Compara los precios de Fist Puncher en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Team2Bit. Publicado por Team2Bit. Lanzado el 21/6/2013. Disponible en PC, Mac, Linux. Géneros: Action, Indie. Puntuación Metacritic: 73/100.

Couch co-op brawling that runs hot for a few hours and cold for a dozen more - best met with a friend, a controller, and zero plans for the evening.

My first instinct with Fist Puncher was pure nostalgia recognition - the pixel art, the left-to-right corridor of thugs, the stamina bar. Two brothers from Santa Cruz built a River City Ransom love letter and wrapped it in Adult Swim absurdity, and for the first stretch of the campaign that premise alone carries enormous good will. You pick from four starting characters - the legendary black belt neurosurgeon Dr. Karate, disgraced athlete Steroid Jackson, derby girl Hella Fistgerald, or the enigmatic Beekeeper - and work through a world map of over 50 levels trying to dismantle the criminal operation of a villain called the Milkman. The humor is deeply committed to its own silliness. One level has you brawling through a train car full of convicts while avoiding lawyers who trigger an instant lawsuit-failure if touched. Another drops you onto a nudist beach. A motorcycle stretch has you bunny-hopping over traffic. The scenarios arrive fast enough early on that the game feels generously inventive. The mechanical underpinning is a stat-based RPG layer bolted onto the brawler frame. Each character levels up and earns two points to distribute across strength, defense, speed, special, and a unique attack stat. There are also character-specific perks to unlock - things like healing nearby allies, recovering full health on a 25-hit combo, or Dr. Karate's anachronistic fireball. You can pick up and throw almost anything in an environment, from dropped weapons to (reportedly) cows. The controls are tight and the controller support is genuine. On paper, there is real density here. The problem - and it is a recurring one in every honest review of this game - is that the RPG layer feels thinner in practice than it looks on the stat screen. Pump all your points into strength and watch your damage climb by two. The combat loop does not evolve fast enough to justify a campaign this long, and the game seems to know it too, which is why it keeps shuffling the scenery. That said, the single biggest structural flaw is the multiplayer situation. The game is built around up to four players and broadcasts that co-op identity from its menu screens outward. Local co-op for up to four is present and, by most accounts, genuinely transforms the experience. Online co-op, however, is absent entirely. On a PC-exclusive title released in 2013, that omission was already peculiar - and it has never been addressed. If you have two or three people and enough controllers in the same room, this is a different and much warmer game. Solo, it is serviceable but the repetition of the later levels lands harder without the social buffer. The 8-bit visual style is earnest rather than artful - functional pixel work that communicates chaos clearly enough but lacks the kind of deliberate pixel craft I tend to fall for. The soundtrack is described generously as genre-fitting, less generously as sometimes mismatched to the action. This is not a game that wraps you in atmosphere. It is a game that makes you laugh at a cow-throwing animation and then punches you another twenty minutes down a corridor. For genre enthusiasts who grew up with Final Fight or Streets of Rage and want that itch scratched with a side of Adult Swim humor, the first half of the campaign delivers. For anyone hoping for a beat-em-up that knows when to stop, it overshoots by a significant margin. Kai, Scout Team

Fist Puncher

Fist Puncher

21 jun 2013Team2Bit
GamerScout opina

Couch co-op brawling that runs hot for a few hours and cold for a dozen more - best met with a friend, a controller, and zero plans for the evening.

PCMacLinux
Steam Deck Verified
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.74

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.7423 Jun 2026
Keyshops
€3.71€3.81€3.91€4.016 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Acerca de Fist Puncher

My first instinct with Fist Puncher was pure nostalgia recognition - the pixel art, the left-to-right corridor of thugs, the stamina bar. Two brothers from Santa Cruz built a River City Ransom love letter and wrapped it in Adult Swim absurdity, and for the first stretch of the campaign that premise alone carries enormous good will. You pick from four starting characters - the legendary black belt neurosurgeon Dr. Karate, disgraced athlete Steroid Jackson, derby girl Hella Fistgerald, or the enigmatic Beekeeper - and work through a world map of over 50 levels trying to dismantle the criminal operation of a villain called the Milkman. The humor is deeply committed to its own silliness. One level has you brawling through a train car full of convicts while avoiding lawyers who trigger an instant lawsuit-failure if touched. Another drops you onto a nudist beach. A motorcycle stretch has you bunny-hopping over traffic. The scenarios arrive fast enough early on that the game feels generously inventive. The mechanical underpinning is a stat-based RPG layer bolted onto the brawler frame. Each character levels up and earns two points to distribute across strength, defense, speed, special, and a unique attack stat. There are also character-specific perks to unlock - things like healing nearby allies, recovering full health on a 25-hit combo, or Dr. Karate's anachronistic fireball. You can pick up and throw almost anything in an environment, from dropped weapons to (reportedly) cows. The controls are tight and the controller support is genuine. On paper, there is real density here. The problem - and it is a recurring one in every honest review of this game - is that the RPG layer feels thinner in practice than it looks on the stat screen. Pump all your points into strength and watch your damage climb by two. The combat loop does not evolve fast enough to justify a campaign this long, and the game seems to know it too, which is why it keeps shuffling the scenery. That said, the single biggest structural flaw is the multiplayer situation. The game is built around up to four players and broadcasts that co-op identity from its menu screens outward. Local co-op for up to four is present and, by most accounts, genuinely transforms the experience. Online co-op, however, is absent entirely. On a PC-exclusive title released in 2013, that omission was already peculiar - and it has never been addressed. If you have two or three people and enough controllers in the same room, this is a different and much warmer game. Solo, it is serviceable but the repetition of the later levels lands harder without the social buffer. The 8-bit visual style is earnest rather than artful - functional pixel work that communicates chaos clearly enough but lacks the kind of deliberate pixel craft I tend to fall for. The soundtrack is described generously as genre-fitting, less generously as sometimes mismatched to the action. This is not a game that wraps you in atmosphere. It is a game that makes you laugh at a cow-throwing animation and then punches you another twenty minutes down a corridor. For genre enthusiasts who grew up with Final Fight or Streets of Rage and want that itch scratched with a side of Adult Swim humor, the first half of the campaign delivers. For anyone hoping for a beat-em-up that knows when to stop, it overshoots by a significant margin.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooplocal-coopachievementscontroller-supporttrading-cardscloud-savestier:aaaBeat-em-UpLocal Co-op 4-PlayerRPG-LiteRetro BrawlerAbsurdist HumorStat BuildingAdult SwimPerk SystemWorld Map Progression

Requisitos del sistema

Mínimos

OS
Windows XP (SP2)
Memory
2 GB RAM
Graphics
Direct X 9
DirectX®
9.0
Additional
Xbox Controller Recommended
Hard Drive
500 MB HD space

Recomendados

Memory
4 GB RAM
DirectX®
10
Additional
Xbox Controller Recommended
Hard Drive
500 MB HD space

Sigue explorando

Community Discussion

Be the first to comment on Fist Puncher.

Reseñas y valoraciones

Metacritic
73

Información del juego

Desarrolladora
Team2Bit
Distribuidora
Team2Bit
Fecha de lanzamiento
21 jun 2013

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Fist Puncher →

Preguntas frecuentes sobre Fist Puncher

¿Cuánto cuesta Fist Puncher?

El precio de Fist Puncher cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Fist Puncher más barato?

Compara los precios de Fist Puncher en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Fist Puncher?

Fist Puncher está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Fist Puncher?

Fist Puncher se lanzó el 21 de junio de 2013.

¿Quién desarrolló Fist Puncher?

Fist Puncher fue desarrollado por Team2Bit.

¿Merece la pena comprar Fist Puncher?

Fist Puncher tiene una puntuación Metacritic de 73/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.