Compara los precios de Gallic Wars: Battle Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por MadGamesmith. Publicado por WIG Publishing. Lanzado el 30/10/2020. Disponible en PC, Xbox. Géneros: Action, Casual, Indie, Simulation, Strategy.

The roguelike hook is real, the strategic depth is not. Skip it unless your bar for ancient-Rome tactics is set extremely low and your wallet even lower.

My spreadsheet instincts lit up at the premise: a roguelike battle simulator where your troop pool persists across skirmishes, forcing genuine resource decisions on the road to Rome. That is, on paper, a coherent design. The reality hits differently. Battles run through three phases - deployment, planning, and action - but the action phase strips away any remaining illusion of control. Once you set waypoints for your swordsmen, spearmen, and archers and tap start, your job is done. You watch ragdoll physics sort out the outcome while you sit on your hands. For a strategy player, that is roughly as satisfying as watching someone else file a tax return. The roguelike skeleton deserves a brief, honest look because the concept is not worthless. Your unit count carries over between fights, each campaign stage offers two or three battle choices, and losing all your troops ends the run. There is a risk-reward calculation in deciding whether to grind optional skirmishes for reinforcements or push forward lean and fast. Unfortunately the numbers behind that decision do not hold up to scrutiny. Bonus units from optional fights add so little effective power that the calculation collapses into triviality - just take one battle per tier, march to Rome, win in under an hour. The hero generals you unlock by destroying Roman units are similarly underwhelming, with most performing nearly identical functions and providing marginal bumps rather than genuine build pivots. Unit variety is the flattest part of the design. Three classes - berserkers, archers, spearmen - plus a fireball spell, a handful of traps, and catapults. No faction asymmetry, no tech progression, no meaningful formation synergy. Grouping units and pointing them in specific directions technically works, but reviewers across the board noted that piling everyone into a single blob produces results indistinguishable from careful positioning. When random placement wins as reliably as deliberate placement, depth is not merely thin, it is absent. The AI offers no resistance worth calling strategic. Presentation is Asterix-inspired in its still art, which is genuinely charming, but the in-game visuals are so washed out at anything larger than a tablet screen that identifying unit types mid-battle becomes genuinely difficult. The tutorial is cursory at best, failing to cover basic control flows properly - multiple reviewers reported returning to it mid-campaign just to remember button sequences. No mod support, no cloud saves (a community complaint on Steam), no post-launch content updates of note. Steam sits at roughly 48 percent positive across a thin review sample, and critical coverage across multiple outlets lands consistently negative. The sub-5 dollar price point is the only argument in its favor, and even that argument is weak given how many better-executed tactics titles exist at similar or lower prices. Diego, Scout Team

Gallic Wars: Battle Simulator

Gallic Wars: Battle Simulator

30 oct 2020MadGamesmithWIG Publishing
GamerScout opina

The roguelike hook is real, the strategic depth is not. Skip it unless your bar for ancient-Rome tactics is set extremely low and your wallet even lower.

PCXbox
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.99

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.9920 Jun 2026
Official storesKeyshops
€3.93€4.13€4.34€4.5410 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de Gallic Wars: Battle Simulator

My spreadsheet instincts lit up at the premise: a roguelike battle simulator where your troop pool persists across skirmishes, forcing genuine resource decisions on the road to Rome. That is, on paper, a coherent design. The reality hits differently. Battles run through three phases - deployment, planning, and action - but the action phase strips away any remaining illusion of control. Once you set waypoints for your swordsmen, spearmen, and archers and tap start, your job is done. You watch ragdoll physics sort out the outcome while you sit on your hands. For a strategy player, that is roughly as satisfying as watching someone else file a tax return. The roguelike skeleton deserves a brief, honest look because the concept is not worthless. Your unit count carries over between fights, each campaign stage offers two or three battle choices, and losing all your troops ends the run. There is a risk-reward calculation in deciding whether to grind optional skirmishes for reinforcements or push forward lean and fast. Unfortunately the numbers behind that decision do not hold up to scrutiny. Bonus units from optional fights add so little effective power that the calculation collapses into triviality - just take one battle per tier, march to Rome, win in under an hour. The hero generals you unlock by destroying Roman units are similarly underwhelming, with most performing nearly identical functions and providing marginal bumps rather than genuine build pivots. Unit variety is the flattest part of the design. Three classes - berserkers, archers, spearmen - plus a fireball spell, a handful of traps, and catapults. No faction asymmetry, no tech progression, no meaningful formation synergy. Grouping units and pointing them in specific directions technically works, but reviewers across the board noted that piling everyone into a single blob produces results indistinguishable from careful positioning. When random placement wins as reliably as deliberate placement, depth is not merely thin, it is absent. The AI offers no resistance worth calling strategic. Presentation is Asterix-inspired in its still art, which is genuinely charming, but the in-game visuals are so washed out at anything larger than a tablet screen that identifying unit types mid-battle becomes genuinely difficult. The tutorial is cursory at best, failing to cover basic control flows properly - multiple reviewers reported returning to it mid-campaign just to remember button sequences. No mod support, no cloud saves (a community complaint on Steam), no post-launch content updates of note. Steam sits at roughly 48 percent positive across a thin review sample, and critical coverage across multiple outlets lands consistently negative. The sub-5 dollar price point is the only argument in its favor, and even that argument is weak given how many better-executed tactics titles exist at similar or lower prices.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Passive CombatTroop PersistenceThree-Phase BattlesHero Unlock SystemRagdoll PhysicsAncient Rome SettingAsterix Art StyleSub-One-Hour Campaign

Requisitos del sistema

Mínimos

OS
Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1, Windows 10
Memory
8 GB RAM
Storage
1 GB available space
Graphics
GTX 660
Processor
3.1 Ghz

Sigue explorando

Community Discussion

Be the first to comment on Gallic Wars: Battle Simulator.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
MadGamesmith
Distribuidora
WIG Publishing
Fecha de lanzamiento
30 oct 2020

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

Preguntas frecuentes sobre Gallic Wars: Battle Simulator

¿Cuánto cuesta Gallic Wars: Battle Simulator?

El precio de Gallic Wars: Battle Simulator cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Gallic Wars: Battle Simulator más barato?

Compara los precios de Gallic Wars: Battle Simulator en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Gallic Wars: Battle Simulator?

Gallic Wars: Battle Simulator está disponible en PC, Xbox.

¿Cuándo se lanzó Gallic Wars: Battle Simulator?

Gallic Wars: Battle Simulator se lanzó el 30 de octubre de 2020.

¿Quién desarrolló Gallic Wars: Battle Simulator?

Gallic Wars: Battle Simulator fue desarrollado por MadGamesmith y publicado por WIG Publishing.