Compara los precios de Flow:The Sliding en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Cubamano. Publicado por EasyGames. Lanzado el 16/7/2017. Disponible en PC, Mac, Linux. Géneros: Casual, Indie.

A minimalist rhythm-dodger that asks almost nothing of you except a quiet moment and a tolerance for escalating speed. Worth it for the music alone, less so if you crave depth.

I want to be honest with you about what Flow: The Sliding actually is, because the word "game" implies more architecture than Cubamano put here. You control a ball sliding through a top-down 2D corridor, sliding left and right to dodge oncoming black bars while a synth heartbeat soundtrack pulses underneath you. Points accumulate as long as you survive. The speed ramps up gradually until it doesn't feel gradual at all. That is the whole loop. And yet, within that paper-thin premise, there is something genuinely pleasant happening. The music carries real weight. Multiple tracks shift the visual palette alongside them, and for brief stretches the rhythm and the dodging genuinely sync in a way that feels less like a reflex test and more like a small meditation. If you have five minutes and a pair of headphones, the atmosphere lands. The community tags "Great Soundtrack" and "Relaxing" alongside "Difficult" tell you something honest about the split personality at work here: this can be a low-stakes ambient toy or a maddening score-chaser, depending on the session. The problems are hard to paper over, though. The Steam community has flagged achievements with unclear or possibly broken trigger conditions, and the average playtime sitting around six minutes tells its own story. There are 27 Steam achievements, and the developer's own description cheerfully advertises them as the easiest in the world, which positions this squarely in the badge-farming category for a certain slice of the audience. Controller support is present and works fine. Leaderboards exist if the score-chasing angle appeals. Collectible cards have been listed as "in plans" since 2017, which is about as generous a way of saying "not coming" as I can muster. Who is this for? Honestly, the person who buys a calm puzzle or ambient toy at a very low price point, plays it in short bursts, and does not measure value by hours logged. If you are looking for a rhythm game with note highways, timing windows, or any kind of progression system, look elsewhere. If the idea of a minimalist dodge-and-score loop backed by a surprisingly competent synth soundtrack sounds like a five-minute palate cleanser after something heavier, Flow: The Sliding earns its modest footprint. It knows exactly how small it is. That self-awareness doesn't excuse the lack of content, but it does make the thing easier to recommend at its floor price than at full retail. Kai, Scout Team

Flow:The Sliding

Flow:The Sliding

16 jul 2017CubamanoEasyGames
GamerScout opina

A minimalist rhythm-dodger that asks almost nothing of you except a quiet moment and a tolerance for escalating speed. Worth it for the music alone, less so if you crave depth.

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I want to be honest with you about what Flow: The Sliding actually is, because the word "game" implies more architecture than Cubamano put here. You control a ball sliding through a top-down 2D corridor, sliding left and right to dodge oncoming black bars while a synth heartbeat soundtrack pulses underneath you. Points accumulate as long as you survive. The speed ramps up gradually until it doesn't feel gradual at all. That is the whole loop. And yet, within that paper-thin premise, there is something genuinely pleasant happening. The music carries real weight. Multiple tracks shift the visual palette alongside them, and for brief stretches the rhythm and the dodging genuinely sync in a way that feels less like a reflex test and more like a small meditation. If you have five minutes and a pair of headphones, the atmosphere lands. The community tags "Great Soundtrack" and "Relaxing" alongside "Difficult" tell you something honest about the split personality at work here: this can be a low-stakes ambient toy or a maddening score-chaser, depending on the session. The problems are hard to paper over, though. The Steam community has flagged achievements with unclear or possibly broken trigger conditions, and the average playtime sitting around six minutes tells its own story. There are 27 Steam achievements, and the developer's own description cheerfully advertises them as the easiest in the world, which positions this squarely in the badge-farming category for a certain slice of the audience. Controller support is present and works fine. Leaderboards exist if the score-chasing angle appeals. Collectible cards have been listed as "in plans" since 2017, which is about as generous a way of saying "not coming" as I can muster. Who is this for? Honestly, the person who buys a calm puzzle or ambient toy at a very low price point, plays it in short bursts, and does not measure value by hours logged. If you are looking for a rhythm game with note highways, timing windows, or any kind of progression system, look elsewhere. If the idea of a minimalist dodge-and-score loop backed by a surprisingly competent synth soundtrack sounds like a five-minute palate cleanser after something heavier, Flow: The Sliding earns its modest footprint. It knows exactly how small it is. That self-awareness doesn't excuse the lack of content, but it does make the thing easier to recommend at its floor price than at full retail.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Score-AttackAmbient RhythmBadge-FarmingTop-Down DodgerController-FriendlyMicro-SessionSynthwave Soundtrack

Requisitos del sistema

Mínimos

OS
Windows 7+
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
700 MB available space
Graphics
128mb
Processor
Dual Core CPU

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OS
Windows 7+
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
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256mb
Processor
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Información del juego

Desarrolladora
Cubamano
Distribuidora
EasyGames
Fecha de lanzamiento
16 jul 2017

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¿En qué plataformas está disponible Flow:The Sliding?

Flow:The Sliding está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Flow:The Sliding?

Flow:The Sliding se lanzó el 16 de julio de 2017.

¿Quién desarrolló Flow:The Sliding?

Flow:The Sliding fue desarrollado por Cubamano y publicado por EasyGames.