Compara los precios de Elephantasy en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por B. Maksym (Linker). Publicado por B. Maksym (Linker). Lanzado el 7/12/2020. Disponible en PC. Géneros: Action, Adventure, Casual, Indie.

A one-person pixel-art puzzler that quietly earns your trust room by room, Elephantasy is the kind of small game that knows exactly what it is and never overstays its welcome.

I have a soft spot for games that arrive without fanfare and then spend the next few hours being quietly, consistently good. Elephantasy is one of those. Solo developer B. Maksym (Linker) built a 2D side-scrolling puzzle-platformer that sits in a peculiar sweet spot between classic Metroidvania gating and open-ended exploration, and the result is something genuinely thoughtful despite its modest scale. The mechanical loop works like this: your elephant protagonist borrows items from Snorri, the local wizard, and those items unlock previously unreachable corners of the world. Grow vines to scale vertical shafts, dash over wide gaps, dive into flooded passages, or lift heavy obstacles out of your path. None of these feel like arbitrary collectathon upgrades - each one meaningfully reshapes which of the game's many rooms you can actually solve. Players in the community have noted that the item system creates a soft open-world feel, where you choose your own combination of tools and approach areas in almost any order. That flexibility is real, and it rewards curious players who like to poke at a map rather than follow a waypoint. The pixel art carries its weight. At a low resolution, the world still communicates clearly: hazards read as hazards, secrets look like secrets, and the varied biomes - from breezy surface areas to damp underground chambers - each have a distinct visual personality. The pacing is gentle by default, though there is apparently a game speed option for those who find the default movement a touch slow. Boss encounters add brief bursts of real-time action into the otherwise puzzle-focused experience, which keeps things from feeling like a pure logic exercise. One reported bug around the ice area boss is worth flagging for transparency, though the developer appears attentive based on community interactions. Where Elephantasy is honest about its limits is its scope. This is a compact game - think a few focused hours rather than a weekend commitment. If you come in expecting the sprawl of a full Metroidvania, you will feel the edges of the world sooner than you'd like. The sequel, Elephantasy: Flipside, expands everything substantially (isometric perspective, hundreds more rooms, multiple endings), but the original stands as a clean, self-contained introduction to the developer's design language. For players who appreciate handcrafted rooms where the layout itself is the puzzle, and who value a game that trusts them to figure things out rather than signposting every solution, this is a low-risk, high-charm entry. Kai, Scout Team

Elephantasy

Elephantasy

7 dic 2020B. Maksym (Linker)
GamerScout opina

A one-person pixel-art puzzler that quietly earns your trust room by room, Elephantasy is the kind of small game that knows exactly what it is and never overstays its welcome.

PC
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I have a soft spot for games that arrive without fanfare and then spend the next few hours being quietly, consistently good. Elephantasy is one of those. Solo developer B. Maksym (Linker) built a 2D side-scrolling puzzle-platformer that sits in a peculiar sweet spot between classic Metroidvania gating and open-ended exploration, and the result is something genuinely thoughtful despite its modest scale. The mechanical loop works like this: your elephant protagonist borrows items from Snorri, the local wizard, and those items unlock previously unreachable corners of the world. Grow vines to scale vertical shafts, dash over wide gaps, dive into flooded passages, or lift heavy obstacles out of your path. None of these feel like arbitrary collectathon upgrades - each one meaningfully reshapes which of the game's many rooms you can actually solve. Players in the community have noted that the item system creates a soft open-world feel, where you choose your own combination of tools and approach areas in almost any order. That flexibility is real, and it rewards curious players who like to poke at a map rather than follow a waypoint. The pixel art carries its weight. At a low resolution, the world still communicates clearly: hazards read as hazards, secrets look like secrets, and the varied biomes - from breezy surface areas to damp underground chambers - each have a distinct visual personality. The pacing is gentle by default, though there is apparently a game speed option for those who find the default movement a touch slow. Boss encounters add brief bursts of real-time action into the otherwise puzzle-focused experience, which keeps things from feeling like a pure logic exercise. One reported bug around the ice area boss is worth flagging for transparency, though the developer appears attentive based on community interactions. Where Elephantasy is honest about its limits is its scope. This is a compact game - think a few focused hours rather than a weekend commitment. If you come in expecting the sprawl of a full Metroidvania, you will feel the edges of the world sooner than you'd like. The sequel, Elephantasy: Flipside, expands everything substantially (isometric perspective, hundreds more rooms, multiple endings), but the original stands as a clean, self-contained introduction to the developer's design language. For players who appreciate handcrafted rooms where the layout itself is the puzzle, and who value a game that trusts them to figure things out rather than signposting every solution, this is a low-risk, high-charm entry.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Item-GatingOpen-Ended ExplorationBoss EncountersShort-Form IndieWizard NPCRank ProgressionSoft Metroidvania

Requisitos del sistema

Mínimos

OS
Windows XP
Memory
150 MB RAM
DirectX
Version 9.0
Storage
37 MB available space
Graphics
Intel HD Graphics series graphics cards
Processor
2.4GHz, Dual Core Processor
Sound Card
Yes

Recomendados

OS
Windows 7 / Windows 8 / Windows 10
Memory
150 MB RAM
DirectX
Version 12
Storage
50 MB available space
Graphics
NVIDIA GeForce series graphics cards
Processor
2.6GHz, Quad Core Processor (or higher)
Sound Card
Yes

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Información del juego

Desarrolladora
B. Maksym (Linker)
Distribuidora
B. Maksym (Linker)
Fecha de lanzamiento
7 dic 2020

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¿Dónde puedo comprar Elephantasy más barato?

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¿En qué plataformas está disponible Elephantasy?

Elephantasy está disponible en PC.

¿Cuándo se lanzó Elephantasy?

Elephantasy se lanzó el 7 de diciembre de 2020.

¿Quién desarrolló Elephantasy?

Elephantasy fue desarrollado por B. Maksym (Linker).