Compara los precios de Fist of Jesus en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Mutant Games. Publicado por Big Star Games. Lanzado el 17/10/2014. Disponible en PC. Géneros: Single Player, Side View, Indie. Puntuación Metacritic: 63/100.

Jesus and Judas vs. a zombie apocalypse kicked off by a botched resurrection: a gory, irreverent arcade brawler with RPG progression and a spaghetti-western soul.

Fist of Jesus is a side-scrolling beat-em-up from Spanish developer Mutant Games, adapted from an award-winning short film of the same name. Lazarus gets raised from the dead a little wrong, the infection spreads fast, and the unlikely duo of Jesus and Judas is left to fix the mess one undead skull at a time. The whole setup leans into its own absurdity with real commitment: enemies include Roman soldiers, cowboys, mythological creatures, and steampunk contraptions, all rendered in a cartoon style that keeps the gore feeling more Tex Avery than genuinely grim. There is something genuinely charming about a game that plays spaghetti-western whistles over biblical carnage and refuses to apologize for it. Each character brings a distinct kit. Jesus can summon Jesusbread to heal up, trigger a Jesusploxion for close-range crowd control, and call down a Jesusfire wall that scorches everything chasing you down the lane. Judas counters with the Judaskameha, a full-screen ranged blast that is exactly as Dragon Ball Z as it sounds, plus the Judastars raining giant projectiles across the battlefield and the Judaskiray as a brief damage shield. You swap between the two on the fly, and both draw from the same currency pool, Denarii dropped by defeated zombies, that funds upgrades, ability enhancements, and the Reliquiae, collectible relic sets that unlock bonus perks and double as a parade of nerdy in-jokes. The RPG loop is light but present enough to give early sessions a satisfying drip of progression. Where the game gets complicated is in its mobile origins. The combat is built around a single attack button, with a timed stun-meter minigame offering dramatic finishing moves. There are no true combos to chain, no complex footwork to master. For two to three hours this holds up fine: the spectacle of the special attacks, the weapon drops from crates, the fish you can throw, the sheer nonsense of the arena themes carry the experience on novelty alone. Stretch that across all sixty levels and the cracks show. Boss health pools balloon, grinding becomes the path of least resistance, and the arena-style maps, small and quickly traversed, stop feeling varied. Hit detection is loose enough to punish you at odd moments, and controller support, while workable, comes with some mismapped buttons that require patience to sort out. The soundtrack deserves a moment. It is persistently, cheerfully out of place: western twangs and gentle flutes scoring mass zombie executions. It should not work. It kind of does. There is a particular frequency of weird that this game occupies, where the music, the title cards for divine punishments, the relic names riffing on pop culture, and the actual plot all feel like they were made by the same person who thought the short film was funny at 1 AM and just kept going. If you catch that frequency early, Fist of Jesus earns its hours. If you need mechanical depth to stay engaged past the novelty, it will lose you before the back half. Kai, Scout Team

Fist of Jesus
Single PlayerSide ViewIndie

Fist of Jesus

17 oct 2014Mutant GamesBig Star Games
GamerScout opina

Jesus and Judas vs. a zombie apocalypse kicked off by a botched resurrection: a gory, irreverent arcade brawler with RPG progression and a spaghetti-western soul.

PC
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Fist of Jesus is a side-scrolling beat-em-up from Spanish developer Mutant Games, adapted from an award-winning short film of the same name. Lazarus gets raised from the dead a little wrong, the infection spreads fast, and the unlikely duo of Jesus and Judas is left to fix the mess one undead skull at a time. The whole setup leans into its own absurdity with real commitment: enemies include Roman soldiers, cowboys, mythological creatures, and steampunk contraptions, all rendered in a cartoon style that keeps the gore feeling more Tex Avery than genuinely grim. There is something genuinely charming about a game that plays spaghetti-western whistles over biblical carnage and refuses to apologize for it. Each character brings a distinct kit. Jesus can summon Jesusbread to heal up, trigger a Jesusploxion for close-range crowd control, and call down a Jesusfire wall that scorches everything chasing you down the lane. Judas counters with the Judaskameha, a full-screen ranged blast that is exactly as Dragon Ball Z as it sounds, plus the Judastars raining giant projectiles across the battlefield and the Judaskiray as a brief damage shield. You swap between the two on the fly, and both draw from the same currency pool, Denarii dropped by defeated zombies, that funds upgrades, ability enhancements, and the Reliquiae, collectible relic sets that unlock bonus perks and double as a parade of nerdy in-jokes. The RPG loop is light but present enough to give early sessions a satisfying drip of progression. Where the game gets complicated is in its mobile origins. The combat is built around a single attack button, with a timed stun-meter minigame offering dramatic finishing moves. There are no true combos to chain, no complex footwork to master. For two to three hours this holds up fine: the spectacle of the special attacks, the weapon drops from crates, the fish you can throw, the sheer nonsense of the arena themes carry the experience on novelty alone. Stretch that across all sixty levels and the cracks show. Boss health pools balloon, grinding becomes the path of least resistance, and the arena-style maps, small and quickly traversed, stop feeling varied. Hit detection is loose enough to punish you at odd moments, and controller support, while workable, comes with some mismapped buttons that require patience to sort out. The soundtrack deserves a moment. It is persistently, cheerfully out of place: western twangs and gentle flutes scoring mass zombie executions. It should not work. It kind of does. There is a particular frequency of weird that this game occupies, where the music, the title cards for divine punishments, the relic names riffing on pop culture, and the actual plot all feel like they were made by the same person who thought the short film was funny at 1 AM and just kept going. If you catch that frequency early, Fist of Jesus earns its hours. If you need mechanical depth to stay engaged past the novelty, it will lose you before the back half.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamBiblical HumorArcade BrawlerRPG ProgressionRelic CollectingCartoon GoreMobile PortShort-Film AdaptationDenarii Grind

Requisitos del sistema

Mínimos

Graphics
( model 2.0) capabilities
Processor
SSE2
System requirements
Windows XP+

Recomendados

Memory
2 GB RAM
Graphics
DX9 ( model 2.0) capabilities; 1GB Memory
Processor
2Ghz Core Intel 2 Duo or AMD
System requirements
Windows XP+

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Reseñas y valoraciones

Metacritic
63

Información del juego

Desarrolladora
Mutant Games
Distribuidora
Big Star Games
Fecha de lanzamiento
17 oct 2014

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¿En qué plataformas está disponible Fist of Jesus?

Fist of Jesus está disponible en PC.

¿Cuándo se lanzó Fist of Jesus?

Fist of Jesus se lanzó el 17 de octubre de 2014.

¿Quién desarrolló Fist of Jesus?

Fist of Jesus fue desarrollado por Mutant Games y publicado por Big Star Games.

¿Merece la pena comprar Fist of Jesus?

Fist of Jesus tiene una puntuación Metacritic de 63/100, lo que lo convierte en uno de los títulos destacados de Single Player. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.