Compara los precios de Mr. Shifty en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Team Shifty. Publicado por tinyBuild. Lanzado el 13/4/2017. Disponible en PC, Xbox. Géneros: Action, Adventure, Indie.

Blink-and-punch your way through a skyscraper full of goons in this top-down action game where teleporting is your only weapon - and your only defense.

Mr. Shifty is a top-down action game built around one core idea: what if your superpower was teleportation, and every fight was a brutal, split-second puzzle? You play as a silent intruder breaking into a heavily guarded corporate tower floor by floor, and the only tools you get are your fists, improvised weapons you snatch from enemies, and a short-range blink ability that lets you phase through walls, slip past gunfire, and reappear directly behind someone about to have a very bad day. That loop - read the room, blink, punch, grab a pipe, swing, blink again - is genuinely satisfying in a way few action games manage on such a tight mechanical budget. The comparison people reach for is Hotline Miami, and it's not wrong, but Mr. Shifty earns its own space. Where Hotline Miami is about cold rhythm and pattern memorization, this one feels more improvisational. You can phase through a burst of bullets mid-flight. You can blink into a crowded hallway and watch enemies scramble before you start dismantling them. The shift mechanic has a short cooldown that matters a lot, so you're constantly making micro-decisions about when to use it and when to take the hit. The game is genuinely hard in the middle chapters, and it does not apologize for that. What I appreciate about Team Shifty's work here is the restraint. This is a studio that understood the assignment: give the player one spectacular trick and build thirty-odd levels around it without overstaying the welcome. The environments escalate sensibly - office floors give way to labs and armories and penthouse chaos - and each new section introduces a wrinkle without drowning you in tutorial text. The art direction is clean and punchy, with chunky animations that make every knockout feel physical. The soundtrack keeps the momentum up without demanding your attention the way a more atmospheric score might. The rough edges are real, though. Frame rate drops hit noticeably in the game's densest rooms, and on PC those hitches can arrive at the worst possible moment, right as a dozen guards open fire at once. Some players will find the difficulty spikes in later chapters more frustrating than thrilling. The story is tissue-thin, present mostly as a reason to keep climbing, and if you need narrative weight to stay engaged this one will run dry on you fast. The run time is also short - a skilled player clears this in three to four hours, and there is not much structured reason to replay beyond chasing your own best performance. For all that, Mr. Shifty knows exactly what it is. It's a focused, confident, occasionally punishing action game from a small team that had a strong idea and executed it cleanly. If you like your action games kinetic and skill-driven, if you enjoy the feeling of a room clicking into place as you teleport through it faster than enemies can track you, this scratches that itch with real precision. It rewards attention and patience even when it's throwing enemies at you by the dozen. Six hours is the right length for this idea, and it respects that limit. Kai, Scout Team

Mr. Shifty

Mr. Shifty

13 abr 2017Team ShiftytinyBuild
GamerScout opina

Blink-and-punch your way through a skyscraper full of goons in this top-down action game where teleporting is your only weapon - and your only defense.

PCXbox
Steam Deck UnsupportedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.59

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Acerca de Mr. Shifty

Mr. Shifty is a top-down action game built around one core idea: what if your superpower was teleportation, and every fight was a brutal, split-second puzzle? You play as a silent intruder breaking into a heavily guarded corporate tower floor by floor, and the only tools you get are your fists, improvised weapons you snatch from enemies, and a short-range blink ability that lets you phase through walls, slip past gunfire, and reappear directly behind someone about to have a very bad day. That loop - read the room, blink, punch, grab a pipe, swing, blink again - is genuinely satisfying in a way few action games manage on such a tight mechanical budget. The comparison people reach for is Hotline Miami, and it's not wrong, but Mr. Shifty earns its own space. Where Hotline Miami is about cold rhythm and pattern memorization, this one feels more improvisational. You can phase through a burst of bullets mid-flight. You can blink into a crowded hallway and watch enemies scramble before you start dismantling them. The shift mechanic has a short cooldown that matters a lot, so you're constantly making micro-decisions about when to use it and when to take the hit. The game is genuinely hard in the middle chapters, and it does not apologize for that. What I appreciate about Team Shifty's work here is the restraint. This is a studio that understood the assignment: give the player one spectacular trick and build thirty-odd levels around it without overstaying the welcome. The environments escalate sensibly - office floors give way to labs and armories and penthouse chaos - and each new section introduces a wrinkle without drowning you in tutorial text. The art direction is clean and punchy, with chunky animations that make every knockout feel physical. The soundtrack keeps the momentum up without demanding your attention the way a more atmospheric score might. The rough edges are real, though. Frame rate drops hit noticeably in the game's densest rooms, and on PC those hitches can arrive at the worst possible moment, right as a dozen guards open fire at once. Some players will find the difficulty spikes in later chapters more frustrating than thrilling. The story is tissue-thin, present mostly as a reason to keep climbing, and if you need narrative weight to stay engaged this one will run dry on you fast. The run time is also short - a skilled player clears this in three to four hours, and there is not much structured reason to replay beyond chasing your own best performance. For all that, Mr. Shifty knows exactly what it is. It's a focused, confident, occasionally punishing action game from a small team that had a strong idea and executed it cleanly. If you like your action games kinetic and skill-driven, if you enjoy the feeling of a room clicking into place as you teleport through it faster than enemies can track you, this scratches that itch with real precision. It rewards attention and patience even when it's throwing enemies at you by the dozen. Six hours is the right length for this idea, and it respects that limit.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamTop-Down ActionTeleportation MechanicSkill-BasedArcade BrawlerShort PlaytimeHigh DifficultyHotline Miami-likeSingle Mechanic Mastery

Requisitos del sistema

Mínimos

Processor
Dual-Core Intel or AMD processor
Memory
2 GB RAM
Graphics
NVIDIA GeForce 650 GTX / AMD Radeon 7850 HD series card
DirectX
Version 9.0c
Storage
2 GB available space
Sound Card
100…

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Reseñas y valoraciones

Steam
88%(1,724)

Información del juego

Desarrolladora
Team Shifty
Distribuidora
tinyBuild
Fecha de lanzamiento
13 abr 2017

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¿En qué plataformas está disponible Mr. Shifty?

Mr. Shifty está disponible en PC, Xbox.

¿Cuándo se lanzó Mr. Shifty?

Mr. Shifty se lanzó el 13 de abril de 2017.

¿Quién desarrolló Mr. Shifty?

Mr. Shifty fue desarrollado por Team Shifty y publicado por tinyBuild.