Compara los precios de MechWarrior 5: Mercenaries key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Piranha Games Inc.. Publicado por Piranha Games. Lanzado el 26/5/2021. Disponible en PC, Xbox. Géneros: Action, Simulation. Puntuación Metacritic: 73/100.

Stomp through the BattleTech universe in a 100-ton war machine, MechWarrior 5 is a mercenary campaign shooter that rewards obsessive loadout tinkering.

MechWarrior 5: Mercenaries is a first-person mech action-sim set in the BattleTech universe, developed by Piranha Games. You run a mercenary company across a procedurally generated campaign, taking contracts across the Inner Sphere, repairing your lances between missions, and gradually climbing from a rickety Locust pilot to someone who fields a full assault lance of Atlas mechs. It sits firmly between arcade shooter and hardcore sim, landing closer to sim whenever your heat management fails you mid-fight. The core loop is where this game earns its 85% approval rating. Before every drop you spend real time in the mechbay, swapping autocannons for PPCs, juggling tonnage limits, arguing with yourself about whether that extra heat sink is worth losing a medium laser hardpoint. That tinkering is genuinely satisfying. Missions themselves are varied enough to stay interesting across dozens of hours: base assaults, escort runs, demolition targets, and assassination contracts all feel mechanically distinct even if the biomes occasionally recycle. The AI wingmen are, charitably, unreliable, which is why the four-player co-op mode exists and is essentially the correct way to play once you have friends available. For newcomers to the franchise, the tutorial is functional rather than thorough. It covers movement and weapons but leaves heat economy and mech weight classes for you to learn the hard way. That said, the early campaign pacing is forgiving enough that a complete beginner can ease in before contracts start demanding precision target prioritization and component destruction. This is not a 200-hour grand-strategy game, but the underlying BattleTech systems have enough variables, tonnage classes (Light, Medium, Heavy, Assault), and weapon synergies that a spreadsheet mentality will serve you well here. Knowing that a Timber Wolf chassis with dual LRM-20s plus a TAG laser changes the engagement range calculus entirely is the kind of depth that keeps min-maxers busy. The weaknesses are real and worth knowing upfront. The story campaign is thin, more a delivery mechanism for contracts than a narrative you will care about. Enemy AI on the ground is exploitable, especially around chokepoints. Graphics feel dated in open terrain. And the base game's mod support, while present, truly explodes with the official mod support patches and the community around YAML (Yet Another Mechlab), which overhauls the entire equipment system. If you plan to play long-term, budget time to set up a few key mods because they address almost every quality-of-life complaint in the negative reviews. Bottom line: MechWarrior 5 is a solid, no-nonsense mech shooter with a loadout system deep enough to justify hundreds of hours once mods are in play. Go in for the co-op, stay for the mechbay. Diego, Scout Team

MechWarrior 5: Mercenaries key

MechWarrior 5: Mercenaries key

26 may 2021Piranha Games Inc.Piranha Games
GamerScout opina

Stomp through the BattleTech universe in a 100-ton war machine, MechWarrior 5 is a mercenary campaign shooter that rewards obsessive loadout tinkering.

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MechWarrior 5: Mercenaries is a first-person mech action-sim set in the BattleTech universe, developed by Piranha Games. You run a mercenary company across a procedurally generated campaign, taking contracts across the Inner Sphere, repairing your lances between missions, and gradually climbing from a rickety Locust pilot to someone who fields a full assault lance of Atlas mechs. It sits firmly between arcade shooter and hardcore sim, landing closer to sim whenever your heat management fails you mid-fight. The core loop is where this game earns its 85% approval rating. Before every drop you spend real time in the mechbay, swapping autocannons for PPCs, juggling tonnage limits, arguing with yourself about whether that extra heat sink is worth losing a medium laser hardpoint. That tinkering is genuinely satisfying. Missions themselves are varied enough to stay interesting across dozens of hours: base assaults, escort runs, demolition targets, and assassination contracts all feel mechanically distinct even if the biomes occasionally recycle. The AI wingmen are, charitably, unreliable, which is why the four-player co-op mode exists and is essentially the correct way to play once you have friends available. For newcomers to the franchise, the tutorial is functional rather than thorough. It covers movement and weapons but leaves heat economy and mech weight classes for you to learn the hard way. That said, the early campaign pacing is forgiving enough that a complete beginner can ease in before contracts start demanding precision target prioritization and component destruction. This is not a 200-hour grand-strategy game, but the underlying BattleTech systems have enough variables, tonnage classes (Light, Medium, Heavy, Assault), and weapon synergies that a spreadsheet mentality will serve you well here. Knowing that a Timber Wolf chassis with dual LRM-20s plus a TAG laser changes the engagement range calculus entirely is the kind of depth that keeps min-maxers busy. The weaknesses are real and worth knowing upfront. The story campaign is thin, more a delivery mechanism for contracts than a narrative you will care about. Enemy AI on the ground is exploitable, especially around chokepoints. Graphics feel dated in open terrain. And the base game's mod support, while present, truly explodes with the official mod support patches and the community around YAML (Yet Another Mechlab), which overhauls the entire equipment system. If you plan to play long-term, budget time to set up a few key mods because they address almost every quality-of-life complaint in the negative reviews. Bottom line: MechWarrior 5 is a solid, no-nonsense mech shooter with a loadout system deep enough to justify hundreds of hours once mods are in play. Go in for the co-op, stay for the mechbay.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamMech CustomizationCo-op CampaignMercenary ManagementHeat ManagementMod-FriendlyLance CommandBattleTech UniverseLoadout Depth

Requisitos del sistema

Mínimos

OS
Windows 10 (64-bit versions)
Processor
Intel Core i3-7100/AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 770/AMD Radeon R9 280X DirectX…

Recomendados

OS
Windows 10 (64-bit version)
Processor
Intel Core i7-6700K/AMD Ryzen 7 1700
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1070/AMD RX Vega 56 Direc…

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Reseñas y valoraciones

Metacritic
73
Steam
85%(14,864)

Información del juego

Desarrolladora
Piranha Games Inc.
Distribuidora
Piranha Games
Fecha de lanzamiento
26 may 2021

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¿En qué plataformas está disponible MechWarrior 5: Mercenaries key?

MechWarrior 5: Mercenaries key está disponible en PC, Xbox.

¿Cuándo se lanzó MechWarrior 5: Mercenaries key?

MechWarrior 5: Mercenaries key se lanzó el 26 de mayo de 2021.

¿Quién desarrolló MechWarrior 5: Mercenaries key?

MechWarrior 5: Mercenaries key fue desarrollado por Piranha Games Inc. y publicado por Piranha Games.

¿Merece la pena comprar MechWarrior 5: Mercenaries key?

MechWarrior 5: Mercenaries key tiene una puntuación Metacritic de 73/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.