Compara los precios de King's Bounty: Crossworlds en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Katauri Interactive. Publicado por Fulqrum Publishing. Lanzado el 17/9/2010. Disponible en PC. Géneros: RPG, Strategy. Puntuación Metacritic: 78/100.

The definitive package for a hex-grid tactical RPG that still holds up in 2024 - bring patience for the steep early curve and a willingness to rebuild your army composition from scratch.

I have a soft spot for games that treat army composition as a puzzle with no single correct answer, and King's Bounty: Crossworlds sits comfortably in that category. The core loop asks you to roam a fantasy overworld in real time, pick fights with enemy stacks, then resolve those fights on a hex-based battlefield where five unit slots, a spell book, and a pet dragon are all you get to work with. The hero classes - Warrior, Mage, and Paladin among them - shape which spells amplify your stack choices, and the interplay between those layers is where most of the interesting decisions live. As a standalone package, Crossworlds bundles the full Armored Princess campaign alongside its own expansion, Orcs on the March, which reworks the original world map with new orc-type enemies, a new Adrenaline mechanic that causes orc units to unlock combat abilities as the meter fills during battle, fresh spells, and rebalanced encounters throughout. Many veteran units also received new skills and tweaks, which means army-building strategies from a prior playthrough do not simply carry over wholesale - a welcome reason to experiment. The two additional mini-campaigns, Champion of the Arena and Defender of the Crown, take a different approach: Champion drops hero Arthur into a gladiatorial underground city where guild membership gates your unit access and alignment choices lock out competing factions, creating genuine build pressure in a compressed format. Defender of the Crown follows Princess Amelie through randomised enemy compositions and terrain hazards like laser traps and spellcasting statues, structured as a gauntlet rather than an open-world crawl. Neither mini-campaign matches the scale of Armored Princess, but Champion of the Arena in particular is the most mechanically demanding content in the package. The honest caveats are worth flagging. Combat difficulty scaling is uneven - avoid a fight too long and you will steamroll it later, but engage too early and you face a wall. The overworld AI applies no time pressure whatsoever, which some players find relaxing and others find drains urgency from the late game. Recoloured unit sprites fill some of the new roster slots, and no new music tracks were added, so the audio layer feels thin by the end of a long run. The story writing in Orcs on the March has some rough edges in the dialogue trees that reviewers noted at launch and which have not been patched away. For newcomers who have never touched a King's Bounty title, Crossworlds is actually the right entry point. It is the most content-complete version of Armored Princess available, and the mini-campaigns offer shorter sessions to learn the combat system before committing to the 40-plus hour main campaign. The world editor - a full campaign creation toolkit with its own help system - extends longevity further for anyone inclined to build custom scenarios, and the modding community has produced additional content over the years. With a 78/100 Metacritic score and Steam user reviews sitting at 91 percent positive across over 1,300 ratings, the consensus is clear: this is not a revolutionary package, but the hex-grid tactical RPG fundamentals are refined enough to justify the time investment for anyone who finds that genre loop satisfying. Diego, Scout Team

King's Bounty: Crossworlds

King's Bounty: Crossworlds

17 sept 2010Katauri InteractiveFulqrum Publishing
GamerScout opina

The definitive package for a hex-grid tactical RPG that still holds up in 2024 - bring patience for the steep early curve and a willingness to rebuild your army composition from scratch.

PC
Steam Deck PlayableProtonDB Gold
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I have a soft spot for games that treat army composition as a puzzle with no single correct answer, and King's Bounty: Crossworlds sits comfortably in that category. The core loop asks you to roam a fantasy overworld in real time, pick fights with enemy stacks, then resolve those fights on a hex-based battlefield where five unit slots, a spell book, and a pet dragon are all you get to work with. The hero classes - Warrior, Mage, and Paladin among them - shape which spells amplify your stack choices, and the interplay between those layers is where most of the interesting decisions live. As a standalone package, Crossworlds bundles the full Armored Princess campaign alongside its own expansion, Orcs on the March, which reworks the original world map with new orc-type enemies, a new Adrenaline mechanic that causes orc units to unlock combat abilities as the meter fills during battle, fresh spells, and rebalanced encounters throughout. Many veteran units also received new skills and tweaks, which means army-building strategies from a prior playthrough do not simply carry over wholesale - a welcome reason to experiment. The two additional mini-campaigns, Champion of the Arena and Defender of the Crown, take a different approach: Champion drops hero Arthur into a gladiatorial underground city where guild membership gates your unit access and alignment choices lock out competing factions, creating genuine build pressure in a compressed format. Defender of the Crown follows Princess Amelie through randomised enemy compositions and terrain hazards like laser traps and spellcasting statues, structured as a gauntlet rather than an open-world crawl. Neither mini-campaign matches the scale of Armored Princess, but Champion of the Arena in particular is the most mechanically demanding content in the package. The honest caveats are worth flagging. Combat difficulty scaling is uneven - avoid a fight too long and you will steamroll it later, but engage too early and you face a wall. The overworld AI applies no time pressure whatsoever, which some players find relaxing and others find drains urgency from the late game. Recoloured unit sprites fill some of the new roster slots, and no new music tracks were added, so the audio layer feels thin by the end of a long run. The story writing in Orcs on the March has some rough edges in the dialogue trees that reviewers noted at launch and which have not been patched away. For newcomers who have never touched a King's Bounty title, Crossworlds is actually the right entry point. It is the most content-complete version of Armored Princess available, and the mini-campaigns offer shorter sessions to learn the combat system before committing to the 40-plus hour main campaign. The world editor - a full campaign creation toolkit with its own help system - extends longevity further for anyone inclined to build custom scenarios, and the modding community has produced additional content over the years. With a 78/100 Metacritic score and Steam user reviews sitting at 91 percent positive across over 1,300 ratings, the consensus is clear: this is not a revolutionary package, but the hex-grid tactical RPG fundamentals are refined enough to justify the time investment for anyone who finds that genre loop satisfying.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayercloud-savestier:aaaHex-Grid CombatArmy BuilderWorld EditorModdableBoss GauntletOverworld ExplorationPet CompanionReplayable Campaigns

Requisitos del sistema

Mínimos

OS
Windows XP/Vista
Sound
DirectX-compatible soundcard
Memory
1 GB
Graphics
nVidia GeForce 6600 with 128 MB or equivalent ATI
Processor
2.6 GHz
Hard Drive
5.5 GB free hard disk space

Recomendados

OS
Windows XP/Vista
Sound
DirectX-compatible soundcard
Memory
2 GB
Graphics
nVidia GeForce 7950GT with 512 MB or equivalent ATI
Processor
3 GHz
Hard Drive
5.5 GB free hard disk space

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Reseñas y valoraciones

Metacritic
78

Información del juego

Desarrolladora
Katauri Interactive
Distribuidora
Fulqrum Publishing
Fecha de lanzamiento
17 sept 2010

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King's Bounty: Crossworlds está disponible en PC.

¿Cuándo se lanzó King's Bounty: Crossworlds?

King's Bounty: Crossworlds se lanzó el 17 de septiembre de 2010.

¿Quién desarrolló King's Bounty: Crossworlds?

King's Bounty: Crossworlds fue desarrollado por Katauri Interactive y publicado por Fulqrum Publishing.

¿Merece la pena comprar King's Bounty: Crossworlds?

King's Bounty: Crossworlds tiene una puntuación Metacritic de 78/100, lo que lo convierte en uno de los títulos destacados de RPG. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.