Compara los precios de My Haunted Doll en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Anamik Majumdar. Publicado por Anamik Majumdar. Lanzado el 22/11/2019. Disponible en PC, Linux. Géneros: Adventure, Casual, Indie.

A one-person solo project running on folklore and atmosphere, clocking in around half an hour. Curiosity gets you through it; expectations will not.

I have a soft spot for the kind of game that fits inside a lunch break and still manages to leave something behind. My Haunted Doll is exactly that kind of object: small, handmade, slightly rough around the edges, and earnest in a way that bigger productions rarely bother to be. Anamik Majumdar built this solo, handling all the graphics, animation, character design, and programming by himself, outsourcing only the music. That fact alone sets the tone for what you should expect: craft over polish, intention over production value. You play as Mary, a museum curator with a weakness for antique oddities, who brings home a cursed 19th-century doll and promptly watches her life unravel. Poltergeist activity, misplaced objects, nightmarish illusions, demons lurking in corridors. The structure is a top-down 2D exploration loop: comb the multi-floor museum building for paranormal clues, solve the puzzles hidden inside its dark rooms, survive the things that react when you get too close. The atmosphere leans retro and pixel-styled, and honestly the low-fi aesthetic works in the game's favor. Flickering darkness in a small sprite-art museum can feel surprisingly oppressive when the sound design is doing its job. Here is where I have to be honest with you about scope. The community itself describes it as a simple, short horror experience that works within its asking price, and that is precisely the right framing. The playtime sits at roughly half an hour for a full run. There are jumpscare moments, a handful of mini-games and puzzles to break up the walking segments, and a single narrative thread to follow to its conclusion. Do not arrive expecting branching story paths, replayable threat systems, or survival mechanics that demand meaningful resource decisions. What you get instead is mood delivery, a clear beginning and end, and the quiet satisfaction of watching a solo developer commit genuinely to a creepy folk legend. The weaknesses are predictable for a one-person project at this price tier: the writing is functional rather than evocative, the environmental variety is limited to the building's floors and a small number of connected locations, and the horror relies more on visual interruption than dread accumulation. If atmospheric slow-burn is what you came for, this is not the right game. But if you are the kind of player who finds something worth respecting in a micro-project that knows exactly how much story it is telling and stops when it is done, My Haunted Doll rewards that generosity. Linux support is included natively, which is a small but real consideration for players on that platform. Kai, Scout Team

My Haunted Doll

My Haunted Doll

22 nov 2019Anamik Majumdar
GamerScout opina

A one-person solo project running on folklore and atmosphere, clocking in around half an hour. Curiosity gets you through it; expectations will not.

PCLinux
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.39

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.396 Jun 2026
Keyshops
€0.36€0.38€0.40€0.426 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Acerca de My Haunted Doll

I have a soft spot for the kind of game that fits inside a lunch break and still manages to leave something behind. My Haunted Doll is exactly that kind of object: small, handmade, slightly rough around the edges, and earnest in a way that bigger productions rarely bother to be. Anamik Majumdar built this solo, handling all the graphics, animation, character design, and programming by himself, outsourcing only the music. That fact alone sets the tone for what you should expect: craft over polish, intention over production value. You play as Mary, a museum curator with a weakness for antique oddities, who brings home a cursed 19th-century doll and promptly watches her life unravel. Poltergeist activity, misplaced objects, nightmarish illusions, demons lurking in corridors. The structure is a top-down 2D exploration loop: comb the multi-floor museum building for paranormal clues, solve the puzzles hidden inside its dark rooms, survive the things that react when you get too close. The atmosphere leans retro and pixel-styled, and honestly the low-fi aesthetic works in the game's favor. Flickering darkness in a small sprite-art museum can feel surprisingly oppressive when the sound design is doing its job. Here is where I have to be honest with you about scope. The community itself describes it as a simple, short horror experience that works within its asking price, and that is precisely the right framing. The playtime sits at roughly half an hour for a full run. There are jumpscare moments, a handful of mini-games and puzzles to break up the walking segments, and a single narrative thread to follow to its conclusion. Do not arrive expecting branching story paths, replayable threat systems, or survival mechanics that demand meaningful resource decisions. What you get instead is mood delivery, a clear beginning and end, and the quiet satisfaction of watching a solo developer commit genuinely to a creepy folk legend. The weaknesses are predictable for a one-person project at this price tier: the writing is functional rather than evocative, the environmental variety is limited to the building's floors and a small number of connected locations, and the horror relies more on visual interruption than dread accumulation. If atmospheric slow-burn is what you came for, this is not the right game. But if you are the kind of player who finds something worth respecting in a micro-project that knows exactly how much story it is telling and stops when it is done, My Haunted Doll rewards that generosity. Linux support is included natively, which is a small but real consideration for players on that platform.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Top-Down ExplorationSolo DevMicro-HorrorParanormal InvestigationShort-FormPuzzle-LiteJumpscaresLinux NativeFolklore-Based

Requisitos del sistema

Mínimos

OS
Windows XP, Vista, 7, 8/8.1, 10
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
50 MB available space
Graphics
128 MB of Video Memory, Capable of Shader Model 2.0+
Processor
Dual Core 1 Ghz or higher
Sound Card
Any Compatible Sound Card

Recomendados

OS
Windows 7, 8/8.1, 10
Memory
6 GB RAM
DirectX
Version 9.0c
Storage
50 MB available space
Graphics
256 MB of Video Memory, Capable of Shader Model 2.0+
Processor
Dual Core 2Ghz+
Sound Card
Any Compatible Sound Card

Sigue explorando

Community Discussion

Be the first to comment on My Haunted Doll.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Anamik Majumdar
Distribuidora
Anamik Majumdar
Fecha de lanzamiento
22 nov 2019

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Anamik Majumdar

Compra mejor: guías útiles

Preguntas frecuentes sobre My Haunted Doll

¿Cuánto cuesta My Haunted Doll?

El precio de My Haunted Doll cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar My Haunted Doll más barato?

Compara los precios de My Haunted Doll en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible My Haunted Doll?

My Haunted Doll está disponible en PC, Linux.

¿Cuándo se lanzó My Haunted Doll?

My Haunted Doll se lanzó el 22 de noviembre de 2019.

¿Quién desarrolló My Haunted Doll?

My Haunted Doll fue desarrollado por Anamik Majumdar.