Compara los precios de Fallout 4 - Contraptions Workshop en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bethesda Game Studios. Publicado por Bethesda Softworks. Lanzado el 20/6/2016. Disponible en PC. Géneros: RPG.

Contraptions Workshop bolts conveyor belts, logic gates, and automated factories onto Fallout 4's settlement system. Zero story, zero new quests, pure builder fuel for a very specific type of Wastelander.

Let me be upfront about what Contraptions Workshop is and is not. It is a pure settlement-building add-on that drops a suite of new machinery into Fallout 4's workshop menu: conveyor belts, sorting hoppers, track-and-ball systems, logic gates, elevators, scaffolding kits, warehouse and greenhouse structures, and automated production lines that can churn out ammo, weapons, armor, and food. It adds gun racks, armor mannequins, pegboards for displaying your weapon collection, marquee lights, and illuminated movie posters. What it is not is a quest pack, a story expansion, a new location, or anything resembling the RPG content that made Fallout a beloved franchise in the first place. There are no characters to meet, no dialogue trees to chew on, no choices that ripple anywhere. If you came to Fallout 4 for narrative, you will open this DLC, stare at a new tab in the workshop menu, and quietly close the game. For the subset of players who genuinely love settlement construction, there is something here worth poking at. The automated factory system is the centerpiece: set up a production line with hoppers and conveyor belts and you can theoretically manufacture ammo at scale, which matters if you run automatic rifles or burn through minigun rounds. The ammo plant is arguably the most practically useful addition in the whole pack. The display racks and mannequins fill a gap that modders had been patching since launch day, and they work well enough to outfit a proper Wasteland armory or gun store aesthetic. Logic gates and terminal controls let you wire up your machinery from a central point, which reduces the usual workshop-mode chaos to something almost manageable. Almost. Here is the part where the 37% positive Steam rating starts to make painful sense. Setting up any meaningfully complex contraption requires a mountain of scrapped materials and a significant power budget. The resource loop becomes circular fast: you strip the Commonwealth to build the sorters, and by the time the sorters are running there is nothing left to sort. The building system itself, Fallout 4's creaky vanilla workshop engine, does not suddenly become less clunky because new parts were added. Snapping conveyor sections together fights you the same way walls and floors always have. The settlement boundary cap bites hard when you start placing large machinery runs. And the brutally honest criticism leveled at this pack since launch is still valid: a meaningful chunk of this content feels like it belongs in the base game or in a free update, not a paid add-on. On PC especially, the value proposition is fragile. The modding community had been building display racks and weapon mannequins before Bethesda shipped this DLC, and Nexus Mods hosts factory expansions that dwarf what Contraptions offers out of the box. Console players with no mod access get a more defensible deal. Season Pass holders get it by default and will find the ammo factory and display options worth activating. Standalone buyers need to be honest with themselves: if settlement building is not already one of your core loops in Fallout 4, this DLC will not convert you. It is a narrow tool for a narrow audience, executed with Bethesda's signature mix of interesting concepts and frustrating implementation. Monika, Scout Team

Fallout 4 - Contraptions Workshop

Fallout 4 - Contraptions Workshop

20 jun 2016Bethesda Game StudiosBethesda Softworks
GamerScout opina

Contraptions Workshop bolts conveyor belts, logic gates, and automated factories onto Fallout 4's settlement system. Zero story, zero new quests, pure builder fuel for a very specific type of Wastelander.

PC
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Mínimo histórico: €2.39

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Let me be upfront about what Contraptions Workshop is and is not. It is a pure settlement-building add-on that drops a suite of new machinery into Fallout 4's workshop menu: conveyor belts, sorting hoppers, track-and-ball systems, logic gates, elevators, scaffolding kits, warehouse and greenhouse structures, and automated production lines that can churn out ammo, weapons, armor, and food. It adds gun racks, armor mannequins, pegboards for displaying your weapon collection, marquee lights, and illuminated movie posters. What it is not is a quest pack, a story expansion, a new location, or anything resembling the RPG content that made Fallout a beloved franchise in the first place. There are no characters to meet, no dialogue trees to chew on, no choices that ripple anywhere. If you came to Fallout 4 for narrative, you will open this DLC, stare at a new tab in the workshop menu, and quietly close the game. For the subset of players who genuinely love settlement construction, there is something here worth poking at. The automated factory system is the centerpiece: set up a production line with hoppers and conveyor belts and you can theoretically manufacture ammo at scale, which matters if you run automatic rifles or burn through minigun rounds. The ammo plant is arguably the most practically useful addition in the whole pack. The display racks and mannequins fill a gap that modders had been patching since launch day, and they work well enough to outfit a proper Wasteland armory or gun store aesthetic. Logic gates and terminal controls let you wire up your machinery from a central point, which reduces the usual workshop-mode chaos to something almost manageable. Almost. Here is the part where the 37% positive Steam rating starts to make painful sense. Setting up any meaningfully complex contraption requires a mountain of scrapped materials and a significant power budget. The resource loop becomes circular fast: you strip the Commonwealth to build the sorters, and by the time the sorters are running there is nothing left to sort. The building system itself, Fallout 4's creaky vanilla workshop engine, does not suddenly become less clunky because new parts were added. Snapping conveyor sections together fights you the same way walls and floors always have. The settlement boundary cap bites hard when you start placing large machinery runs. And the brutally honest criticism leveled at this pack since launch is still valid: a meaningful chunk of this content feels like it belongs in the base game or in a free update, not a paid add-on. On PC especially, the value proposition is fragile. The modding community had been building display racks and weapon mannequins before Bethesda shipped this DLC, and Nexus Mods hosts factory expansions that dwarf what Contraptions offers out of the box. Console players with no mod access get a more defensible deal. Season Pass holders get it by default and will find the ammo factory and display options worth activating. Standalone buyers need to be honest with themselves: if settlement building is not already one of your core loops in Fallout 4, this DLC will not convert you. It is a narrow tool for a narrow audience, executed with Bethesda's signature mix of interesting concepts and frustrating implementation.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamSettlement BuildingFactory AutomationLogic GatesDisplay RacksAmmo CraftingWorkshop DLCNo Story ContentResource Management

Requisitos del sistema

Mínimos

OS *
Windows 7/8/10 (64-bit OS required)
Memory
8 GB RAM
Graphics
NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Processor
Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent

Recomendados

OS *
Windows 7/8/10 (64-bit OS required)
Memory
8 GB RAM
Graphics
NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
Processor
Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent

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Steam
37%(2,136)

Información del juego

Desarrolladora
Bethesda Game Studios
Distribuidora
Bethesda Softworks
Fecha de lanzamiento
20 jun 2016

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Fallout 4 - Contraptions Workshop está disponible en PC.

¿Cuándo se lanzó Fallout 4 - Contraptions Workshop?

Fallout 4 - Contraptions Workshop se lanzó el 20 de junio de 2016.

¿Quién desarrolló Fallout 4 - Contraptions Workshop?

Fallout 4 - Contraptions Workshop fue desarrollado por Bethesda Game Studios y publicado por Bethesda Softworks.