Compara los precios de Flynn: Son of Crimson en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Studio Thunderhorse. Publicado por Humble Games. Lanzado el 15/9/2021. Disponible en PC, Xbox. Géneros: Action, Adventure, Indie. Puntuación Metacritic: 81/100.

A hand-crafted SNES-era 2D action platformer where switching elemental combat styles is both the puzzle and the punch. Small team, big heart.

Flynn: Son of Crimson is a 2D action-adventure platformer built in direct conversation with the 16-bit classics that defined the SNES era. Studio Thunderhorse - a small indie outfit - has constructed a game where the central mechanic is Flynn's ability to channel Crimson energy, shifting between distinct combat styles mid-fight. You are not locked into one playstyle: swapping elements is how you read encounters, adapt to enemies, and keep the rhythm of combat from going stale. It is a modest but purposeful design choice, and the game wears it well. The pixel art is the immediate headline. Every environment is dense with detail - lush forests, crumbling ruins, darkened caverns - and the animation work on Flynn himself gives the combat a satisfying weight that many nostalgia-chasing platformers fumble. The soundtrack reinforces the mood at every turn, channeling that 90s JRPG-adjacent warmth without feeling like a pastiche. When a boss theme hits, it genuinely earns the moment. For a game this size, the audio-visual craft alone justifies attention from anyone who considers themselves a fan of the era. Combat runs through melee weapons and ranged attacks alongside the elemental style-switching, and the boss encounters are the clearest expression of how these systems talk to each other. Bosses are not bullet-sponges. They are short, readable, and reward pattern recognition over grinding. The platforming sections between fights serve as breathers rather than frustrations, which is exactly the right call given the game's pacing goals. Where Flynn stumbles slightly is in its story, which is earnest but thin - Flynn's world has charm, but the narrative does not reach for much beyond the foundational hero-and-darkness framework. Players arriving for deep lore will leave a little hungry. The run time sits comfortably around six to eight hours, and the game knows it. There is no padding, no artificial bloat. For players who have grown tired of open-world fatigue and want something that starts, builds, and finishes with intention, that restraint is genuinely refreshing. Flynn is a game that respects your time in the way only a small studio that poured itself into every frame can. The 85% positive Steam rating from over 750 reviews and an 81 Metacritic score reflect a game that consistently delivers on its promise without overreaching. If you grew up with Secret of Mana, Castlevania, or the quieter action-RPGs that filled rental shelves in the mid-90s, Flynn: Son of Crimson will feel like a warm and competent tribute rather than a hollow imitation. It is built for people who appreciate craft at the pixel level and do not need a game to be enormous to consider it worthwhile. Kai, Scout Team

Flynn: Son of Crimson

Flynn: Son of Crimson

15 sept 2021Studio ThunderhorseHumble Games
GamerScout opina

A hand-crafted SNES-era 2D action platformer where switching elemental combat styles is both the puzzle and the punch. Small team, big heart.

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Steam Deck PlayableProtonDB Platinum
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Acerca de Flynn: Son of Crimson

Flynn: Son of Crimson is a 2D action-adventure platformer built in direct conversation with the 16-bit classics that defined the SNES era. Studio Thunderhorse - a small indie outfit - has constructed a game where the central mechanic is Flynn's ability to channel Crimson energy, shifting between distinct combat styles mid-fight. You are not locked into one playstyle: swapping elements is how you read encounters, adapt to enemies, and keep the rhythm of combat from going stale. It is a modest but purposeful design choice, and the game wears it well. The pixel art is the immediate headline. Every environment is dense with detail - lush forests, crumbling ruins, darkened caverns - and the animation work on Flynn himself gives the combat a satisfying weight that many nostalgia-chasing platformers fumble. The soundtrack reinforces the mood at every turn, channeling that 90s JRPG-adjacent warmth without feeling like a pastiche. When a boss theme hits, it genuinely earns the moment. For a game this size, the audio-visual craft alone justifies attention from anyone who considers themselves a fan of the era. Combat runs through melee weapons and ranged attacks alongside the elemental style-switching, and the boss encounters are the clearest expression of how these systems talk to each other. Bosses are not bullet-sponges. They are short, readable, and reward pattern recognition over grinding. The platforming sections between fights serve as breathers rather than frustrations, which is exactly the right call given the game's pacing goals. Where Flynn stumbles slightly is in its story, which is earnest but thin - Flynn's world has charm, but the narrative does not reach for much beyond the foundational hero-and-darkness framework. Players arriving for deep lore will leave a little hungry. The run time sits comfortably around six to eight hours, and the game knows it. There is no padding, no artificial bloat. For players who have grown tired of open-world fatigue and want something that starts, builds, and finishes with intention, that restraint is genuinely refreshing. Flynn is a game that respects your time in the way only a small studio that poured itself into every frame can. The 85% positive Steam rating from over 750 reviews and an 81 Metacritic score reflect a game that consistently delivers on its promise without overreaching. If you grew up with Secret of Mana, Castlevania, or the quieter action-RPGs that filled rental shelves in the mid-90s, Flynn: Son of Crimson will feel like a warm and competent tribute rather than a hollow imitation. It is built for people who appreciate craft at the pixel level and do not need a game to be enormous to consider it worthwhile.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamElemental CombatStyle-Switching16-bit AestheticBoss Rush PacingHand-crafted Pixel ArtLinear PlatformerShort RuntimeSNES-inspired

Requisitos del sistema

Mínimos

OS
Windows 8
Processor
Intel Core 2 Duo E6550 or AMD Athlon 64 X2 6400+
Memory
2 GB RAM
Graphics
NVIDIA GeForce 9600 GT, 1 GB or AMD Radeon HD 6570, 1 GB
Storage
1 GB available space

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Reseñas y valoraciones

Metacritic
81
Steam
85%(757)

Información del juego

Desarrolladora
Studio Thunderhorse
Distribuidora
Humble Games
Fecha de lanzamiento
15 sept 2021

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¿En qué plataformas está disponible Flynn: Son of Crimson?

Flynn: Son of Crimson está disponible en PC, Xbox.

¿Cuándo se lanzó Flynn: Son of Crimson?

Flynn: Son of Crimson se lanzó el 15 de septiembre de 2021.

¿Quién desarrolló Flynn: Son of Crimson?

Flynn: Son of Crimson fue desarrollado por Studio Thunderhorse y publicado por Humble Games.

¿Merece la pena comprar Flynn: Son of Crimson?

Flynn: Son of Crimson tiene una puntuación Metacritic de 81/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.