Compara los precios de Dungeons 2 - A Song of Sand and Fire (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Realmforge Studios. Publicado por Kalypso Media Digital. Lanzado el 24/4/2015. Disponible en PC. Géneros: RPG, Simulation, Strategy. Puntuación Metacritic: 70/100.

Evil dungeon management meets overworld RTS in a Dungeon Keeper heir that finally gets the balance right, mostly.

Dungeons 2 is a hybrid dungeon-builder and real-time strategy game where you play the villain. You dig out underground rooms, attract monster types by building the right chambers, assign workers, manage resources, and then send your creatures topside to stomp through hero-infested overworld maps. The base game already delivered a competent loop; "A Song of Sand and Fire" is a DLC campaign that transplants the action into a desert-and-volcanic setting, introducing new enemy factions and themed encounter design on top of the existing mechanics. From a systems perspective, the DLC does not overhaul the core. You still balance room placement against creature morale, still micro-manage your imps to prioritize digging over hauling, and still switch between the underground management layer and the topside RTS view. What changes is context: the biome brings different hero archetypes into play and the encounter pacing feels slightly tighter than the base campaign. If you found yourself building the same optimized room layouts every mission, the new faction compositions here do force a few different defensive priorities. Where Dungeons 2 in general earns its Very Positive rating is in the feedback loop between building and fighting. Recruiting a Troll requires specific room adjacencies, a Succubus wants entertainment facilities, and Dark Elves demand magical infrastructure. Watching a well-fed dungeon churn out a mixed assault force is genuinely satisfying, and the overworld RTS layer is just complex enough to make you think about unit composition without turning into a full APM exercise. The AI is serviceable at managing hero raids but occasionally stumbles on pathing in tighter dungeon layouts, which you can exploit once you learn the geometry. That said, the DLC format means you are buying campaign missions rather than new mechanical pillars. There is no new monster class with a novel ability tree, no reworked upgrade system. Veterans who have finished the base game and its other DLC will clear this content in a few hours and feel the absence of genuine mechanical novelty. The difficulty tuning also assumes familiarity; the DLC does not hold your hand through its new hero types, so newcomers to Dungeons 2 should absolutely start with the base campaign before touching this. Speaking of newcomers: if you have never played Dungeons 2, the overall package is a more welcoming introduction to the dungeon-management subgenre than many alternatives. The tutorial is functional, the Dungeon Lord narrator keeps tone light, and the hybrid structure means you never get bored doing purely one thing for too long. Think of it as Dungeon Keeper with a strategy cape bolted on. The mod ecosystem for Dungeons 2 is thin compared to Paradox titles, and the multiplayer component is limited, so long-term replayability depends on your tolerance for replaying fixed-design missions. "A Song of Sand and Fire" is a fine addition if you are already invested in the game's world and want more of exactly what it does. If you are on the fence about the base game, resolve that question first. Diego, Scout Team

Dungeons 2 - A Song of Sand and Fire (DLC)

Dungeons 2 - A Song of Sand and Fire (DLC)

Complemento / DLC de Dungeons 2 — ver juego completo
24 abr 2015Realmforge StudiosKalypso Media Digital
GamerScout opina

Evil dungeon management meets overworld RTS in a Dungeon Keeper heir that finally gets the balance right, mostly.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.23

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.235 Jun 2026
Keyshops
€0.21€0.22€0.24€0.255 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Dungeons 2 - A Song of Sand and Fire (DLC)

Dungeons 2 is a hybrid dungeon-builder and real-time strategy game where you play the villain. You dig out underground rooms, attract monster types by building the right chambers, assign workers, manage resources, and then send your creatures topside to stomp through hero-infested overworld maps. The base game already delivered a competent loop; "A Song of Sand and Fire" is a DLC campaign that transplants the action into a desert-and-volcanic setting, introducing new enemy factions and themed encounter design on top of the existing mechanics. From a systems perspective, the DLC does not overhaul the core. You still balance room placement against creature morale, still micro-manage your imps to prioritize digging over hauling, and still switch between the underground management layer and the topside RTS view. What changes is context: the biome brings different hero archetypes into play and the encounter pacing feels slightly tighter than the base campaign. If you found yourself building the same optimized room layouts every mission, the new faction compositions here do force a few different defensive priorities. Where Dungeons 2 in general earns its Very Positive rating is in the feedback loop between building and fighting. Recruiting a Troll requires specific room adjacencies, a Succubus wants entertainment facilities, and Dark Elves demand magical infrastructure. Watching a well-fed dungeon churn out a mixed assault force is genuinely satisfying, and the overworld RTS layer is just complex enough to make you think about unit composition without turning into a full APM exercise. The AI is serviceable at managing hero raids but occasionally stumbles on pathing in tighter dungeon layouts, which you can exploit once you learn the geometry. That said, the DLC format means you are buying campaign missions rather than new mechanical pillars. There is no new monster class with a novel ability tree, no reworked upgrade system. Veterans who have finished the base game and its other DLC will clear this content in a few hours and feel the absence of genuine mechanical novelty. The difficulty tuning also assumes familiarity; the DLC does not hold your hand through its new hero types, so newcomers to Dungeons 2 should absolutely start with the base campaign before touching this. Speaking of newcomers: if you have never played Dungeons 2, the overall package is a more welcoming introduction to the dungeon-management subgenre than many alternatives. The tutorial is functional, the Dungeon Lord narrator keeps tone light, and the hybrid structure means you never get bored doing purely one thing for too long. Think of it as Dungeon Keeper with a strategy cape bolted on. The mod ecosystem for Dungeons 2 is thin compared to Paradox titles, and the multiplayer component is limited, so long-term replayability depends on your tolerance for replaying fixed-design missions. "A Song of Sand and Fire" is a fine addition if you are already invested in the game's world and want more of exactly what it does. If you are on the fence about the base game, resolve that question first.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamDungeon ManagementVillain ProtagonistRTS HybridCampaign DLCCreature RecruitmentBase BuildingOverworld Conquest

Requisitos del sistema

Mínimos

Processor
AMD or Intel, 3GHz Dual-Core or 2.6 GHz Quad-Core
Memory
3 GB RAM
Graphics
Intel HD4400, NVIDIA GeForce GT 440/GT 650M, AMD Radeon HD 7750/R5 255M
Storage
5 GB…

Recomendados

Processor
AMD Quad-Core @ 3.8 GHz or Intel Quad-Core @ 3.2 GHz
Memory
4 GB RAM
Graphics
AMD Radeon R7 265 or NVIDIA GeForce GTX 650
Storage
5 GB available space Sound Card…

Sigue explorando

Community Discussion

Be the first to comment on Dungeons 2 - A Song of Sand and Fire (DLC).

Reseñas y valoraciones

Metacritic
70
Steam
82%(5,261)

Información del juego

Desarrolladora
Realmforge Studios
Distribuidora
Kalypso Media Digital
Fecha de lanzamiento
24 abr 2015

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Realmforge Studios

Compra mejor: guías útiles

Preguntas frecuentes sobre Dungeons 2 - A Song of Sand and Fire (DLC)

¿Cuánto cuesta Dungeons 2 - A Song of Sand and Fire (DLC)?

El precio de Dungeons 2 - A Song of Sand and Fire (DLC) cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Dungeons 2 - A Song of Sand and Fire (DLC) más barato?

Compara los precios de Dungeons 2 - A Song of Sand and Fire (DLC) en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Dungeons 2 - A Song of Sand and Fire (DLC)?

Dungeons 2 - A Song of Sand and Fire (DLC) está disponible en PC.

¿Cuándo se lanzó Dungeons 2 - A Song of Sand and Fire (DLC)?

Dungeons 2 - A Song of Sand and Fire (DLC) se lanzó el 24 de abril de 2015.

¿Quién desarrolló Dungeons 2 - A Song of Sand and Fire (DLC)?

Dungeons 2 - A Song of Sand and Fire (DLC) fue desarrollado por Realmforge Studios y publicado por Kalypso Media Digital.

¿Merece la pena comprar Dungeons 2 - A Song of Sand and Fire (DLC)?

Dungeons 2 - A Song of Sand and Fire (DLC) tiene una puntuación Metacritic de 70/100, lo que lo convierte en uno de los títulos destacados de RPG. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.