Compara los precios de Eversion en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Zaratustra Productions. Publicado por Zaratustra Productions. Lanzado el 7/6/2010. Disponible en PC. Géneros: Indie.

A cheerful platformer that quietly unravels into something deeply unsettling. Eversion is short, strange, and hard to forget.

Eversion presents itself as the most innocent thing imaginable: a bright, chirpy platformer starring a round little creature named Zee Tee, off to rescue a kidnapped princess. The music is peppy. The flowers wave. The whole thing looks like a weekend project made with love and zero budget. That is exactly the point, and exactly the trick. The core mechanic is eversion itself: pressing a key at specific spots in a level shifts you sideways into an alternate version of that same space. Early on, this feels like a mild puzzle device. You evert to reach a platform that only exists in one layer, grab a gem, hop back. Clean, simple, almost cozy. But the game has layers in more than the literal sense, and each new world state you unlock looks a little less like the one before it. Colors shift. The music changes. The geometry starts doing things that cheerful platformers are not supposed to do. What Eversion understands, and what keeps it lodged in memory long after you finish it in a single sitting, is tonal erosion. The horror here is not jump-scare horror. It is the slow, creeping recognition that the rules have changed and you did not notice exactly when. The level design is modest by modern standards, and there are moments where the controls feel floaty in ways that frustrate rather than charm. The game is also genuinely short, clocking in well under two hours on a first run. For some players that is a dealbreaker. For this kind of experience, I think it is the right call. Eversion knows what it is doing and stops when it is done. There is a hidden true ending tied to gem collection, which adds a second layer of intention to an otherwise linear run. Going back for it does not feel like padding. It feels like the game quietly asking you to pay closer attention the first time. The soundtrack deserves a specific mention: the way it degrades across world states is one of the most economical pieces of sound design in indie horror-adjacent games. No composer credit is spotlighted, just a gradual wrongness that accretes. Who is this for? Anyone who appreciates games that use their constraints as tools rather than apologies. If you want sixty hours of content or a mechanically demanding platformer, Eversion is not that. If you want something that uses the grammar of retro games to say something genuinely uncomfortable in under two hours, this small, handcrafted thing is worth your time and attention. Kai, Scout Team

Eversion

Eversion

7 jun 2010Zaratustra Productions
GamerScout opina

A cheerful platformer that quietly unravels into something deeply unsettling. Eversion is short, strange, and hard to forget.

PC
Steam Deck Playable
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Mínimo histórico: €1.99

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Eversion presents itself as the most innocent thing imaginable: a bright, chirpy platformer starring a round little creature named Zee Tee, off to rescue a kidnapped princess. The music is peppy. The flowers wave. The whole thing looks like a weekend project made with love and zero budget. That is exactly the point, and exactly the trick. The core mechanic is eversion itself: pressing a key at specific spots in a level shifts you sideways into an alternate version of that same space. Early on, this feels like a mild puzzle device. You evert to reach a platform that only exists in one layer, grab a gem, hop back. Clean, simple, almost cozy. But the game has layers in more than the literal sense, and each new world state you unlock looks a little less like the one before it. Colors shift. The music changes. The geometry starts doing things that cheerful platformers are not supposed to do. What Eversion understands, and what keeps it lodged in memory long after you finish it in a single sitting, is tonal erosion. The horror here is not jump-scare horror. It is the slow, creeping recognition that the rules have changed and you did not notice exactly when. The level design is modest by modern standards, and there are moments where the controls feel floaty in ways that frustrate rather than charm. The game is also genuinely short, clocking in well under two hours on a first run. For some players that is a dealbreaker. For this kind of experience, I think it is the right call. Eversion knows what it is doing and stops when it is done. There is a hidden true ending tied to gem collection, which adds a second layer of intention to an otherwise linear run. Going back for it does not feel like padding. It feels like the game quietly asking you to pay closer attention the first time. The soundtrack deserves a specific mention: the way it degrades across world states is one of the most economical pieces of sound design in indie horror-adjacent games. No composer credit is spotlighted, just a gradual wrongness that accretes. Who is this for? Anyone who appreciates games that use their constraints as tools rather than apologies. If you want sixty hours of content or a mechanically demanding platformer, Eversion is not that. If you want something that uses the grammar of retro games to say something genuinely uncomfortable in under two hours, this small, handcrafted thing is worth your time and attention.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamHorror-adjacentTonal HorrorSingle-sittingHidden EndingAtmosphericRetro PlatformerEversion MechanicPixel Art

Requisitos del sistema

Mínimos

OS
Windows XP or later
Processor
Single core 1GHz+
Memory
64MB or more
Graphics
640 x 480 resolution or higher DirectX®: N/A Hard Drive: 20 MB Sound: Required

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Steam
91%(1,337)

Información del juego

Desarrolladora
Zaratustra Productions
Distribuidora
Zaratustra Productions
Fecha de lanzamiento
7 jun 2010

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¿En qué plataformas está disponible Eversion?

Eversion está disponible en PC.

¿Cuándo se lanzó Eversion?

Eversion se lanzó el 7 de junio de 2010.

¿Quién desarrolló Eversion?

Eversion fue desarrollado por Zaratustra Productions.