Compara los precios de Don't Crash - The Political Game en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tegridy Made Games. Publicado por Tegridy Made Games. Lanzado el 27/8/2020. Disponible en PC, Mac, Linux. Géneros: Action, Adventure, Casual, Indie, Strategy.

If your idea of a good time is a five-minute arcade shooter that force-quits the moment you die, this novelty premise delivers exactly that and almost nothing more.

I respect a game that commits to one joke completely, and Don't Crash - The Political Game commits hard. The entire mechanical hook is that dying does not show you a game-over screen - the application just closes, simulating a system crash. It sounds gimmicky because it is, but the execution is clean: your PC is in no danger, the quit is instant, and the first time it happens you will almost certainly laugh. The problem is that the second, third, and fourth time it happens, you are still playing the same three-level FPS you were playing the first time. As a first-person shooter, the game is bare-bones in a way that reads more as a passion project than a polished release. You move through three environments shooting 3D sprite representations of political figures - Trump, Biden, Obama, Putin among them - using a small arsenal of four weapons including a machine gun and shotgun. The sprite AI patrols and reacts to your presence at a functional but rudimentary level, and trap placement along the levels gives you something to stay alert about beyond just the sprite enemies. Reviewers in the Steam community have drawn comparisons to the look and feel of old-school Doom-era arcade shooters, which is accurate both as a compliment and as a content warning: if you were hoping for modern level design complexity or weapon feedback, recalibrate expectations sharply downward. From a depth-of-decision-making standpoint, there is essentially nothing to analyze. No build variety, no resource management, no branching routes. The strategic element on the store tag is charitable. What this actually is, is a novelty single-session arcade shooter with a political humor wrapper and a permadeath mechanic that manifests as a forced application exit. The developer is a solo operation with a track record of consistent bug patches and content updates across their wider catalogue, and the game has held a Very Positive rating on Steam across 100 reviews, which suggests the audience it is sold to - people who know exactly what they are buying - walks away satisfied. Where it earns a genuine recommendation is in the context of its price tier. This is a sub-five dollar game, routinely available for well under two dollars, and at that price point the three-level runtime and the one-joke premise are proportionate. You are not buying a campaign. You are buying a conversation piece - something to launch in front of a friend, watch them get startled when it force-closes on their first death, and then move on. The political satire is light rather than pointed, bipartisan enough to avoid feeling like agitprop, and the Steam disclaimer that it does not condone real-world violence of any kind is worth noting for anyone on the fence about the theming. Diego, Scout Team

Don't Crash - The Political Game

Don't Crash - The Political Game

27 ago 2020Tegridy Made Games
GamerScout opina

If your idea of a good time is a five-minute arcade shooter that force-quits the moment you die, this novelty premise delivers exactly that and almost nothing more.

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I respect a game that commits to one joke completely, and Don't Crash - The Political Game commits hard. The entire mechanical hook is that dying does not show you a game-over screen - the application just closes, simulating a system crash. It sounds gimmicky because it is, but the execution is clean: your PC is in no danger, the quit is instant, and the first time it happens you will almost certainly laugh. The problem is that the second, third, and fourth time it happens, you are still playing the same three-level FPS you were playing the first time. As a first-person shooter, the game is bare-bones in a way that reads more as a passion project than a polished release. You move through three environments shooting 3D sprite representations of political figures - Trump, Biden, Obama, Putin among them - using a small arsenal of four weapons including a machine gun and shotgun. The sprite AI patrols and reacts to your presence at a functional but rudimentary level, and trap placement along the levels gives you something to stay alert about beyond just the sprite enemies. Reviewers in the Steam community have drawn comparisons to the look and feel of old-school Doom-era arcade shooters, which is accurate both as a compliment and as a content warning: if you were hoping for modern level design complexity or weapon feedback, recalibrate expectations sharply downward. From a depth-of-decision-making standpoint, there is essentially nothing to analyze. No build variety, no resource management, no branching routes. The strategic element on the store tag is charitable. What this actually is, is a novelty single-session arcade shooter with a political humor wrapper and a permadeath mechanic that manifests as a forced application exit. The developer is a solo operation with a track record of consistent bug patches and content updates across their wider catalogue, and the game has held a Very Positive rating on Steam across 100 reviews, which suggests the audience it is sold to - people who know exactly what they are buying - walks away satisfied. Where it earns a genuine recommendation is in the context of its price tier. This is a sub-five dollar game, routinely available for well under two dollars, and at that price point the three-level runtime and the one-joke premise are proportionate. You are not buying a campaign. You are buying a conversation piece - something to launch in front of a friend, watch them get startled when it force-closes on their first death, and then move on. The political satire is light rather than pointed, bipartisan enough to avoid feeling like agitprop, and the Steam disclaimer that it does not condone real-world violence of any kind is worth noting for anyone on the fence about the theming.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Force-Quit On DeathPolitical SatireArcade FPSSprite EnemiesPermadeath GimmickSolo DeveloperShort Session

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
6 GB RAM
Storage
10 GB available space
Graphics
NVIDIA GTX 750 / AMD R9 260
Processor
Intel Core i3 3rd Gen / AMD Ryzen 3 1300x

Recomendados

OS
Windows 10/11
Memory
12 GB RAM
Storage
10 GB available space
Graphics
GTX 1070 / AMD RX 5600-XT
Processor
Intel Core i5 6th Gen / Ryzen 5 2600x

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Información del juego

Desarrolladora
Tegridy Made Games
Distribuidora
Tegridy Made Games
Fecha de lanzamiento
27 ago 2020

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Don't Crash - The Political Game está disponible en PC, Mac, Linux.

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Don't Crash - The Political Game se lanzó el 27 de agosto de 2020.

¿Quién desarrolló Don't Crash - The Political Game?

Don't Crash - The Political Game fue desarrollado por Tegridy Made Games.