Compara los precios de Etherborn en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Altered Matter. Publicado por Altered Matter. Lanzado el 18/7/2019. Disponible en PC. Géneros: Adventure, Indie. Puntuación Metacritic: 69/100.

A gravity-shifting puzzle platformer where you walk on every surface of intricate geometric sculptures. Meditative, brief, and visually striking, if patience is your thing.

Etherborn is an environmental puzzle platformer from solo-ish indie studio Altered Matter, and it asks one simple question over and over: what if gravity wasn't a ceiling, it was a rule you could rewrite by stepping off an edge? You play a voiceless, translucent figure born into a quiet, surreal world, guided by a disembodied voice searching for meaning. The premise is thin by design. This game is entirely about its structures. The core mechanic is walking on curved surfaces to shift your gravitational orientation. Every level is a single, hand-crafted geometric sculpture floating in space, and your job is to learn its logic before you can progress. Unlike most platformers, there is no jumping, no combat, no timer. You trace paths along walls, ceilings, and arches, collecting orbs to unlock the next section of each structure. It sounds simple. It is, until it isn't. The later levels layer in multiple gravity planes and force you to hold a mental map of a three-dimensional object while walking along its underside. That specific satisfaction, finally seeing the path you could not see ten minutes ago, is real and worth something. Where Etherborn earns genuine respect is in its visual and audio craft. The art direction leans into a clean, almost architectural minimalism. Structures are white and geometric against soft sky gradients, with just enough color variation to signal progress. The soundtrack is the kind of ambient score that quietly does a lot of heavy lifting. It shifts tone with each world, staying understated but emotionally present. For a game with no dialogue and almost no story, it communicates mood with surprising consistency. If you are the type who notices when a game's music actually matches what you are feeling in the moment, this one will reward you. The honest criticism is that Etherborn is short and uneven. Six worlds, maybe four to six hours total, and some of those worlds are considerably easier than others. The pacing across levels is not always consistent, and a few puzzles feel like they were solved more by accident than by the clean "aha" the game is clearly reaching for. The story, such as it is, provides a conclusion that some players will find poetic and others will find undercooked. There is also a camera that occasionally argues with the geometry in ways that obscure rather than reveal. Nothing game-breaking, but noticeable when the design is otherwise this deliberate. Etherborn is not for players who want mechanical depth or replayability. It is for people who want a single, quiet, well-made experience that respects their time and then ends cleanly. It knows what it is. At its best, it is the kind of small game that sticks around in your memory longer than its runtime suggests it should. The Mixed review score on Steam probably reflects players expecting more content or a sharper difficulty curve, and those complaints are fair. But if a meditative gravity puzzle with strong aesthetics and a confident sense of place sounds appealing to you, this one delivers on that specific promise. Kai, Scout Team

Etherborn

Etherborn

18 jul 2019Altered Matter
GamerScout opina

A gravity-shifting puzzle platformer where you walk on every surface of intricate geometric sculptures. Meditative, brief, and visually striking, if patience is your thing.

PC
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €0.39

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Acerca de Etherborn

Etherborn is an environmental puzzle platformer from solo-ish indie studio Altered Matter, and it asks one simple question over and over: what if gravity wasn't a ceiling, it was a rule you could rewrite by stepping off an edge? You play a voiceless, translucent figure born into a quiet, surreal world, guided by a disembodied voice searching for meaning. The premise is thin by design. This game is entirely about its structures. The core mechanic is walking on curved surfaces to shift your gravitational orientation. Every level is a single, hand-crafted geometric sculpture floating in space, and your job is to learn its logic before you can progress. Unlike most platformers, there is no jumping, no combat, no timer. You trace paths along walls, ceilings, and arches, collecting orbs to unlock the next section of each structure. It sounds simple. It is, until it isn't. The later levels layer in multiple gravity planes and force you to hold a mental map of a three-dimensional object while walking along its underside. That specific satisfaction, finally seeing the path you could not see ten minutes ago, is real and worth something. Where Etherborn earns genuine respect is in its visual and audio craft. The art direction leans into a clean, almost architectural minimalism. Structures are white and geometric against soft sky gradients, with just enough color variation to signal progress. The soundtrack is the kind of ambient score that quietly does a lot of heavy lifting. It shifts tone with each world, staying understated but emotionally present. For a game with no dialogue and almost no story, it communicates mood with surprising consistency. If you are the type who notices when a game's music actually matches what you are feeling in the moment, this one will reward you. The honest criticism is that Etherborn is short and uneven. Six worlds, maybe four to six hours total, and some of those worlds are considerably easier than others. The pacing across levels is not always consistent, and a few puzzles feel like they were solved more by accident than by the clean "aha" the game is clearly reaching for. The story, such as it is, provides a conclusion that some players will find poetic and others will find undercooked. There is also a camera that occasionally argues with the geometry in ways that obscure rather than reveal. Nothing game-breaking, but noticeable when the design is otherwise this deliberate. Etherborn is not for players who want mechanical depth or replayability. It is for people who want a single, quiet, well-made experience that respects their time and then ends cleanly. It knows what it is. At its best, it is the kind of small game that sticks around in your memory longer than its runtime suggests it should. The Mixed review score on Steam probably reflects players expecting more content or a sharper difficulty curve, and those complaints are fair. But if a meditative gravity puzzle with strong aesthetics and a confident sense of place sounds appealing to you, this one delivers on that specific promise.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamGravity MechanicsEnvironmental PuzzlesAtmosphericMinimalist Art StyleShort PlaytimeSingle-Player OnlyAmbient SoundtrackGeometric Level Design

Requisitos del sistema

Mínimos

OS
Windows 7 (64 bit)
Processor
Intel Core i3-6100
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 460
DirectX
Version 11
Storage
2500 MB available space

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Reseñas y valoraciones

Metacritic
69
Steam
73%(445)

Información del juego

Desarrolladora
Altered Matter
Distribuidora
Altered Matter
Fecha de lanzamiento
18 jul 2019

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¿En qué plataformas está disponible Etherborn?

Etherborn está disponible en PC.

¿Cuándo se lanzó Etherborn?

Etherborn se lanzó el 18 de julio de 2019.

¿Quién desarrolló Etherborn?

Etherborn fue desarrollado por Altered Matter.

¿Merece la pena comprar Etherborn?

Etherborn tiene una puntuación Metacritic de 69/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.