Compara los precios de Jurassic Survival en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Technical Entertainment. Publicado por Technical Entertainment. Lanzado el 1/8/2016. Disponible en PC. Géneros: Adventure, Indie, Simulation.

Sitting at 30% positive on Steam with only ten reviews, this is early-access dinosaur survival at its most skeletal - grab it only if abandoned-project archaeology is your hobby.

I went in hoping for a scrappy underdog of the survival genre - a rough-edged open-world game that punches above its budget with clever dinosaur interaction mechanics. What I found instead is a project that reads less like a released game and more like a proof-of-concept that someone accidentally shipped. Released in August 2016 and technically still labelled early access, Jurassic Survival drops you onto an open island populated by several dinosaur species and asks you to gather wood and stone, build a basic shelter, and not get eaten. That loop, familiar from a dozen better survival sandboxes, is present here in the most stripped-back form imaginable. The core resource loop covers the basics you would expect: collecting raw materials, cobbling together tools and rudimentary structures, hunting dinosaurs for food, and managing a simple inventory. Weather is listed as a feature, which tells you something about the feature density on offer. Crafting and building exist but are explicitly secondary mechanics - the Steam page itself says so - and the dinosaur AI does not appear to have evolved past roaming patrol routes. As a strategy-and-systems person I kept looking for resource chains, tech trees, or base-defence escalation. There is not much to find. The decision space in any given session is narrow enough that you can outline the whole thing in thirty seconds. The numbers tell a hard story. Ten Steam reviews at 30% positive is not just a small sample - it is a small sample that is mostly negative, which in the survival genre usually signals one of two problems: fundamental jank or abandonment. Here it looks like both. Saving was listed as unimplemented at launch, a fact the developer disclosed on the store page, which is either admirably honest or quietly damning depending on your tolerance for early-access risk. There is no evidence of a substantial post-launch content push, no active mod scene, and no community discussion worth pointing to. The multiplayer tag exists on the store page, but player counts have never been high enough to confirm whether those servers are even populated. Who is this actually for? Not survival veterans - ARK: Survival Evolved and its successors made this genre a high-bar competition years ago. Not casual players either, because the interface friction and missing save system are genuinely unfriendly to newcomers. The one plausible audience is someone who specifically wants the lightest possible dinosaur sandbox at the lowest possible price point and has already exhausted every other option in the genre. Even then, the unfinished state means you are betting on a developer who has not demonstrated consistent updates since the 2016 launch window. Diego, Scout Team

Jurassic Survival

Jurassic Survival

1 ago 2016Technical Entertainment
GamerScout opina

Sitting at 30% positive on Steam with only ten reviews, this is early-access dinosaur survival at its most skeletal - grab it only if abandoned-project archaeology is your hobby.

PC
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I went in hoping for a scrappy underdog of the survival genre - a rough-edged open-world game that punches above its budget with clever dinosaur interaction mechanics. What I found instead is a project that reads less like a released game and more like a proof-of-concept that someone accidentally shipped. Released in August 2016 and technically still labelled early access, Jurassic Survival drops you onto an open island populated by several dinosaur species and asks you to gather wood and stone, build a basic shelter, and not get eaten. That loop, familiar from a dozen better survival sandboxes, is present here in the most stripped-back form imaginable. The core resource loop covers the basics you would expect: collecting raw materials, cobbling together tools and rudimentary structures, hunting dinosaurs for food, and managing a simple inventory. Weather is listed as a feature, which tells you something about the feature density on offer. Crafting and building exist but are explicitly secondary mechanics - the Steam page itself says so - and the dinosaur AI does not appear to have evolved past roaming patrol routes. As a strategy-and-systems person I kept looking for resource chains, tech trees, or base-defence escalation. There is not much to find. The decision space in any given session is narrow enough that you can outline the whole thing in thirty seconds. The numbers tell a hard story. Ten Steam reviews at 30% positive is not just a small sample - it is a small sample that is mostly negative, which in the survival genre usually signals one of two problems: fundamental jank or abandonment. Here it looks like both. Saving was listed as unimplemented at launch, a fact the developer disclosed on the store page, which is either admirably honest or quietly damning depending on your tolerance for early-access risk. There is no evidence of a substantial post-launch content push, no active mod scene, and no community discussion worth pointing to. The multiplayer tag exists on the store page, but player counts have never been high enough to confirm whether those servers are even populated. Who is this actually for? Not survival veterans - ARK: Survival Evolved and its successors made this genre a high-bar competition years ago. Not casual players either, because the interface friction and missing save system are genuinely unfriendly to newcomers. The one plausible audience is someone who specifically wants the lightest possible dinosaur sandbox at the lowest possible price point and has already exhausted every other option in the genre. Even then, the unfinished state means you are betting on a developer who has not demonstrated consistent updates since the 2016 launch window.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayertier:sub-5Abandoned Early AccessDinosaur SandboxMinimal CraftingLow Player CountNo Save SystemResource GatheringOpen World SurvivalUnfinished

Requisitos del sistema

Mínimos

OS
Windows Vista, 7, 8 or 10
Memory
4 GB RAM
DirectX
Version 11
Storage
250 MB available space
Graphics
GTX 560 or higher
Processor
Intel Core 2 Duo @ 2 GHz or higher

Recomendados

OS
Windows Vista, 7, 8 or 10
Memory
8 GB RAM
DirectX
Version 12
Storage
1 GB available space
Graphics
GTX 680 or higher
Processor
Intel Core i5 - 3570K @ 3.40GHz or higher

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Información del juego

Desarrolladora
Technical Entertainment
Distribuidora
Technical Entertainment
Fecha de lanzamiento
1 ago 2016

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¿En qué plataformas está disponible Jurassic Survival?

Jurassic Survival está disponible en PC.

¿Cuándo se lanzó Jurassic Survival?

Jurassic Survival se lanzó el 1 de agosto de 2016.

¿Quién desarrolló Jurassic Survival?

Jurassic Survival fue desarrollado por Technical Entertainment.