Compara los precios de F.E.A.R 3 Key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Day 1 Studios. Publicado por Warner Bros. Interactive Entertainment. Lanzado el 21/6/2011. Disponible en PC. Géneros: Action. Puntuación Metacritic: 74/100.

A co-op shooter wearing a horror mask: the slow-motion gunplay still cracks, but anyone who bought into this series for actual scares is going to walk away disappointed.

My honest read on F.E.A.R. 3 is that it commits its sins openly, which almost makes it easier to forgive. Day 1 Studios took the keys to a horror franchise and drove it straight into action-shooter territory, swapping medkits and tension for regenerating health and mech suits. That pivot kills the dread the original built so carefully. Playing as Point Man you still get the bread-and-butter slow-motion gunplay the series is known for, complete with enemies coming apart in satisfying slow-mo splatter, but the horror is basically decorative at this point. A creepy ambient corridor here, a cheap jump scare there. The scares are furniture, not foundation. What the game does well, surprisingly, is the two-character setup. Point Man carries a loadout of firearms including the assault rifle, shotgun, sniper rifle, nail gun, and arc weapon, and his bullet-time reflex ability remains genuinely fun to abuse against the Armacham soldiers whose AI still flanks and pressures you intelligently. Paxton Fettel, playable in co-op or after completing a level in single-player, plays completely differently: no guns, relying instead on psychic blasts, levitation, and the ability to possess enemy soldiers for a limited time before burning through his spirit gauge. When both characters are on the field with a real human partner, the dynamic between a gunfighter and a body-hopping ghost has genuine novelty. The divergent co-op scoring system, where both players earn points per mission for kills, collectibles, and style challenges, caps off with the higher scorer claiming their character's ending. It is a lightweight hook, but it works. The campaign runs eight levels and clocks in at around four to six hours, which is short enough to sting even at a discounted price. Solo players also need to know that Fettel is locked until you finish the campaign as Point Man first, and, critically, Steam's cloud save does not preserve your profile level or campaign progress, so revisiting years later means starting from scratch. The multiplayer modes add some padding: Contractions is a wave-survival mode, Soul King puts players in spectre form competing to harvest the most souls, Soul Survivor flips one player into a corrupting ghost against the others, and F***ing Run has a full squad sprinting ahead of a supernatural wall of death. These modes are inventive on paper, but the player population has thinned out significantly since 2011, so finding a full lobby is increasingly a matter of luck. For series veterans the story is a letdown in ways that go beyond pacing. The plot resolves the Alma pregnancy arc in a rush, the ending feels anticlimactic, and third-person cutscenes break the first-person immersion the earlier games protected so deliberately. The writing credited to Steve Niles reportedly needed heavy rewrites, and the John Carpenter consultation turned out to be largely superficial. None of this is visible moment to moment during a firefight, but it surfaces whenever the game slows down and asks you to care about what is happening. If you have never touched the series, starting here is the wrong call, both for story context and because the original F.E.A.R. is the better game at everything this one attempts. If you finished the first two and want a loud, co-op-friendly sendoff with satisfying gunfeel and some genuinely clever multiplayer ideas, F.E.A.R. 3 scratches that itch at the right price. Go in expecting a solid action game with horror aesthetics rather than a horror game with action in it, and the disappointment shrinks considerably. Alex, Scout Team

F.E.A.R 3 Key

F.E.A.R 3 Key

21 jun 2011Day 1 StudiosWarner Bros. Interactive Entertainment
GamerScout opina

A co-op shooter wearing a horror mask: the slow-motion gunplay still cracks, but anyone who bought into this series for actual scares is going to walk away disappointed.

PC
Steam Deck PlayableProtonDB Silver
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €2.36

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€2.3623 Jun 2026
Keyshops
€2.29€2.53€2.77€3.015 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de F.E.A.R 3 Key

My honest read on F.E.A.R. 3 is that it commits its sins openly, which almost makes it easier to forgive. Day 1 Studios took the keys to a horror franchise and drove it straight into action-shooter territory, swapping medkits and tension for regenerating health and mech suits. That pivot kills the dread the original built so carefully. Playing as Point Man you still get the bread-and-butter slow-motion gunplay the series is known for, complete with enemies coming apart in satisfying slow-mo splatter, but the horror is basically decorative at this point. A creepy ambient corridor here, a cheap jump scare there. The scares are furniture, not foundation. What the game does well, surprisingly, is the two-character setup. Point Man carries a loadout of firearms including the assault rifle, shotgun, sniper rifle, nail gun, and arc weapon, and his bullet-time reflex ability remains genuinely fun to abuse against the Armacham soldiers whose AI still flanks and pressures you intelligently. Paxton Fettel, playable in co-op or after completing a level in single-player, plays completely differently: no guns, relying instead on psychic blasts, levitation, and the ability to possess enemy soldiers for a limited time before burning through his spirit gauge. When both characters are on the field with a real human partner, the dynamic between a gunfighter and a body-hopping ghost has genuine novelty. The divergent co-op scoring system, where both players earn points per mission for kills, collectibles, and style challenges, caps off with the higher scorer claiming their character's ending. It is a lightweight hook, but it works. The campaign runs eight levels and clocks in at around four to six hours, which is short enough to sting even at a discounted price. Solo players also need to know that Fettel is locked until you finish the campaign as Point Man first, and, critically, Steam's cloud save does not preserve your profile level or campaign progress, so revisiting years later means starting from scratch. The multiplayer modes add some padding: Contractions is a wave-survival mode, Soul King puts players in spectre form competing to harvest the most souls, Soul Survivor flips one player into a corrupting ghost against the others, and F***ing Run has a full squad sprinting ahead of a supernatural wall of death. These modes are inventive on paper, but the player population has thinned out significantly since 2011, so finding a full lobby is increasingly a matter of luck. For series veterans the story is a letdown in ways that go beyond pacing. The plot resolves the Alma pregnancy arc in a rush, the ending feels anticlimactic, and third-person cutscenes break the first-person immersion the earlier games protected so deliberately. The writing credited to Steve Niles reportedly needed heavy rewrites, and the John Carpenter consultation turned out to be largely superficial. None of this is visible moment to moment during a firefight, but it surfaces whenever the game slows down and asks you to care about what is happening. If you have never touched the series, starting here is the wrong call, both for story context and because the original F.E.A.R. is the better game at everything this one attempts. If you finished the first two and want a loud, co-op-friendly sendoff with satisfying gunfeel and some genuinely clever multiplayer ideas, F.E.A.R. 3 scratches that itch at the right price. Go in expecting a solid action game with horror aesthetics rather than a horror game with action in it, and the disappointment shrinks considerably.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamDivergent Co-opBullet-TimeBody PossessionWave SurvivalAsymmetric MultiplayerShort CampaignReplay ScoringMech SequencesHorror-Action Hybrid

Requisitos del sistema

Mínimos

OS *: Windows XP Processor: Intel Core 2 Duo 2.4Ghz, AMD Athlon X2 4800+ Drive Space: 4.4GB RAM: 2GB Video Card: NVIDIA 8800 GT 512MB RAM, ATI 3850HD 512Mb RAM or better DirectX®: 9.0c

Recomendados

OS *: Windows 7 Processor: Intel Core 2 Duo 2.93Ghz+, Intel quad core 2.66Ghz+, AMD Phenom II X2 550, 3.1Ghz+ Drive Space: 10.0GB RAM: 4GB Video Card: NVIDIA 9800 GTX+ 512MB RAM, ATI 5750HD 512Mb…

Sigue explorando

Community Discussion

Be the first to comment on F.E.A.R 3 Key.

Reseñas y valoraciones

Metacritic
74
Steam
71%(13,522)

Información del juego

Desarrolladora
Day 1 Studios
Distribuidora
Warner Bros. Interactive Entertainment
Fecha de lanzamiento
21 jun 2011

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como F.E.A.R 3 Key →

Preguntas frecuentes sobre F.E.A.R 3 Key

¿Cuánto cuesta F.E.A.R 3 Key?

El precio de F.E.A.R 3 Key cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar F.E.A.R 3 Key más barato?

Compara los precios de F.E.A.R 3 Key en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible F.E.A.R 3 Key?

F.E.A.R 3 Key está disponible en PC.

¿Cuándo se lanzó F.E.A.R 3 Key?

F.E.A.R 3 Key se lanzó el 21 de junio de 2011.

¿Quién desarrolló F.E.A.R 3 Key?

F.E.A.R 3 Key fue desarrollado por Day 1 Studios y publicado por Warner Bros. Interactive Entertainment.

¿Merece la pena comprar F.E.A.R 3 Key?

F.E.A.R 3 Key tiene una puntuación Metacritic de 74/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.