Compara los precios de INMOST en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Hidden Layer Games. Publicado por Chucklefish. Lanzado el 21/8/2020. Disponible en PC. Géneros: Adventure, Indie. Puntuación Metacritic: 76/100.

A dark, handcrafted puzzle platformer following three interwoven lives inside a crumbling castle. Short, deliberate, and quietly devastating.

INMOST is a puzzle platformer built around atmosphere and dread rather than reflex. You play as three different characters whose stories thread through the same decaying castle, each with distinct movement and mechanics. A lone wanderer picks his way through traps and environmental puzzles. A small child runs and hides, frail and terrified. A knight cuts through shadows with a sword, his segments carrying the game's sharpest moment-to-moment tension. The way these three perspectives slowly converge is the entire point, and Hidden Layer Games earns every beat of that convergence. The pixel art here is the kind that makes you stop mid-platforming to appreciate it. Each room feels hand-painted, heavy with shadow and muted colour, and the castle itself reads as a living thing that has been holding its breath for a long time. That word, atmosphere, gets overused, but INMOST genuinely constructs a mood and refuses to let you leave it. The soundtrack sits just under the action, rarely calling attention to itself but pulling your chest tighter without you realising it is happening. For a game this short, probably four to six hours depending on how carefully you explore, that sustained tone is a real craft achievement. The puzzle design is modest in scope, never cruel. You are not here to be outsmarted. The obstacles exist to slow you down, to make you absorb the space before you move through it. Some players will find certain sections repetitive, and the knight's combat, while functional, lacks the depth a more action-focused player might want from it. The game knows this, though. It is not trying to be a combat game. It is trying to make you feel something specific by the time the credits roll, and on that measure it succeeds in a way that lingers well past the session. Who is it for. People who finished Limbo or Inside and wanted something warmer underneath the darkness. People who value a story told with economy rather than exposition. Anyone who thinks a six-hour game that ends exactly when it should is worth more than a thirty-hour game that runs out of ideas at hour twelve. If you need mechanical depth or replayability, look elsewhere. If you want something that treats its narrative like something fragile and worth protecting, INMOST is quietly one of the better cases for that kind of game on PC. Kai, Scout Team

INMOST

INMOST

21 ago 2020Hidden Layer GamesChucklefish
GamerScout opina

A dark, handcrafted puzzle platformer following three interwoven lives inside a crumbling castle. Short, deliberate, and quietly devastating.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €2.74

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Acerca de INMOST

INMOST is a puzzle platformer built around atmosphere and dread rather than reflex. You play as three different characters whose stories thread through the same decaying castle, each with distinct movement and mechanics. A lone wanderer picks his way through traps and environmental puzzles. A small child runs and hides, frail and terrified. A knight cuts through shadows with a sword, his segments carrying the game's sharpest moment-to-moment tension. The way these three perspectives slowly converge is the entire point, and Hidden Layer Games earns every beat of that convergence. The pixel art here is the kind that makes you stop mid-platforming to appreciate it. Each room feels hand-painted, heavy with shadow and muted colour, and the castle itself reads as a living thing that has been holding its breath for a long time. That word, atmosphere, gets overused, but INMOST genuinely constructs a mood and refuses to let you leave it. The soundtrack sits just under the action, rarely calling attention to itself but pulling your chest tighter without you realising it is happening. For a game this short, probably four to six hours depending on how carefully you explore, that sustained tone is a real craft achievement. The puzzle design is modest in scope, never cruel. You are not here to be outsmarted. The obstacles exist to slow you down, to make you absorb the space before you move through it. Some players will find certain sections repetitive, and the knight's combat, while functional, lacks the depth a more action-focused player might want from it. The game knows this, though. It is not trying to be a combat game. It is trying to make you feel something specific by the time the credits roll, and on that measure it succeeds in a way that lingers well past the session. Who is it for. People who finished Limbo or Inside and wanted something warmer underneath the darkness. People who value a story told with economy rather than exposition. Anyone who thinks a six-hour game that ends exactly when it should is worth more than a thirty-hour game that runs out of ideas at hour twelve. If you need mechanical depth or replayability, look elsewhere. If you want something that treats its narrative like something fragile and worth protecting, INMOST is quietly one of the better cases for that kind of game on PC.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamAtmosphericDark NarrativeMultiple ProtagonistsPuzzle PlatformerShort but CompletePixel ArtStory-DrivenSingle Sitting

Requisitos del sistema

Mínimos

Processor
Intel i5
Memory
1 GB RAM
Graphics
Nvidia 450 GTS
DirectX
Version 9.0c
Storage
2 GB available space

Recomendados

OS
Windows 10
Memory
2 GB RAM

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Reseñas y valoraciones

Metacritic
76
Steam
91%(7,232)

Información del juego

Desarrolladora
Hidden Layer Games
Distribuidora
Chucklefish
Fecha de lanzamiento
21 ago 2020

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El precio de INMOST cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar INMOST más barato?

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¿En qué plataformas está disponible INMOST?

INMOST está disponible en PC.

¿Cuándo se lanzó INMOST?

INMOST se lanzó el 21 de agosto de 2020.

¿Quién desarrolló INMOST?

INMOST fue desarrollado por Hidden Layer Games y publicado por Chucklefish.

¿Merece la pena comprar INMOST?

INMOST tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.