Compara los precios de FreeFly Burning en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ZGold. Publicado por Conglomerate 5. Lanzado el 23/8/2017. Disponible en PC. Géneros: Action, Casual, Indie, Simulation.

Mostly Negative on Steam, a six-hour drone arcade with eight missions and zero depth - skip it unless you need a cheap achievement unlock and have nothing else in the queue.

I track playtime averages the way some people track calories, so when SteamSpy logs a median of roughly six and a half hours for a game that advertises multiple modes, my first instinct is to ask where all those modes actually went. FreeFly Burning puts you in control of a flying spherical drone across eight missions, each built around a single gimmick: fly turbo checkpoints against the clock, burn vegetation patches, drop bombs into target zones, blow up fuel barrels, or fight back against enemy drones lobbing rockets at you. On paper that reads like a scrappy variety pack. In practice each mode is tissue-thin, there is no progression system, no upgrade path for the drone, and no mechanical layering that would make replaying a stage feel different from the first attempt. The controls are the biggest practical obstacle. Inversion on reverse flight is present and not explained clearly at all, which means a good chunk of your early sessions goes toward undoing the muscle memory you brought in from literally any other vehicle game. Community feedback on this is pointed - players flag the handling as the main source of frustration, and the word 'janky' appears repeatedly in the few written reviews that exist. A game this short has to nail its core loop, and FreeFly Burning does not. Once you sort out the inversion quirk the missions stop offering resistance, and the leaderboard score-attack angle - the only replay hook present - requires other players to be active, which the concurrent user data (peak of one player at time of writing) makes clear is not happening. Built on Unreal Engine 4, the visual side is at least functional. There is a graphics adjustment menu, which is more than some budget releases offer. The eight Steam achievements are completable inside a single sitting if you are methodical about it, and that honestly seems to be the primary use case the community has settled on. The developer at launch floated the idea of adding drone upgrades and additional modes if the game found an audience. It did not find that audience, and none of those additions materialised. Who is this actually for? Achievement hunters running through a backlog of cheap titles and anyone genuinely curious about what a 2017 budget drone arcade looks and plays like. If you need depth of decision-making, build variety, or any loop that rewards a second session, look elsewhere. The Mostly Negative Steam rating is an accurate signal, not a pile-on - the game simply does not have enough content or mechanical polish to justify time investment from anyone expecting a real sim or a real action game. At its sub-dollar price point the financial risk is negligible, but time is not free. Diego, Scout Team

FreeFly Burning

FreeFly Burning

23 ago 2017ZGoldConglomerate 5
GamerScout opina

Mostly Negative on Steam, a six-hour drone arcade with eight missions and zero depth - skip it unless you need a cheap achievement unlock and have nothing else in the queue.

PC
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Mínimo histórico: €0.33

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I track playtime averages the way some people track calories, so when SteamSpy logs a median of roughly six and a half hours for a game that advertises multiple modes, my first instinct is to ask where all those modes actually went. FreeFly Burning puts you in control of a flying spherical drone across eight missions, each built around a single gimmick: fly turbo checkpoints against the clock, burn vegetation patches, drop bombs into target zones, blow up fuel barrels, or fight back against enemy drones lobbing rockets at you. On paper that reads like a scrappy variety pack. In practice each mode is tissue-thin, there is no progression system, no upgrade path for the drone, and no mechanical layering that would make replaying a stage feel different from the first attempt. The controls are the biggest practical obstacle. Inversion on reverse flight is present and not explained clearly at all, which means a good chunk of your early sessions goes toward undoing the muscle memory you brought in from literally any other vehicle game. Community feedback on this is pointed - players flag the handling as the main source of frustration, and the word 'janky' appears repeatedly in the few written reviews that exist. A game this short has to nail its core loop, and FreeFly Burning does not. Once you sort out the inversion quirk the missions stop offering resistance, and the leaderboard score-attack angle - the only replay hook present - requires other players to be active, which the concurrent user data (peak of one player at time of writing) makes clear is not happening. Built on Unreal Engine 4, the visual side is at least functional. There is a graphics adjustment menu, which is more than some budget releases offer. The eight Steam achievements are completable inside a single sitting if you are methodical about it, and that honestly seems to be the primary use case the community has settled on. The developer at launch floated the idea of adding drone upgrades and additional modes if the game found an audience. It did not find that audience, and none of those additions materialised. Who is this actually for? Achievement hunters running through a backlog of cheap titles and anyone genuinely curious about what a 2017 budget drone arcade looks and plays like. If you need depth of decision-making, build variety, or any loop that rewards a second session, look elsewhere. The Mostly Negative Steam rating is an accurate signal, not a pile-on - the game simply does not have enough content or mechanical polish to justify time investment from anyone expecting a real sim or a real action game. At its sub-dollar price point the financial risk is negligible, but time is not free.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:sub-5Drone CombatScore AttackCheckpoint RacingAchievement HuntingBudget ArcadeLow SpecShort Playtime

Requisitos del sistema

Mínimos

OS
Win 7
Memory
2 GB RAM
DirectX
Version 11
Storage
1500 MB available space
Graphics
NVIDIA GTS 450
Processor
Intel Core 2 Duo
Sound Card
DirectX Compatible

Recomendados

OS
Win 10
Memory
8 GB RAM
Storage
1500 MB available space
Graphics
NVIDIA GTX 770
Processor
Intel Core i5
Sound Card
DirectX Compatible

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Información del juego

Desarrolladora
ZGold
Distribuidora
Conglomerate 5
Fecha de lanzamiento
23 ago 2017

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¿En qué plataformas está disponible FreeFly Burning?

FreeFly Burning está disponible en PC.

¿Cuándo se lanzó FreeFly Burning?

FreeFly Burning se lanzó el 23 de agosto de 2017.

¿Quién desarrolló FreeFly Burning?

FreeFly Burning fue desarrollado por ZGold y publicado por Conglomerate 5.