Everyone Dies es gratis para jugar — descarga y juega gratis, con ediciones de pago opcionales y DLC comparados en esta página. Desarrollado por JPEG OF PAIN GAMES. Publicado por JPEG OF PAIN. Lanzado el 3/1/2020. Disponible en PC. Géneros: Action, Adventure, Casual, Indie.

A free-to-play zombie wave shooter with an oddly specific apocalypse premise - mutant doves - and just enough weapon tinkering to keep you honest for a few sessions.

I'll be straight with you: I came into Everyone Dies expecting something throwaway, the kind of free game you grab, play for fifteen minutes, and never think about again. What I found is a little more interesting than that, even if "interesting" only stretches so far. The setup is wonderfully absurd. A mutant strain of dove, scientifically catalogued as ICO (Infectis columbae offeret, if you want the full Latin horror), turns 2027 into a zombie apocalypse. That premise goes nowhere narratively - there is no story to follow, no arc to complete - but it gives the game a personality that a lot of free wave shooters simply skip. You pick one of three playable characters, each with their own distinct abilities, and drop into arena maps where the undead keep arriving and your job is to outlast them. It is a PvE endurance loop, full stop. The loop itself has some teeth. Firearms, melee weapons, pills, deployable machines, and random weapon drops all feed into a moment-to-moment toolkit that feels busier than the budget suggests. XP earned per run lets you spend points to open up blocked routes on a map, upgrade weapons through a customization system the developer describes as advanced and balanced, and unlock new characters, levels, and cosmetic changes over time. There is a carbine you can push toward serious stopping power, and the weapon stat tuning - while not deep by genre standards - does give you something to fiddle with between waves. Fifty-six Steam achievements flesh out the progression skeleton, including at least one deliberately cheeky secret unlock that the community has been arguing about since launch. The rough edges are real and worth naming. Crash reports from players who reach the high thirties wave-count suggest stability thins out exactly when you want it most. The soundtrack is a single track just over four minutes long, which creates a looping atmosphere that either settles into something hypnotic or drives you to mute it, depending on your tolerance. Community activity has dwindled to near-zero, so there is no living ecosystem around it - no guides being written, no meta debates, just you and the horde. The developer, JPEG OF PAIN GAMES, released it and moved on quietly. All of that said, this is a free game. The ceiling on disappointment scales with the ask, and the ask here is nothing. If you want a low-commitment arena shooter with a weapon upgrade drip and an apocalypse caused by pigeons, there are maybe thirty good minutes to an hour per session here, and the achievement list alone will pull completionists back several times. Go in with calibrated expectations and it holds up exactly as long as it means to. Kai, Scout Team

Everyone Dies

Everyone Dies

Gratis para jugar
3 ene 2020JPEG OF PAIN GAMESJPEG OF PAIN
GamerScout opina

A free-to-play zombie wave shooter with an oddly specific apocalypse premise - mutant doves - and just enough weapon tinkering to keep you honest for a few sessions.

PC
Gratis para jugar

Everyone Dies es gratis para descargar y jugar. Cualquier edición, DLC o complemento dentro del juego opcional aparece en la tabla de precios de abajo.

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I'll be straight with you: I came into Everyone Dies expecting something throwaway, the kind of free game you grab, play for fifteen minutes, and never think about again. What I found is a little more interesting than that, even if "interesting" only stretches so far. The setup is wonderfully absurd. A mutant strain of dove, scientifically catalogued as ICO (Infectis columbae offeret, if you want the full Latin horror), turns 2027 into a zombie apocalypse. That premise goes nowhere narratively - there is no story to follow, no arc to complete - but it gives the game a personality that a lot of free wave shooters simply skip. You pick one of three playable characters, each with their own distinct abilities, and drop into arena maps where the undead keep arriving and your job is to outlast them. It is a PvE endurance loop, full stop. The loop itself has some teeth. Firearms, melee weapons, pills, deployable machines, and random weapon drops all feed into a moment-to-moment toolkit that feels busier than the budget suggests. XP earned per run lets you spend points to open up blocked routes on a map, upgrade weapons through a customization system the developer describes as advanced and balanced, and unlock new characters, levels, and cosmetic changes over time. There is a carbine you can push toward serious stopping power, and the weapon stat tuning - while not deep by genre standards - does give you something to fiddle with between waves. Fifty-six Steam achievements flesh out the progression skeleton, including at least one deliberately cheeky secret unlock that the community has been arguing about since launch. The rough edges are real and worth naming. Crash reports from players who reach the high thirties wave-count suggest stability thins out exactly when you want it most. The soundtrack is a single track just over four minutes long, which creates a looping atmosphere that either settles into something hypnotic or drives you to mute it, depending on your tolerance. Community activity has dwindled to near-zero, so there is no living ecosystem around it - no guides being written, no meta debates, just you and the horde. The developer, JPEG OF PAIN GAMES, released it and moved on quietly. All of that said, this is a free game. The ceiling on disappointment scales with the ask, and the ask here is nothing. If you want a low-commitment arena shooter with a weapon upgrade drip and an apocalypse caused by pigeons, there are maybe thirty good minutes to an hour per session here, and the achievement list alone will pull completionists back several times. Go in with calibrated expectations and it holds up exactly as long as it means to.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Wave SurvivalFree-to-PlayArena CombatWeapon UpgradingAchievement HuntingSolo ReplayabilityZombie FPS

Requisitos del sistema

Mínimos

OS
Windows 7, 8, 8.1, 10 (x32 | x64)
Memory
2 GB RAM
DirectX
Version 9.0
Storage
6 GB available space
Graphics
Nvidia GeForce GTX 650 | AMD
Processor
Intel Core i3-7100 | AMD
Sound Card
Compatible with DirectX

Recomendados

OS
Windows 7, 8, 8.1, 10 (x64)
Memory
4 GB RAM
DirectX
Version 11
Storage
6 GB available space
Graphics
Nvidia GeForce GTX 740 | AMD
Processor
Intel Core i5-7500 | AMD
Sound Card
Compatible with DirectX

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Información del juego

Desarrolladora
JPEG OF PAIN GAMES
Distribuidora
JPEG OF PAIN
Fecha de lanzamiento
3 ene 2020

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¿Cuánto cuesta Everyone Dies?

Everyone Dies es gratis para jugar — descargarlo y jugarlo no cuesta nada en PC. Cualquier edición, DLC o complemento dentro del juego opcional aparece en la tabla de precios de esta página.

¿Everyone Dies tiene compras dentro del juego?

Everyone Dies es gratis para descargar y jugar, y se monetiza mediante compras opcionales dentro del juego como cosméticos, ediciones o DLC en lugar de un precio inicial. Cualquier edición o complemento de pago disponible aparece en la tabla de precios de esta página.

¿En qué plataformas está disponible Everyone Dies?

Everyone Dies está disponible en PC.

¿Cuándo se lanzó Everyone Dies?

Everyone Dies se lanzó el 3 de enero de 2020.

¿Quién desarrolló Everyone Dies?

Everyone Dies fue desarrollado por JPEG OF PAIN GAMES y publicado por JPEG OF PAIN.