Compara los precios de Lumote: The Mastermote Chronicles en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Luminawesome Games Ltd.. Publicado por Wired Productions. Lanzado el 20/2/2020. Disponible en PC. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 81/100.

Forty-odd puzzles deep into a glowing bioluminescent abyss, and I still wanted one more. Lumote is the rare short puzzler that earns every minute of its four-to-six hours by making two humble buttons feel endlessly clever.

I went in expecting a pretty screensaver with light puzzle trimmings. What I got instead was one of the tightest two-button puzzle systems I have touched in years, wrapped inside a soundscape that genuinely communicates mood rather than just filling silence. Lumote is built by a tiny Canadian studio, Luminawesome Games, and it shows the kind of obsessive focus that only comes from a small team doubling down on a single idea until it sings. The core loop is disarmingly simple: your little squishy green blob can jump, double-jump, and hold one button to possess and manipulate the creatures and flora around it. That single interact input is the whole toolkit. But the Great Depths, Lumote's single massive interconnected world, finds genuinely surprising ways to complicate it across six towers and fifty puzzles. Early stages teach you that anemone platforms extend or retract when charged, that tethered jellyfish can ferry you upward to otherwise unreachable ledges, that battery-like motes carry color-coded charge which determines how they interact with everything else. By the mid-game, you are routing blue light through chains of creatures, flipping the color of a battery by bouncing it off a jellyfish, and timing platform alignments that move with the languid pace of deep-sea life. The color-logic language the game builds - red versus blue, charge versus neutrality - scratches the same itch as The Witness, though far more accessible. There are no notes to find, no cryptic hints. You either read the room or you sit with it until you do. The atmosphere is where Lumote earns its real distinction. The entire world is visible from the moment you start: a vast red column of unsolved towers stretching below you, gradually turning blue as you descend. Looking back up at your progress after several hours is one of the quietly satisfying moments the game never announces - it just lets you notice. The electronica soundtrack responds to puzzle states and Lumote's emotional cues, and the ambient hums and squeaks of your creature and its neighbors do more characterful work than most games manage with full voice casts. There are no cutscenes, no loading screens, no UI clutter interrupting the mood. The seamless rEngine that connects every puzzle without a single loading gate is a small technical marvel that lets the world feel genuinely alive. The honest critiques are real though. Visual variety is thin throughout - the color palette of neon blues, reds, and purples against a dark void is gorgeous but monotonous, and every tower looks broadly identical to the last. Dying mid-puzzle resets you to the last checkpoint flower, which stings when slow-moving platforms were finally in the right position. A handful of late-game laser puzzles involving small sea creatures that redirect light beams feel under-explained even by the game's standards of deliberate minimalism. The whole thing also clocks in at four to six hours, with hidden golden artifacts offering completionists extra reach - short enough that repetition hasn't fully set in before the credits, but short enough that some players may feel the itch for more environmental variety go unscratched. Play in focused sessions rather than marathon blocks and the pacing stays fresh. If you have patience for puzzles that trust you to decode their logic without handholding, and if atmospheric, wordless worlds resonate with you the way they resonate with me, Lumote earns its place. It knows exactly what it is and when to end. That restraint is rarer than it looks. Kai, Scout Team

Lumote: The Mastermote Chronicles

Lumote: The Mastermote Chronicles

20 feb 2020Luminawesome Games Ltd.Wired Productions
GamerScout opina

Forty-odd puzzles deep into a glowing bioluminescent abyss, and I still wanted one more. Lumote is the rare short puzzler that earns every minute of its four-to-six hours by making two humble buttons feel endlessly clever.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €2.80

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€2.808 Jun 2026
Keyshops
€2.59€2.74€2.90€3.055 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Lumote: The Mastermote Chronicles

I went in expecting a pretty screensaver with light puzzle trimmings. What I got instead was one of the tightest two-button puzzle systems I have touched in years, wrapped inside a soundscape that genuinely communicates mood rather than just filling silence. Lumote is built by a tiny Canadian studio, Luminawesome Games, and it shows the kind of obsessive focus that only comes from a small team doubling down on a single idea until it sings. The core loop is disarmingly simple: your little squishy green blob can jump, double-jump, and hold one button to possess and manipulate the creatures and flora around it. That single interact input is the whole toolkit. But the Great Depths, Lumote's single massive interconnected world, finds genuinely surprising ways to complicate it across six towers and fifty puzzles. Early stages teach you that anemone platforms extend or retract when charged, that tethered jellyfish can ferry you upward to otherwise unreachable ledges, that battery-like motes carry color-coded charge which determines how they interact with everything else. By the mid-game, you are routing blue light through chains of creatures, flipping the color of a battery by bouncing it off a jellyfish, and timing platform alignments that move with the languid pace of deep-sea life. The color-logic language the game builds - red versus blue, charge versus neutrality - scratches the same itch as The Witness, though far more accessible. There are no notes to find, no cryptic hints. You either read the room or you sit with it until you do. The atmosphere is where Lumote earns its real distinction. The entire world is visible from the moment you start: a vast red column of unsolved towers stretching below you, gradually turning blue as you descend. Looking back up at your progress after several hours is one of the quietly satisfying moments the game never announces - it just lets you notice. The electronica soundtrack responds to puzzle states and Lumote's emotional cues, and the ambient hums and squeaks of your creature and its neighbors do more characterful work than most games manage with full voice casts. There are no cutscenes, no loading screens, no UI clutter interrupting the mood. The seamless rEngine that connects every puzzle without a single loading gate is a small technical marvel that lets the world feel genuinely alive. The honest critiques are real though. Visual variety is thin throughout - the color palette of neon blues, reds, and purples against a dark void is gorgeous but monotonous, and every tower looks broadly identical to the last. Dying mid-puzzle resets you to the last checkpoint flower, which stings when slow-moving platforms were finally in the right position. A handful of late-game laser puzzles involving small sea creatures that redirect light beams feel under-explained even by the game's standards of deliberate minimalism. The whole thing also clocks in at four to six hours, with hidden golden artifacts offering completionists extra reach - short enough that repetition hasn't fully set in before the credits, but short enough that some players may feel the itch for more environmental variety go unscratched. Play in focused sessions rather than marathon blocks and the pacing stays fresh. If you have patience for puzzles that trust you to decode their logic without handholding, and if atmospheric, wordless worlds resonate with you the way they resonate with me, Lumote earns its place. It knows exactly what it is and when to end. That restraint is rarer than it looks.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:aaaColor-Logic PuzzlesTwo-Button MasterySeamless Open WorldBioluminescent AestheticElectronica SoundtrackCompletionist CollectiblesPhoto ModeShort-But-CompleteNo-HUD Immersion

Requisitos del sistema

Mínimos

OS
Windows 10 64bit
Memory
4 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
Nvidia GTX 770 2GB or equivalent
Processor
Intel i5 3.7 GHz (4 Cores) or equivalent

Recomendados

OS
Windows 10 64bit
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
Nvidia GTX 1060 4GB or equivalent
Processor
Intel i5 4.0 GHz (4 Cores) or equivalent

Sigue explorando

Community Discussion

Be the first to comment on Lumote: The Mastermote Chronicles.

Reseñas y valoraciones

Metacritic
81

Información del juego

Desarrolladora
Luminawesome Games Ltd.
Distribuidora
Wired Productions
Fecha de lanzamiento
20 feb 2020

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Lumote: The Mastermote Chronicles →

Preguntas frecuentes sobre Lumote: The Mastermote Chronicles

¿Cuánto cuesta Lumote: The Mastermote Chronicles?

El precio de Lumote: The Mastermote Chronicles cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Lumote: The Mastermote Chronicles más barato?

Compara los precios de Lumote: The Mastermote Chronicles en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Lumote: The Mastermote Chronicles?

Lumote: The Mastermote Chronicles está disponible en PC.

¿Cuándo se lanzó Lumote: The Mastermote Chronicles?

Lumote: The Mastermote Chronicles se lanzó el 20 de febrero de 2020.

¿Quién desarrolló Lumote: The Mastermote Chronicles?

Lumote: The Mastermote Chronicles fue desarrollado por Luminawesome Games Ltd. y publicado por Wired Productions.

¿Merece la pena comprar Lumote: The Mastermote Chronicles?

Lumote: The Mastermote Chronicles tiene una puntuación Metacritic de 81/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.