Compara los precios de 美女,请别影响我成仙 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 蒸汽满满工作室. Publicado por 一相逢互动娱乐. Lanzado el 19/6/2025. Disponible en PC. Géneros: Adventure, Casual, Indie, RPG, Simulation, Strategy.

A first-person FMV cultivation sim where your biggest threat isn't the thunder tribulation, it's every single woman in your sect. Choices branch hard, and the affection system will haunt your achievement runs.

My spreadsheet instincts fired up the moment I saw there were 41 achievements and a per-character affection point tracker with values going into the hundreds. That is the tell of a game that looks casual on the surface and quietly becomes a completionist trap. This is a first-person FMV interactive fiction title set in a Chinese xianxia cultivation world, and the core premise flips the standard harem fantasy on its head: as Lin Fan, the sole male cultivator of the Crane Illusion Sect and bearer of the rare Pure Yang Spirit Root, your goal is immortality, not romance. The catch is that every senior sister, sect master, holy maiden, and mischievous young nephew in your orbit is mechanically classified as a "tribulation" standing between you and ascension. The tension between resisting and indulging drives every branching choice. The production values are the obvious first hook. Real-location shoots combined with virtual production and film-grade special effects mean the FMV footage carries actual cinematic weight. Swordplay sequences and tribulation-crossing scenes feel staged rather than green-screened, which places this a clear step above the budget live-action VN space. The character roster is small but distinct: a cold whip-wielding senior sister, a second senior sister who weaponises charm, a manipulation-happy master, a chaotic nephew who reliably makes everything worse, and a Saintess whose dialogue is described by players as a knife wrapped in silk. Each route demands its own affection path, and the guide community has already mapped point thresholds per chapter down to the single digit, which tells you how precisely the branching is calibrated. On the mechanical side, the game mixes QTE tribulation sequences where reaction speed directly determines how much lightning damage you absorb, a charge-and-protect minigame, and what the store page calls "Shura Field Decisions" where choosing the wrong companion at the wrong moment multiplies your punishment significantly. None of these are deep strategy, but they add enough texture to keep the pacing from flattening into a pure visual novel. The affection system is where community criticism concentrates: players who just want to see each character's ending note that you can largely ignore it and reach obvious branch endings anyway, while completionists chasing all 41 achievements face a tedious loop of timeline scrubbing to hit specific point targets. That friction between casual and achievement-focused play is the game's clearest design flaw. The predecessor title in this series, focused on a studying premise rather than cultivation, is widely regarded as the stronger entry on story quality. This instalment trades some of that narrative tightness for a broader xianxia setting with more costume production, more character backgrounds tucked into supplementary scenes, and a slightly wider cast. Reviewers in Chinese split on whether the richer visual production compensates for plot threads that bury important lore in optional side scenes rather than the main timeline. The overall Steam reception sits at Very Positive across several thousand reviews, which for a niche FMV title aimed squarely at a Chinese-speaking audience suggests the core fanbase is satisfied even if the writing does not fully capitalise on its mythology backdrop. Non-Chinese speakers should note language support is the first thing to verify before purchasing. If you are coming in purely for the branching sim angle, the median completion time of around ten hours is honest value for the genre. If you want to 100 percent it, budget for multiple runs and a guide open in a second window. The game is not trying to be a strategy title despite the tag, and treating it like one will only frustrate. Treat it as a comedic, mildly spicy FMV visual novel with light reflex minigames and a surprisingly granular affection economy underneath, and the experience lands exactly as intended. Diego, Scout Team

美女,请别影响我成仙

美女,请别影响我成仙

19 jun 2025蒸汽满满工作室一相逢互动娱乐
GamerScout opina

A first-person FMV cultivation sim where your biggest threat isn't the thunder tribulation, it's every single woman in your sect. Choices branch hard, and the affection system will haunt your achievement runs.

PC
Steam Deck Playable
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€0.00
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Mínimo histórico: €6.66

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Acerca de 美女,请别影响我成仙

My spreadsheet instincts fired up the moment I saw there were 41 achievements and a per-character affection point tracker with values going into the hundreds. That is the tell of a game that looks casual on the surface and quietly becomes a completionist trap. This is a first-person FMV interactive fiction title set in a Chinese xianxia cultivation world, and the core premise flips the standard harem fantasy on its head: as Lin Fan, the sole male cultivator of the Crane Illusion Sect and bearer of the rare Pure Yang Spirit Root, your goal is immortality, not romance. The catch is that every senior sister, sect master, holy maiden, and mischievous young nephew in your orbit is mechanically classified as a "tribulation" standing between you and ascension. The tension between resisting and indulging drives every branching choice. The production values are the obvious first hook. Real-location shoots combined with virtual production and film-grade special effects mean the FMV footage carries actual cinematic weight. Swordplay sequences and tribulation-crossing scenes feel staged rather than green-screened, which places this a clear step above the budget live-action VN space. The character roster is small but distinct: a cold whip-wielding senior sister, a second senior sister who weaponises charm, a manipulation-happy master, a chaotic nephew who reliably makes everything worse, and a Saintess whose dialogue is described by players as a knife wrapped in silk. Each route demands its own affection path, and the guide community has already mapped point thresholds per chapter down to the single digit, which tells you how precisely the branching is calibrated. On the mechanical side, the game mixes QTE tribulation sequences where reaction speed directly determines how much lightning damage you absorb, a charge-and-protect minigame, and what the store page calls "Shura Field Decisions" where choosing the wrong companion at the wrong moment multiplies your punishment significantly. None of these are deep strategy, but they add enough texture to keep the pacing from flattening into a pure visual novel. The affection system is where community criticism concentrates: players who just want to see each character's ending note that you can largely ignore it and reach obvious branch endings anyway, while completionists chasing all 41 achievements face a tedious loop of timeline scrubbing to hit specific point targets. That friction between casual and achievement-focused play is the game's clearest design flaw. The predecessor title in this series, focused on a studying premise rather than cultivation, is widely regarded as the stronger entry on story quality. This instalment trades some of that narrative tightness for a broader xianxia setting with more costume production, more character backgrounds tucked into supplementary scenes, and a slightly wider cast. Reviewers in Chinese split on whether the richer visual production compensates for plot threads that bury important lore in optional side scenes rather than the main timeline. The overall Steam reception sits at Very Positive across several thousand reviews, which for a niche FMV title aimed squarely at a Chinese-speaking audience suggests the core fanbase is satisfied even if the writing does not fully capitalise on its mythology backdrop. Non-Chinese speakers should note language support is the first thing to verify before purchasing. If you are coming in purely for the branching sim angle, the median completion time of around ten hours is honest value for the genre. If you want to 100 percent it, budget for multiple runs and a guide open in a second window. The game is not trying to be a strategy title despite the tag, and treating it like one will only frustrate. Treat it as a comedic, mildly spicy FMV visual novel with light reflex minigames and a surprisingly granular affection economy underneath, and the experience lands exactly as intended.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:indieFMVXianxiaAffection SystemBranching RoutesQTEAchievement-HeavyFirst-Person PerspectiveCompletionist Trap

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
独立显卡
Processor
Intel Core i3-4590 及以上处理器

Recomendados

OS
Windows 10/Windows 11
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
25 GB available space
Graphics
独立显卡
Processor
Intel Core i5-4590 及以上处理器

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Información del juego

Desarrolladora
蒸汽满满工作室
Distribuidora
一相逢互动娱乐
Fecha de lanzamiento
19 jun 2025

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¿En qué plataformas está disponible 美女,请别影响我成仙?

美女,请别影响我成仙 está disponible en PC.

¿Cuándo se lanzó 美女,请别影响我成仙?

美女,请别影响我成仙 se lanzó el 19 de junio de 2025.

¿Quién desarrolló 美女,请别影响我成仙?

美女,请别影响我成仙 fue desarrollado por 蒸汽满满工作室 y publicado por 一相逢互动娱乐.