Compara los precios de Inner Voices en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sigma Games. Publicado por No Gravity Games. Lanzado el 10/5/2017. Disponible en PC. Géneros: Adventure, Indie.

Sitting at a 53% positive rating on Steam, Inner Voices is the kind of polarising small-studio horror that rewards patience and punishes anyone expecting a polished walking simulator.

My first honest thought when loading Inner Voices was that it felt like someone had built a fever dream from a dog-eared paperback of Poe and left it running overnight. That instinct turned out to be mostly correct, and I mean that with genuine warmth. This is a first-person psychological horror from Sigma Games built inside Unreal Engine 4, and its DNA is Lovecraftian dread grafted onto a puzzle-adventure shell. You play as John Blake, a man with no memory and no map, guided only by a disembodied voice whose motives you should absolutely not trust. The structural conceit is the most interesting thing here. The game assembles its world from a pool of roughly 50 pre-made rooms, stitching them together semi-randomly on each run, which means the layout you stumble through will differ from someone else's. Logic puzzles are scattered across these dark corridors, and solving them peels back fragments of John's past piece by piece. The non-linear storytelling leans into the disorientation, and the mystery genuinely grips if you let it. There are five possible endings shaped by the choices you make and the paths you take, so a second playthrough carries real weight rather than just cosmetic variation. There is also a menu room that doubles as your hub, where a typewriter handles saves, a safe resets settings, and a journal collates John's fractured thoughts. It is a small architectural touch, but it fits the tone beautifully. Where the game wobbles is in the gap between its ambitions and its resources. The atmosphere is the strongest card in the deck: ambient sound design, dark hallways, unsettling props like bloodied stretchers and porcelain dolls, all of it working together to build unease without constant monster appearances. Jump scares exist, and the intensity can be adjusted in the options, which is a sensible concession. But monster encounters are sparse enough that when the horror leans on atmosphere alone it sometimes tips into hollow quiet rather than meaningful dread. The controls are functional, the Unreal 4 visuals hold up reasonably well, and performance on lower-end hardware is something to watch before you commit. Community sentiment is split down the middle, which is about right: people who connected with the narrative found it gripping enough to finish in one sitting; people hunting for more traditional horror pacing walked away disappointed. I will defend this game to narrative-horror enthusiasts who are willing to meet a small studio halfway. The handcrafted quality of those individual rooms, the way the soundscape does the heavy lifting that a bigger budget would hand to set-pieces, the five-ending structure that actually earns multiple runs, and a protagonist whose mystery unfolds slowly enough to feel earned rather than withheld. It is not a long game, and it seems to know roughly when to stop. That matters. Kai, Scout Team

Inner Voices

Inner Voices

10 may 2017Sigma GamesNo Gravity Games
GamerScout opina

Sitting at a 53% positive rating on Steam, Inner Voices is the kind of polarising small-studio horror that rewards patience and punishes anyone expecting a polished walking simulator.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.39

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.397 Jun 2026
Keyshops
€1.28€1.35€1.43€1.507 Jun12 Jun18 Jun23 Jun28 Jun
Tracking prices since 7 Jun 2026
Create alert

Capturas y multimedia

Acerca de Inner Voices

My first honest thought when loading Inner Voices was that it felt like someone had built a fever dream from a dog-eared paperback of Poe and left it running overnight. That instinct turned out to be mostly correct, and I mean that with genuine warmth. This is a first-person psychological horror from Sigma Games built inside Unreal Engine 4, and its DNA is Lovecraftian dread grafted onto a puzzle-adventure shell. You play as John Blake, a man with no memory and no map, guided only by a disembodied voice whose motives you should absolutely not trust. The structural conceit is the most interesting thing here. The game assembles its world from a pool of roughly 50 pre-made rooms, stitching them together semi-randomly on each run, which means the layout you stumble through will differ from someone else's. Logic puzzles are scattered across these dark corridors, and solving them peels back fragments of John's past piece by piece. The non-linear storytelling leans into the disorientation, and the mystery genuinely grips if you let it. There are five possible endings shaped by the choices you make and the paths you take, so a second playthrough carries real weight rather than just cosmetic variation. There is also a menu room that doubles as your hub, where a typewriter handles saves, a safe resets settings, and a journal collates John's fractured thoughts. It is a small architectural touch, but it fits the tone beautifully. Where the game wobbles is in the gap between its ambitions and its resources. The atmosphere is the strongest card in the deck: ambient sound design, dark hallways, unsettling props like bloodied stretchers and porcelain dolls, all of it working together to build unease without constant monster appearances. Jump scares exist, and the intensity can be adjusted in the options, which is a sensible concession. But monster encounters are sparse enough that when the horror leans on atmosphere alone it sometimes tips into hollow quiet rather than meaningful dread. The controls are functional, the Unreal 4 visuals hold up reasonably well, and performance on lower-end hardware is something to watch before you commit. Community sentiment is split down the middle, which is about right: people who connected with the narrative found it gripping enough to finish in one sitting; people hunting for more traditional horror pacing walked away disappointed. I will defend this game to narrative-horror enthusiasts who are willing to meet a small studio halfway. The handcrafted quality of those individual rooms, the way the soundscape does the heavy lifting that a bigger budget would hand to set-pieces, the five-ending structure that actually earns multiple runs, and a protagonist whose mystery unfolds slowly enough to feel earned rather than withheld. It is not a long game, and it seems to know roughly when to stop. That matters.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:sub-5Lovecraftian HorrorMultiple EndingsPsychological MysteryProcedural RoomsJump Scare ToggleFirst-Person PuzzleAmnesia NarrativeNew Game Plus

Requisitos del sistema

Mínimos

OS
Windows 7 or better
Memory
4 GB RAM
Storage
10 GB available space
Graphics
Nvidia GeForce GTX 560TI or AMD Radeon HD 7850
Processor
Intel Core 2 Duo or AMD, 2,4Ghz or faster

Recomendados

OS
Windows 7 or better
Memory
8 GB RAM
Storage
10 GB available space
Graphics
Geforce GTX 970 Radeon R9 390, or faster
Processor
Quad-core Intel or AMD, 2.5 GHz or faster

Sigue explorando

Community Discussion

Be the first to comment on Inner Voices.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Sigma Games
Distribuidora
No Gravity Games
Fecha de lanzamiento
10 may 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

Preguntas frecuentes sobre Inner Voices

¿Cuánto cuesta Inner Voices?

El precio de Inner Voices cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Inner Voices más barato?

Compara los precios de Inner Voices en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Inner Voices?

Inner Voices está disponible en PC.

¿Cuándo se lanzó Inner Voices?

Inner Voices se lanzó el 10 de mayo de 2017.

¿Quién desarrolló Inner Voices?

Inner Voices fue desarrollado por Sigma Games y publicado por No Gravity Games.