Compara los precios de Lilly Looking Through en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Geeta Games. Publicado por Geeta Game. Lanzado el 1/11/2013. Disponible en PC, Mac. Géneros: Adventure, Indie. Puntuación Metacritic: 71/100.

A two-to-four hour hand-painted puzzle adventure that asks whether craft, atmosphere, and a single brilliant mechanic can carry a game across its finish line. Mostly, they can.

My first thought watching the opening scene was that somebody had bottled a feeling rather than designed a game. The screen starts almost fully dark, slowly illuminating a small circle around a little girl hopping on all fours next to a frog, and by the time the full scene opens up you are already fond of her. That is not an accident. The animation was handled by Jessica Hoogendyk, a former Hollywood animator, and her husband Steve Hoogendyk directed the whole project as a family undertaking. That love is visible in every idle fidget and rope-climb Lilly performs. The core mechanic is a pair of goggles that toggle between past and present versions of each environment. Slip them on near a lake blocked by boulders and you are suddenly in a time when the water sits lower and the boulders have not yet fallen, clearing your path. Slip them off and the present snaps back. The soundtrack shifts with you, moving from one mood to another as you cross the temporal boundary, which is a small touch that lands harder than it has any right to. There is no inventory to manage; every puzzle is solved by working levers, pressure plates, dials, and the occasional colour-switching mechanism directly in the world. The screen-by-screen structure means each area is its own contained puzzle box, and the difficulty ramps steadily toward something genuinely challenging by the final third. Where the game earns its mixed-to-positive reception rather than a full-throated endorsement is in three persistent weaknesses. First, the story is sparse to the point of near-absence, relying on atmosphere over exposition. That works for the first half but the ending arrives abruptly and without closure, feeling less like a conclusion and more like a prologue to something that never materialised. Second, late-game colour-matching puzzles lean into trial-and-error in a way that clashes with the elegant logic of the goggles mechanic. Third, there is exactly one solution per screen, and if you are not on the designers' wavelength you will be mousing over every pixel until something reacts. The double-click zoom, which most adventure players will trigger by reflex, is a minor but recurring annoyance that blurs the beautiful backgrounds without offering any real advantage. For its intended audience, those caveats are manageable. Patient players, parents gaming with older children, and anyone who gravitates toward the quiet end of the point-and-click spectrum will find the three-to-four hour runtime feels complete rather than short. The art draws comparisons to classic Disney and carries a Miyazaki-adjacent sense of wonder that is rare at any budget level. The voice cast, a real-life sibling pair, brings a naturalness that no professional session recording would have produced. Geeta Games made something genuinely handcrafted here, and even over a decade after release it holds its mood better than most things that launched alongside it. Kai, Scout Team

Lilly Looking Through

Lilly Looking Through

1 nov 2013Geeta GamesGeeta Game
GamerScout opina

A two-to-four hour hand-painted puzzle adventure that asks whether craft, atmosphere, and a single brilliant mechanic can carry a game across its finish line. Mostly, they can.

PCMac
Steam Deck PlayableProtonDB Silver
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.55

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.5519 Jun 2026
Keyshops
€0.50€0.68€0.86€1.045 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Lilly Looking Through

My first thought watching the opening scene was that somebody had bottled a feeling rather than designed a game. The screen starts almost fully dark, slowly illuminating a small circle around a little girl hopping on all fours next to a frog, and by the time the full scene opens up you are already fond of her. That is not an accident. The animation was handled by Jessica Hoogendyk, a former Hollywood animator, and her husband Steve Hoogendyk directed the whole project as a family undertaking. That love is visible in every idle fidget and rope-climb Lilly performs. The core mechanic is a pair of goggles that toggle between past and present versions of each environment. Slip them on near a lake blocked by boulders and you are suddenly in a time when the water sits lower and the boulders have not yet fallen, clearing your path. Slip them off and the present snaps back. The soundtrack shifts with you, moving from one mood to another as you cross the temporal boundary, which is a small touch that lands harder than it has any right to. There is no inventory to manage; every puzzle is solved by working levers, pressure plates, dials, and the occasional colour-switching mechanism directly in the world. The screen-by-screen structure means each area is its own contained puzzle box, and the difficulty ramps steadily toward something genuinely challenging by the final third. Where the game earns its mixed-to-positive reception rather than a full-throated endorsement is in three persistent weaknesses. First, the story is sparse to the point of near-absence, relying on atmosphere over exposition. That works for the first half but the ending arrives abruptly and without closure, feeling less like a conclusion and more like a prologue to something that never materialised. Second, late-game colour-matching puzzles lean into trial-and-error in a way that clashes with the elegant logic of the goggles mechanic. Third, there is exactly one solution per screen, and if you are not on the designers' wavelength you will be mousing over every pixel until something reacts. The double-click zoom, which most adventure players will trigger by reflex, is a minor but recurring annoyance that blurs the beautiful backgrounds without offering any real advantage. For its intended audience, those caveats are manageable. Patient players, parents gaming with older children, and anyone who gravitates toward the quiet end of the point-and-click spectrum will find the three-to-four hour runtime feels complete rather than short. The art draws comparisons to classic Disney and carries a Miyazaki-adjacent sense of wonder that is rare at any budget level. The voice cast, a real-life sibling pair, brings a naturalness that no professional session recording would have produced. Geeta Games made something genuinely handcrafted here, and even over a decade after release it holds its mood better than most things that launched alongside it.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertrading-cardstier:aaaTime-Manipulation PuzzlesHand-Drawn AnimationFamily Co-op FriendlyAtmospheric SoundtrackNo Inventory SystemScreen-by-Screen StructureMiyazaki-Adjacent

Requisitos del sistema

Mínimos

OS
Windows XP or later
Memory
2 GB RAM
Storage
420 MB available space
Processor
2.33 GHz or faster x86-compatible processor

Sigue explorando

Community Discussion

Be the first to comment on Lilly Looking Through.

Reseñas y valoraciones

Metacritic
71

Información del juego

Desarrolladora
Geeta Games
Distribuidora
Geeta Game
Fecha de lanzamiento
1 nov 2013

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Lilly Looking Through →

Preguntas frecuentes sobre Lilly Looking Through

¿Cuánto cuesta Lilly Looking Through?

El precio de Lilly Looking Through cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Lilly Looking Through más barato?

Compara los precios de Lilly Looking Through en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Lilly Looking Through?

Lilly Looking Through está disponible en PC, Mac.

¿Cuándo se lanzó Lilly Looking Through?

Lilly Looking Through se lanzó el 1 de noviembre de 2013.

¿Quién desarrolló Lilly Looking Through?

Lilly Looking Through fue desarrollado por Geeta Games y publicado por Geeta Game.

¿Merece la pena comprar Lilly Looking Through?

Lilly Looking Through tiene una puntuación Metacritic de 71/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.