Compara los precios de House of Detention en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Aniki. Publicado por Dungeon Master. Lanzado el 29/5/2020. Disponible en PC, Mac, Linux. Géneros: Action, Adventure, Indie, Massively Multiplayer, RPG, Simulation, Sports, Strategy.

A Gachimuchi meme wrapped in a first-person dungeon crawler shell - laugh if you get the joke, close the tab if you don't.

My spreadsheet instincts told me to look for a decision tree or a build system. House of Detention has neither, and that is the entire point. This is a meme game built around the Gachimuchi internet subculture, dressed up in the loosest possible horror costume. You wake up in a dungeon with a flashlight, and your objectives are to collect 18 cups of liquid (the euphemism is intentional and crude), hunt down five meme scrolls scattered across the environment, and avoid getting slapped to death by caricatures of world leaders who patrol the corridors. That is the full mechanical inventory. No skill trees, no branching paths, no late-game complexity to parse. The setting runs through a locker room, a gym, and various dungeon corridors, each populated by the game's small roster of monster-characters. The soundtrack lurches between a low-fi bar track and an 8-bit organ riff that feels ripped from a budget Mario boss encounter, and that tonal chaos is very much by design. There is exactly one jump scare in the entire game, and reviewers note it lands consistently even when you know it is coming - which is, charitably, one working horror mechanic. Controls are standard mouse-and-keyboard first-person, with an E-prompt on interactable objects, and there is no controller support. The adult content patch, listed separately as the Right Version DLC and available free, unlocks additional character variations and expands the BDSM theming that the base game keeps slightly veiled. Whether you install it or not does not change the core loop at all. Achievements are handed out in random batches and bear no clear relationship to what you have actually done in-game - some reviewers received a stack of them before the first play-through even started. Trading cards are present if that is your reason for being here. Completion data puts the median run at under three hours, and one reviewer clocked out in roughly thirty minutes. There is no replay value built into the design because there is no design to speak of beyond the joke itself. The question is not whether House of Detention is a good game by any conventional measure - it is not - but whether the Gachimuchi gag lands for you personally. If you are already familiar with the meme culture this pulls from, you will probably get the intended experience in a single sitting and walk away satisfied with the absurdity. If the premise reads as baffling rather than funny, nothing else here will hold you. For achievement hunters and trading card collectors at its sub-dollar price, the math arguably works regardless. Diego, Scout Team

House of Detention

House of Detention

29 may 2020AnikiDungeon Master
GamerScout opina

A Gachimuchi meme wrapped in a first-person dungeon crawler shell - laugh if you get the joke, close the tab if you don't.

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Steam Deck UnsupportedProtonDB Platinum
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€0.00
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Mínimo histórico: €0.35

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My spreadsheet instincts told me to look for a decision tree or a build system. House of Detention has neither, and that is the entire point. This is a meme game built around the Gachimuchi internet subculture, dressed up in the loosest possible horror costume. You wake up in a dungeon with a flashlight, and your objectives are to collect 18 cups of liquid (the euphemism is intentional and crude), hunt down five meme scrolls scattered across the environment, and avoid getting slapped to death by caricatures of world leaders who patrol the corridors. That is the full mechanical inventory. No skill trees, no branching paths, no late-game complexity to parse. The setting runs through a locker room, a gym, and various dungeon corridors, each populated by the game's small roster of monster-characters. The soundtrack lurches between a low-fi bar track and an 8-bit organ riff that feels ripped from a budget Mario boss encounter, and that tonal chaos is very much by design. There is exactly one jump scare in the entire game, and reviewers note it lands consistently even when you know it is coming - which is, charitably, one working horror mechanic. Controls are standard mouse-and-keyboard first-person, with an E-prompt on interactable objects, and there is no controller support. The adult content patch, listed separately as the Right Version DLC and available free, unlocks additional character variations and expands the BDSM theming that the base game keeps slightly veiled. Whether you install it or not does not change the core loop at all. Achievements are handed out in random batches and bear no clear relationship to what you have actually done in-game - some reviewers received a stack of them before the first play-through even started. Trading cards are present if that is your reason for being here. Completion data puts the median run at under three hours, and one reviewer clocked out in roughly thirty minutes. There is no replay value built into the design because there is no design to speak of beyond the joke itself. The question is not whether House of Detention is a good game by any conventional measure - it is not - but whether the Gachimuchi gag lands for you personally. If you are already familiar with the meme culture this pulls from, you will probably get the intended experience in a single sitting and walk away satisfied with the absurdity. If the premise reads as baffling rather than funny, nothing else here will hold you. For achievement hunters and trading card collectors at its sub-dollar price, the math arguably works regardless.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayerpvponline-pvpcooponline-coopachievementstrading-cardstier:sub-5Meme GameGachimuchiFirst-Person ExplorationAchievement FarmingTrading Card FarmingAdult ContentShort PlaythroughCult HumorDungeon Crawler-Lite

Requisitos del sistema

Mínimos

OS
Windows Vista SP2 or newer
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Graphics
GT 650M
Processor
2 GHz
Sound Card
Any

Recomendados

OS
Windows Vista SP2 or newer
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Graphics
GTX 750ti
Processor
2 GHz
Sound Card
Any

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Información del juego

Desarrolladora
Aniki
Distribuidora
Dungeon Master
Fecha de lanzamiento
29 may 2020

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¿En qué plataformas está disponible House of Detention?

House of Detention está disponible en PC, Mac, Linux.

¿Cuándo se lanzó House of Detention?

House of Detention se lanzó el 29 de mayo de 2020.

¿Quién desarrolló House of Detention?

House of Detention fue desarrollado por Aniki y publicado por Dungeon Master.