Compara los precios de Lost Words: Beyond the Page en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sketchbook Developments. Publicado por Modus Games. Lanzado el 6/4/2021. Disponible en PC, Xbox. Géneros: Adventure, Indie. Puntuación Metacritic: 80/100.

A 2D narrative adventure where words are literally the ground you walk on, written by Rhianna Pratchett. Quiet, handcrafted, and smarter than it looks.

Lost Words: Beyond the Page is a 2D narrative adventure that does one thing most story games only gesture at: it makes the story itself the physical world. You move through a young girl's diary, and the words on the page are your platforms, your bridges, your obstacles. Writer Rhianna Pratchett (known for her work on the Tomb Raider reboot) crafts a story about grief, imagination, and growing up, and the team at Sketchbook Developments found a way to let the mechanics echo that without it ever feeling like a lecture. The game splits its time between two spaces. In the diary sequences, you literally walk across sentences, push words around to unlock paths, and watch the prose reshape itself as the protagonist, Izzy, processes what is happening in her life. In the fantasy world of Estoria, things open up a little, with light platforming and fire-based abilities that let you interact with the environment more directly. Estoria is colourful and dreamlike, painted with a softness that feels genuinely hand-considered rather than algorithmically pleasant. The contrast between the two worlds is doing narrative work the whole time, and the game trusts you to feel it rather than explaining it. Who is this for? Readers more than reflex-gamers. If you want tight combat loops or systemic depth, this is the wrong shelf entirely. If you have ever finished a novel and sat quietly for a few minutes before doing anything else, this game was made with you in mind. The puzzles are gentle, occasionally obvious, and that is intentional. The friction is emotional, not mechanical. There is a sequence in the middle of the diary chapters that stopped me in a way I was not expecting, and I think it will do the same to most players who have lost someone. The criticisms worth knowing: the Estoria platforming is serviceable but thin, and a few of the fire-ability puzzles feel like padding between the more resonant diary moments. The game runs about three to five hours depending on how slowly you read, and there are players who will feel that runtime against the price. My view is that a game that knows when to stop is a virtue, not a flaw. Lost Words ends when it should, and the ending is earned. The voice acting is strong throughout, especially for Izzy, and the score is the kind of gentle, present soundtrack that does not announce itself but leaves a residue. At 95% positive across over 800 Steam reviews, it is not a hidden gem so much as an under-discussed one. Sketchbook Developments made something careful here. It deserves a few more people in its corner. Kai, Scout Team

Lost Words: Beyond the Page

Lost Words: Beyond the Page

6 abr 2021Sketchbook DevelopmentsModus Games
GamerScout opina

A 2D narrative adventure where words are literally the ground you walk on, written by Rhianna Pratchett. Quiet, handcrafted, and smarter than it looks.

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Lost Words: Beyond the Page is a 2D narrative adventure that does one thing most story games only gesture at: it makes the story itself the physical world. You move through a young girl's diary, and the words on the page are your platforms, your bridges, your obstacles. Writer Rhianna Pratchett (known for her work on the Tomb Raider reboot) crafts a story about grief, imagination, and growing up, and the team at Sketchbook Developments found a way to let the mechanics echo that without it ever feeling like a lecture. The game splits its time between two spaces. In the diary sequences, you literally walk across sentences, push words around to unlock paths, and watch the prose reshape itself as the protagonist, Izzy, processes what is happening in her life. In the fantasy world of Estoria, things open up a little, with light platforming and fire-based abilities that let you interact with the environment more directly. Estoria is colourful and dreamlike, painted with a softness that feels genuinely hand-considered rather than algorithmically pleasant. The contrast between the two worlds is doing narrative work the whole time, and the game trusts you to feel it rather than explaining it. Who is this for? Readers more than reflex-gamers. If you want tight combat loops or systemic depth, this is the wrong shelf entirely. If you have ever finished a novel and sat quietly for a few minutes before doing anything else, this game was made with you in mind. The puzzles are gentle, occasionally obvious, and that is intentional. The friction is emotional, not mechanical. There is a sequence in the middle of the diary chapters that stopped me in a way I was not expecting, and I think it will do the same to most players who have lost someone. The criticisms worth knowing: the Estoria platforming is serviceable but thin, and a few of the fire-ability puzzles feel like padding between the more resonant diary moments. The game runs about three to five hours depending on how slowly you read, and there are players who will feel that runtime against the price. My view is that a game that knows when to stop is a virtue, not a flaw. Lost Words ends when it should, and the ending is earned. The voice acting is strong throughout, especially for Izzy, and the score is the kind of gentle, present soundtrack that does not announce itself but leaves a residue. At 95% positive across over 800 Steam reviews, it is not a hidden gem so much as an under-discussed one. Sketchbook Developments made something careful here. It deserves a few more people in its corner.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamNarrative-drivenWord PuzzlesEmotional StoryHand-painted ArtSingle PlayerShort and CompleteGrief ThemeLight Platforming

Requisitos del sistema

Mínimos

Processor
Intel Core 2 Duo or equivalent
Memory
2 GB RAM
Graphics
Graphics Card with support for DirectX 11
DirectX
Version 11 S…

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OS
Windows 10 64 Bit
Processor
Intel i7 - 3.4Ghz
Memory
6 GB RAM
Graphics
NVIDIA GeForce GTX 1060 (3GB) or AMD equivalent
DirectX
Version 12 Stora…

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Reseñas y valoraciones

Metacritic
80
Steam
95%(826)

Información del juego

Desarrolladora
Sketchbook Developments
Distribuidora
Modus Games
Fecha de lanzamiento
6 abr 2021

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¿En qué plataformas está disponible Lost Words: Beyond the Page?

Lost Words: Beyond the Page está disponible en PC, Xbox.

¿Cuándo se lanzó Lost Words: Beyond the Page?

Lost Words: Beyond the Page se lanzó el 6 de abril de 2021.

¿Quién desarrolló Lost Words: Beyond the Page?

Lost Words: Beyond the Page fue desarrollado por Sketchbook Developments y publicado por Modus Games.

¿Merece la pena comprar Lost Words: Beyond the Page?

Lost Words: Beyond the Page tiene una puntuación Metacritic de 80/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.