Compara los precios de Frozenheim en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Paranoid Interactive. Publicado por Hyperstrange. Lanzado el 16/6/2022. Disponible en PC. Géneros: Simulation, Strategy. Puntuación Metacritic: 67/100.

A Viking city-builder meets light RTS where you grow a Norse settlement from scattered longhouses to a winter-hardened clan seat. Promising bones, uneven execution.

Frozenheim is a Norse-themed settlement builder with real-time combat, developed by Paranoid Interactive. You land a small Viking clan on a procedurally generated shore, harvest wood and stone, queue up construction chains, feed your population through winter, and eventually clash with rival clans in skirmishes that feel closer to a light RTS than a full wargame. The core loop sits somewhere between Anno's supply-chain satisfactions and the slower, atmospheric pacing of games like Northgard. If that comparison sounds appealing, read on, because the nuances matter. The building system is the game's strongest suit. Resource chains have genuine interdependencies: your hunters feed the workforce, your woodcutters enable construction, your blacksmiths gate military upgrades, and winter consistently punishes players who stretched their supply lines too thin in summer. There is real decision-making in plot placement and road routing, and watching a small camp grow into a fortified Norse town with layered walls and smoking longhouses is genuinely satisfying. The visual presentation earns its place, with readable unit animations and a colour palette that sells the frozen-north atmosphere without becoming oppressive. Where the experience starts to fray is in depth and AI quality. The mid-game decision space narrows faster than it should. Tech progression is straightforward, and once you have a stable economy, the remaining challenge is mostly attrition against enemy waves rather than any meaningful strategic pivot. The enemy AI is functional but predictable: it will pressure your borders on schedule and retreat when repulsed, without ever forcing you to rethink your base layout in the way a strong AI opponent would. Multiplayer exists and adds tension, but the player population is thin enough that finding a match takes patience. For a game in the strategy-sim space, the lack of a deep diplomacy layer or meaningful faction differentiation leaves the late game feeling like a checklist rather than a sandbox. For newcomers to the genre, Frozenheim is actually a reasonable entry point precisely because of those limitations. The tutorial covers the essentials without overwhelming, the interface is clean, and the difficulty ramp is gentle enough that a player new to supply-chain builders can reach a functioning mid-game settlement without a wiki. Veterans of Northgard, Anno, or city-builders with RTS leanings will hit the ceiling faster and may leave wishing for more faction asymmetry, more dangerous AI, or a campaign with scripted challenge scenarios. The mod ecosystem on Steam is modest, so don't bank on the community patching in what the base game lacks. At its current state, Frozenheim occupies an awkward middle ground. It is not rough enough to be dismissed as an early-access experiment, but not polished or deep enough to sit confidently alongside its genre peers. The Mixed review rating on Steam reflects exactly that friction: players who wanted a breezy Viking builder found one, and players who wanted strategic density did not. If you want a relaxed, visually pleasant Norse city-builder to spend a weekend with and you can calibrate expectations accordingly, the core experience delivers. If you need late-game complexity and a challenging AI to stay engaged past the 15-hour mark, the cracks will show. Diego, Scout Team

Frozenheim

Frozenheim

16 jun 2022Paranoid InteractiveHyperstrange
GamerScout opina

A Viking city-builder meets light RTS where you grow a Norse settlement from scattered longhouses to a winter-hardened clan seat. Promising bones, uneven execution.

PC
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.79

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Frozenheim is a Norse-themed settlement builder with real-time combat, developed by Paranoid Interactive. You land a small Viking clan on a procedurally generated shore, harvest wood and stone, queue up construction chains, feed your population through winter, and eventually clash with rival clans in skirmishes that feel closer to a light RTS than a full wargame. The core loop sits somewhere between Anno's supply-chain satisfactions and the slower, atmospheric pacing of games like Northgard. If that comparison sounds appealing, read on, because the nuances matter. The building system is the game's strongest suit. Resource chains have genuine interdependencies: your hunters feed the workforce, your woodcutters enable construction, your blacksmiths gate military upgrades, and winter consistently punishes players who stretched their supply lines too thin in summer. There is real decision-making in plot placement and road routing, and watching a small camp grow into a fortified Norse town with layered walls and smoking longhouses is genuinely satisfying. The visual presentation earns its place, with readable unit animations and a colour palette that sells the frozen-north atmosphere without becoming oppressive. Where the experience starts to fray is in depth and AI quality. The mid-game decision space narrows faster than it should. Tech progression is straightforward, and once you have a stable economy, the remaining challenge is mostly attrition against enemy waves rather than any meaningful strategic pivot. The enemy AI is functional but predictable: it will pressure your borders on schedule and retreat when repulsed, without ever forcing you to rethink your base layout in the way a strong AI opponent would. Multiplayer exists and adds tension, but the player population is thin enough that finding a match takes patience. For a game in the strategy-sim space, the lack of a deep diplomacy layer or meaningful faction differentiation leaves the late game feeling like a checklist rather than a sandbox. For newcomers to the genre, Frozenheim is actually a reasonable entry point precisely because of those limitations. The tutorial covers the essentials without overwhelming, the interface is clean, and the difficulty ramp is gentle enough that a player new to supply-chain builders can reach a functioning mid-game settlement without a wiki. Veterans of Northgard, Anno, or city-builders with RTS leanings will hit the ceiling faster and may leave wishing for more faction asymmetry, more dangerous AI, or a campaign with scripted challenge scenarios. The mod ecosystem on Steam is modest, so don't bank on the community patching in what the base game lacks. At its current state, Frozenheim occupies an awkward middle ground. It is not rough enough to be dismissed as an early-access experiment, but not polished or deep enough to sit confidently alongside its genre peers. The Mixed review rating on Steam reflects exactly that friction: players who wanted a breezy Viking builder found one, and players who wanted strategic density did not. If you want a relaxed, visually pleasant Norse city-builder to spend a weekend with and you can calibrate expectations accordingly, the core experience delivers. If you need late-game complexity and a challenging AI to stay engaged past the 15-hour mark, the cracks will show.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCity-BuilderSettlement ManagementReal-Time CombatSupply ChainWinter SurvivalClan WarfareBeginner-FriendlyNorse Theme

Requisitos del sistema

Mínimos

Processor
Dual Core 3.2 GHz processor
Memory
4 GB RAM
Graphics
GeForce GTX 660, Radeon R7 265 or equivalent with 2 GB of video RAM
DirectX
Version 11
Storage
5 GB available space
Sound Card
DirectX comp…

Recomendados

OS
Windows 10
Processor
Intel or AMD Quad-Core 3.4GHz processor
Memory
8 GB RAM
Graphics
GeForce GTX 1070 or equivalent
DirectX
Version 12 Storage…

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Reseñas y valoraciones

Metacritic
67
Steam
70%(3,868)

Información del juego

Desarrolladora
Paranoid Interactive
Distribuidora
Hyperstrange
Fecha de lanzamiento
16 jun 2022

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¿En qué plataformas está disponible Frozenheim?

Frozenheim está disponible en PC.

¿Cuándo se lanzó Frozenheim?

Frozenheim se lanzó el 16 de junio de 2022.

¿Quién desarrolló Frozenheim?

Frozenheim fue desarrollado por Paranoid Interactive y publicado por Hyperstrange.

¿Merece la pena comprar Frozenheim?

Frozenheim tiene una puntuación Metacritic de 67/100, lo que lo convierte en uno de los títulos destacados de Simulation. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.