Compara los precios de Doubles Hard en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Red Dev Studio. Publicado por Ultimate Games. Lanzado el 9/6/2020. Disponible en PC. Géneros: Casual, Indie.

Boulder Dash finally goes 3D, and the extra dimension bites harder than you'd expect. Worth a look if retro arcade puzzle logic is your comfort food.

I have a soft spot for the kind of game that doesn't announce itself loudly - the one sitting in the bottom shelf of a storefront, barely reviewed, quietly doing something genuinely unusual. Doubles Hard is exactly that. It takes Boulder Dash, the 1984 arcade classic built on the simple pleasure of collecting diamonds while rocks want to crush you, and folds an entire new axis into it. That third dimension is not cosmetic. It changes everything about how you read a level. The core loop will feel familiar to anyone who grew up with Boulder Dash or its many spiritual descendants: move through a grid, collect diamonds, dodge boulders that obey rudimentary gravity, and survive long enough to reach the exit. What Doubles Hard adds is depth of field, literally. You can push your character up, down, left, right, and also in and out of the play space. There is also a grab move that lets you pull blocks rather than just walk past them. On paper that sounds like a modest extension. In practice, planning a route through a 3D chamber full of falling boulders, lava tiles, patrolling enemies, and the new bomb blocks creates a genuinely different spatial puzzle from anything a flat Boulder Dash offers. The 45 levels (plus one extra) escalate steadily, and the later stages require you to hold a three-dimensional mental map in your head while the environment tries to collapse on you. Where the game struggles is presentation and polish. There is no real onboarding; the interface is functional rather than inviting, and the audiovisual packaging is thin. This is clearly a small production, and it shows. Controller support is present and works, which matters when you need to flick between six directions under pressure. But there is no soundtrack worth discussing, no ambient mood to settle into between levels, and the visual language of the 3D board can occasionally make depth perception genuinely confusing rather than deliberately challenging. The distinction between "I was outsmarted" and "I could not read the screen" blurs more than it should in the middle chapters. The audience for this is narrow but real: players who carry a specific nostalgia for Boulder Dash-style logic puzzles and want to see whether a z-axis breaks or enriches that formula. The answer is mostly "enriches," though the execution lacks the finesse to make it feel like a complete statement. For a short, low-cost arcade puzzler it earns its place on the list of curiosities worth an evening. Go in without expecting atmosphere or production value, and you may find the geometric challenge itself is enough. Kai, Scout Team

Doubles Hard

Doubles Hard

9 jun 2020Red Dev StudioUltimate Games
GamerScout opina

Boulder Dash finally goes 3D, and the extra dimension bites harder than you'd expect. Worth a look if retro arcade puzzle logic is your comfort food.

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I have a soft spot for the kind of game that doesn't announce itself loudly - the one sitting in the bottom shelf of a storefront, barely reviewed, quietly doing something genuinely unusual. Doubles Hard is exactly that. It takes Boulder Dash, the 1984 arcade classic built on the simple pleasure of collecting diamonds while rocks want to crush you, and folds an entire new axis into it. That third dimension is not cosmetic. It changes everything about how you read a level. The core loop will feel familiar to anyone who grew up with Boulder Dash or its many spiritual descendants: move through a grid, collect diamonds, dodge boulders that obey rudimentary gravity, and survive long enough to reach the exit. What Doubles Hard adds is depth of field, literally. You can push your character up, down, left, right, and also in and out of the play space. There is also a grab move that lets you pull blocks rather than just walk past them. On paper that sounds like a modest extension. In practice, planning a route through a 3D chamber full of falling boulders, lava tiles, patrolling enemies, and the new bomb blocks creates a genuinely different spatial puzzle from anything a flat Boulder Dash offers. The 45 levels (plus one extra) escalate steadily, and the later stages require you to hold a three-dimensional mental map in your head while the environment tries to collapse on you. Where the game struggles is presentation and polish. There is no real onboarding; the interface is functional rather than inviting, and the audiovisual packaging is thin. This is clearly a small production, and it shows. Controller support is present and works, which matters when you need to flick between six directions under pressure. But there is no soundtrack worth discussing, no ambient mood to settle into between levels, and the visual language of the 3D board can occasionally make depth perception genuinely confusing rather than deliberately challenging. The distinction between "I was outsmarted" and "I could not read the screen" blurs more than it should in the middle chapters. The audience for this is narrow but real: players who carry a specific nostalgia for Boulder Dash-style logic puzzles and want to see whether a z-axis breaks or enriches that formula. The answer is mostly "enriches," though the execution lacks the finesse to make it feel like a complete statement. For a short, low-cost arcade puzzler it earns its place on the list of curiosities worth an evening. Go in without expecting atmosphere or production value, and you may find the geometric challenge itself is enough.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayercontroller-supporttier:sub-5Boulder Dash-inspired3D Grid PuzzleRetro ArcadeSpatial ReasoningShort PlaythroughController FriendlyMinimalist Presentation

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
2 GB RAM
DirectX
Version 9.0
Storage
500 MB available space
Graphics
Integrated
Processor
Any
Sound Card
Any

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OS
Windows 10
Memory
4 GB RAM
DirectX
Version 9.0
Storage
500 MB available space
Graphics
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Processor
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Sound Card
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Información del juego

Desarrolladora
Red Dev Studio
Distribuidora
Ultimate Games
Fecha de lanzamiento
9 jun 2020

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¿En qué plataformas está disponible Doubles Hard?

Doubles Hard está disponible en PC.

¿Cuándo se lanzó Doubles Hard?

Doubles Hard se lanzó el 9 de junio de 2020.

¿Quién desarrolló Doubles Hard?

Doubles Hard fue desarrollado por Red Dev Studio y publicado por Ultimate Games.