Compara los precios de Metal: Hellsinger (PC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por The Outsiders. Publicado por FunCom. Lanzado el 15/9/2022. Disponible en PC, Xbox. Géneros: Action, Adventure.

Doom-style FPS meets rhythm game, with vocal features from Serj Tankian and Matt Heafy. If that sentence made you sit up straighter, stop reading and just buy it.

I went in expecting a gimmick and came out with a sore neck and a cleared evening schedule. Metal: Hellsinger is a first-person shooter built entirely around one high-stakes idea: every shot, every reload, every dodge, every melee execution lands harder when it lands on the beat. Miss the rhythm and your damage drops. Stay locked in and the Fury multiplier climbs, your weapons charge their ultimates faster, and the song around you literally opens up, adding instrumentation and vocals in real time as a reward for your accuracy. It is one of the cleanest feedback loops in recent memory. You play as the Unknown, a demon out to reclaim her stolen voice from the Red Judge, ruler of the Hells. Troy Baker narrates as Paz, a wisecracking skull companion who delivers the story between levels. The plot is thin, but it does just enough to give each of the eight stages a sense of escalation. What actually carries you forward is the arsenal. You always run two weapons from a pool of six, including the pistols that fire on every single beat, the Persephone shotgun on every second beat, a crossbow, a sword called Terminus for close-range work, and crow-shaped boomerangs called the Hellcrows. Each fires at a different tempo, reloads at a different rhythm, and carries a unique ultimate attack charged by on-beat kills. Swapping loadouts before each level is a small but genuinely strategic decision, and the pistol-plus-shotgun pairing plays very differently from a Terminus-plus-crossbow setup. The soundtrack is the real co-star. Composers Two Feathers wrote tracks structured in modular layers, and vocalists including Serj Tankian of System of a Down, Matt Heafy of Trivium, and Alissa White-Gluz of Arch Enemy step in once your Fury climbs high enough to unlock them mid-level. Hearing those vocals drop in as a direct consequence of your own rhythm discipline is a genuinely special moment, one the game earns rather than hands out. Headphones are not optional here; they are the correct way to play. The criticisms are real but knowable up front. The campaign clocks in around four to five hours, and boss variety is thin, with most encounters amounting to a familiar enemy type dropped into a new arena with different attack patterns. Enemy diversity across regular encounters is also limited, which means the repetition starts to show before the credits roll. A post-launch horde mode added replayability but received a mixed reception from the community, with players pointing to cramped arenas and a questionable locked-ability progression that strips out core moves like the dash until you grind them back. The main campaign scoreboards and four difficulty tiers, from Lamb through Goat, Beast, and the post-launch Archdevil new-game-plus setting, do give competitive players a reason to return. But if you need 30 hours of content, this is not that game. For the player it is built for, though, none of that matters much. If you have any sense of rhythm, even a casual one, the moment everything clicks is worth the price of admission by itself. Think of it less as a shooter with rhythm elements bolted on, and more as a rhythm game that happens to let you rip demons apart with a shotgun on every other beat. Alex, Scout Team

Metal: Hellsinger (PC)

Metal: Hellsinger (PC)

15 sept 2022The OutsidersFunCom
GamerScout opina

Doom-style FPS meets rhythm game, with vocal features from Serj Tankian and Matt Heafy. If that sentence made you sit up straighter, stop reading and just buy it.

PCXbox
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €2.47

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€2.4720 Jun 2026
Keyshops
€2.45€2.52€2.60€2.675 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Metal: Hellsinger (PC)

I went in expecting a gimmick and came out with a sore neck and a cleared evening schedule. Metal: Hellsinger is a first-person shooter built entirely around one high-stakes idea: every shot, every reload, every dodge, every melee execution lands harder when it lands on the beat. Miss the rhythm and your damage drops. Stay locked in and the Fury multiplier climbs, your weapons charge their ultimates faster, and the song around you literally opens up, adding instrumentation and vocals in real time as a reward for your accuracy. It is one of the cleanest feedback loops in recent memory. You play as the Unknown, a demon out to reclaim her stolen voice from the Red Judge, ruler of the Hells. Troy Baker narrates as Paz, a wisecracking skull companion who delivers the story between levels. The plot is thin, but it does just enough to give each of the eight stages a sense of escalation. What actually carries you forward is the arsenal. You always run two weapons from a pool of six, including the pistols that fire on every single beat, the Persephone shotgun on every second beat, a crossbow, a sword called Terminus for close-range work, and crow-shaped boomerangs called the Hellcrows. Each fires at a different tempo, reloads at a different rhythm, and carries a unique ultimate attack charged by on-beat kills. Swapping loadouts before each level is a small but genuinely strategic decision, and the pistol-plus-shotgun pairing plays very differently from a Terminus-plus-crossbow setup. The soundtrack is the real co-star. Composers Two Feathers wrote tracks structured in modular layers, and vocalists including Serj Tankian of System of a Down, Matt Heafy of Trivium, and Alissa White-Gluz of Arch Enemy step in once your Fury climbs high enough to unlock them mid-level. Hearing those vocals drop in as a direct consequence of your own rhythm discipline is a genuinely special moment, one the game earns rather than hands out. Headphones are not optional here; they are the correct way to play. The criticisms are real but knowable up front. The campaign clocks in around four to five hours, and boss variety is thin, with most encounters amounting to a familiar enemy type dropped into a new arena with different attack patterns. Enemy diversity across regular encounters is also limited, which means the repetition starts to show before the credits roll. A post-launch horde mode added replayability but received a mixed reception from the community, with players pointing to cramped arenas and a questionable locked-ability progression that strips out core moves like the dash until you grind them back. The main campaign scoreboards and four difficulty tiers, from Lamb through Goat, Beast, and the post-launch Archdevil new-game-plus setting, do give competitive players a reason to return. But if you need 30 hours of content, this is not that game. For the player it is built for, though, none of that matters much. If you have any sense of rhythm, even a casual one, the moment everything clicks is worth the price of admission by itself. Think of it less as a shooter with rhythm elements bolted on, and more as a rhythm game that happens to let you rip demons apart with a shotgun on every other beat.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamRhythm FPSOn-Beat CombatScore AttackLeaderboardLoadout SelectionFury MultiplierCelebrity SoundtrackNew Game PlusHorde Mode

Requisitos del sistema

Mínimos

OS
Windows 10
Processor
Intel® Core™ i5-3450 / AMD equivalent
Memory
8 GB RAM
Graphics
NVIDIA® GeForce® GTX 1050 / AMD Radeon™ RX 550
DirectX
Version 1…

Recomendados

OS
Windows 10
Processor
Intel® Core™ i7-6700K / AMD Ryzen™ 5 1500X
Memory
8 GB RAM
Graphics
NVIDIA® GeForce® GTX 1060 / AMD Radeon™ RX 5700 DirectX…

DLC y complementos de Metal: Hellsinger (PC)1

Expansiones, packs de DLC y contenido adicional de este juego. Haz clic en cualquier elemento para ver las ofertas de las tiendas.

Sigue explorando

Community Discussion

Be the first to comment on Metal: Hellsinger (PC).

Reseñas y valoraciones

Steam
96%(16,783)

Información del juego

Desarrolladora
The Outsiders
Distribuidora
FunCom
Fecha de lanzamiento
15 sept 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Metal: Hellsinger (PC) →

Preguntas frecuentes sobre Metal: Hellsinger (PC)

¿Cuánto cuesta Metal: Hellsinger (PC)?

El precio de Metal: Hellsinger (PC) cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Metal: Hellsinger (PC) más barato?

Compara los precios de Metal: Hellsinger (PC) en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Metal: Hellsinger (PC)?

Metal: Hellsinger (PC) está disponible en PC, Xbox.

¿Cuándo se lanzó Metal: Hellsinger (PC)?

Metal: Hellsinger (PC) se lanzó el 15 de septiembre de 2022.

¿Quién desarrolló Metal: Hellsinger (PC)?

Metal: Hellsinger (PC) fue desarrollado por The Outsiders y publicado por FunCom.