Compara los precios de Eternal Hope en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Doublehit Games. Publicado por Kwalee. Lanzado el 20/8/2020. Disponible en PC. Géneros: Adventure, Indie. Puntuación Metacritic: 70/100.

Two hours of grief, silhouettes, and a love story that earns its darkness - if you can forgive controls that feel like they're grieving too.

My first instinct when I loaded Eternal Hope was to forgive it almost everything, and that instinct proved both right and wrong in ways I didn't expect. This is a Brazilian studio's debut on PC, visually rooted in a grief so sincerely felt that the art style alone carries more emotional weight than most games twice its length. Ti'bi, your silhouetted protagonist, loses his girlfriend to a storm and strikes a deal with the Keeper of Souls: collect the scattered fragments of her soul across eleven chapters, and she comes back. It's old myth rendered in dark purples, deep blues, and hand-painted backgrounds that glow like stained glass behind your tiny black figure. The Studio Ghibli influence is real, and there are creatures here - the shadow world's An'mu figures especially - that look like they walked straight out of Spirited Away. The one mechanical idea that truly belongs to Eternal Hope is the shadow world shift. Press a button, Ti'bi pulls on a skull mask, and the environment transforms: a claustrophobic blue tint floods the screen, hidden pathways unlock, and shadow creatures materialize around you - some willing to lift you to an otherwise unreachable platform, others looking to end your run. A regenerating stamina meter keeps you honest; stay too long and you snap back to the living world mid-jump, which can mean instant death. Companion fairy Heli tracks your meter and exists largely to prevent you from making that mistake. It is a modest but genuinely atmospheric mechanic, and the contrast between the warm, colourful living world and the muted, menacing shadow realm is the clearest expression of the game's grief metaphor. When it works - when you drop into shadow, spot a masked figure beckoning you across a gap that doesn't exist in the waking world, and glide across before the meter empties - the game whispers something quietly beautiful. But the rest of the design fights that beauty at every turn. The controls are the central complaint across nearly every review that exists for this game, and the criticism is fair. The jump is sluggish and floaty in a way that feels unintentional rather than stylistic. Instant death from modest falls is a recurring frustration, and the hazards - trolls, elk-wolf hybrids, deep water that kills Ti'bi at waist height - enforce that lethality without the responsive input to back it up. Puzzles run to the repetitive side of simple: push an object, hit a switch, shift to shadow, repeat. The design flair is there in the environments themselves, but the actual puzzle logic rarely challenges. For a two-hour game, there are stretches that feel longer than they should, which is a strange achievement. What saves it, if you're willing to let it, is the sincerity. The opening wordlessly breaks your heart. A late tonal shift that pushes the world from strange-beautiful into genuinely dark and strange-dangerous re-engages the player in a way that earns those final scenes. The sound design carries its share of the load - footsteps on different surfaces, rustling wildlife, the hush of the shadow world - even if the score itself is thinner and more repetitive than the emotional ambition deserves. For players who live in this atmospheric puzzle-platformer space and have already exhausted Limbo, Inside, and the Ori games, Eternal Hope is a short side-room worth visiting for its art and its heart. For everyone else, the clunky physics may dim the very mood the visuals work so hard to conjure. Kai, Scout Team

Eternal Hope

Eternal Hope

20 ago 2020Doublehit GamesKwalee
GamerScout opina

Two hours of grief, silhouettes, and a love story that earns its darkness - if you can forgive controls that feel like they're grieving too.

PC
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €1.91

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Acerca de Eternal Hope

My first instinct when I loaded Eternal Hope was to forgive it almost everything, and that instinct proved both right and wrong in ways I didn't expect. This is a Brazilian studio's debut on PC, visually rooted in a grief so sincerely felt that the art style alone carries more emotional weight than most games twice its length. Ti'bi, your silhouetted protagonist, loses his girlfriend to a storm and strikes a deal with the Keeper of Souls: collect the scattered fragments of her soul across eleven chapters, and she comes back. It's old myth rendered in dark purples, deep blues, and hand-painted backgrounds that glow like stained glass behind your tiny black figure. The Studio Ghibli influence is real, and there are creatures here - the shadow world's An'mu figures especially - that look like they walked straight out of Spirited Away. The one mechanical idea that truly belongs to Eternal Hope is the shadow world shift. Press a button, Ti'bi pulls on a skull mask, and the environment transforms: a claustrophobic blue tint floods the screen, hidden pathways unlock, and shadow creatures materialize around you - some willing to lift you to an otherwise unreachable platform, others looking to end your run. A regenerating stamina meter keeps you honest; stay too long and you snap back to the living world mid-jump, which can mean instant death. Companion fairy Heli tracks your meter and exists largely to prevent you from making that mistake. It is a modest but genuinely atmospheric mechanic, and the contrast between the warm, colourful living world and the muted, menacing shadow realm is the clearest expression of the game's grief metaphor. When it works - when you drop into shadow, spot a masked figure beckoning you across a gap that doesn't exist in the waking world, and glide across before the meter empties - the game whispers something quietly beautiful. But the rest of the design fights that beauty at every turn. The controls are the central complaint across nearly every review that exists for this game, and the criticism is fair. The jump is sluggish and floaty in a way that feels unintentional rather than stylistic. Instant death from modest falls is a recurring frustration, and the hazards - trolls, elk-wolf hybrids, deep water that kills Ti'bi at waist height - enforce that lethality without the responsive input to back it up. Puzzles run to the repetitive side of simple: push an object, hit a switch, shift to shadow, repeat. The design flair is there in the environments themselves, but the actual puzzle logic rarely challenges. For a two-hour game, there are stretches that feel longer than they should, which is a strange achievement. What saves it, if you're willing to let it, is the sincerity. The opening wordlessly breaks your heart. A late tonal shift that pushes the world from strange-beautiful into genuinely dark and strange-dangerous re-engages the player in a way that earns those final scenes. The sound design carries its share of the load - footsteps on different surfaces, rustling wildlife, the hush of the shadow world - even if the score itself is thinner and more repetitive than the emotional ambition deserves. For players who live in this atmospheric puzzle-platformer space and have already exhausted Limbo, Inside, and the Ori games, Eternal Hope is a short side-room worth visiting for its art and its heart. For everyone else, the clunky physics may dim the very mood the visuals work so hard to conjure.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:aaaShadow World MechanicDimension ShiftingGrief NarrativeLimbo-likeSilhouette Art StyleOne-Hit DeathTrial and ErrorAtmospheric Platformer

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
4 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
GeForce 9800GTX+ (1GB)
Processor
Intel Core i3 or equivalent

Recomendados

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
GeForce GTX 560
Processor
Intel Core i5 or equivalent

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Reseñas y valoraciones

Metacritic
70

Información del juego

Desarrolladora
Doublehit Games
Distribuidora
Kwalee
Fecha de lanzamiento
20 ago 2020

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¿En qué plataformas está disponible Eternal Hope?

Eternal Hope está disponible en PC.

¿Cuándo se lanzó Eternal Hope?

Eternal Hope se lanzó el 20 de agosto de 2020.

¿Quién desarrolló Eternal Hope?

Eternal Hope fue desarrollado por Doublehit Games y publicado por Kwalee.

¿Merece la pena comprar Eternal Hope?

Eternal Hope tiene una puntuación Metacritic de 70/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.