas y valoraciones

Metacritic
57

Información del juego

Desarrolladora
Game Distillery s.r.o.
Distribuidora
Immanitas Entertainment GmbH
Fecha de lanzamiento
25 may 2011

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¿En qué plataformas está disponible Naval Warfare?

Naval Warfare está disponible en PC.

¿Cuándo se lanzó Naval Warfare?

Naval Warfare se lanzó el 25 de mayo de 2011.

¿Quién desarrolló Naval Warfare?

Naval Warfare fue desarrollado por Game Distillery s.r.o. y publicado por Immanitas Entertainment GmbH.

¿Merece la pena comprar Naval Warfare?

Naval Warfare tiene una puntuación Metacritic de 57/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.