Compara los precios de Deep Under en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por WildOmul. Publicado por WildOmul. Lanzado el 10/4/2024. Disponible en PC. Géneros: Adventure, Indie.

A pocket-sized horror visual novel that earns its dread quietly, through comic-book shadows and choices that actually splinter the group apart.

I have a soft spot for the tiny, handmade horror that nobody puts on a list, and Deep Under is precisely that kind of find. WildOmul built this entirely solo, and you feel the singular authorial voice in every panel: the pacing is unhurried, the cast is small enough to care about, and the darkness arrives the way real unease does, by degrees rather than by ambush. The premise plants you in the shoes of Alex, a protagonist who already feels like the odd one out before anything supernatural stirs. That social discomfort, the creeping sense that he does not quite belong with his childhood friends anymore, is what the first act is really about. WildOmul uses that emotional groundwork shrewdly, so that by the time the group veers off the familiar trail and the caves swallow the light, you are already unsettled for reasons that have nothing to do with monsters. The descent into the underground is where tone and visual design lock together: muted colors, stark shadow work, and a comic-book art style that makes every scene feel like a page torn from something you probably should not have picked up off that shelf. The ambient sound design layers in distant echoes and the kind of silence that feels occupied, working without jump scares to sustain a low, persistent dread. Mechanically, Deep Under asks nothing of you except attention. There are no puzzles, no inventory screens, no fail states to reload. Dialogue choices branch the relationships between characters and funnel the story toward multiple endings, and the community reception has been warm on that front, with Steam user reviews sitting at 97 percent positive across nearly fifty responses. That near-unanimous goodwill is telling for such a compact release. Where some players may push back is on the animated backgrounds during early scenes, particularly the moving car and coffee shop sequences, which a few community voices have flagged as distracting from the text. It is a minor friction, but worth knowing about if you prefer clean, static presentation. The whole thing runs a few hours at most for a single pass, and the honest answer is that it knows exactly when to stop. That discipline is rarer than it sounds. If you want to see every ending the branching choices unlock, you are looking at a light replay commitment, not a grind. For the asking price, the emotional density justifies the length without apology. Deep Under will not be for players who need action, systems, or mechanical challenge. But if you read visual novels for atmosphere and you have ever appreciated a horror story that trusts its quiet moments, this one deserves a late-night slot. Kai, Scout Team

Deep Under

Deep Under

10 abr 2024WildOmul
GamerScout opina

A pocket-sized horror visual novel that earns its dread quietly, through comic-book shadows and choices that actually splinter the group apart.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.08

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.0826 Jun 2026
Keyshops
€1.00€1.06€1.12€1.185 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Deep Under

I have a soft spot for the tiny, handmade horror that nobody puts on a list, and Deep Under is precisely that kind of find. WildOmul built this entirely solo, and you feel the singular authorial voice in every panel: the pacing is unhurried, the cast is small enough to care about, and the darkness arrives the way real unease does, by degrees rather than by ambush. The premise plants you in the shoes of Alex, a protagonist who already feels like the odd one out before anything supernatural stirs. That social discomfort, the creeping sense that he does not quite belong with his childhood friends anymore, is what the first act is really about. WildOmul uses that emotional groundwork shrewdly, so that by the time the group veers off the familiar trail and the caves swallow the light, you are already unsettled for reasons that have nothing to do with monsters. The descent into the underground is where tone and visual design lock together: muted colors, stark shadow work, and a comic-book art style that makes every scene feel like a page torn from something you probably should not have picked up off that shelf. The ambient sound design layers in distant echoes and the kind of silence that feels occupied, working without jump scares to sustain a low, persistent dread. Mechanically, Deep Under asks nothing of you except attention. There are no puzzles, no inventory screens, no fail states to reload. Dialogue choices branch the relationships between characters and funnel the story toward multiple endings, and the community reception has been warm on that front, with Steam user reviews sitting at 97 percent positive across nearly fifty responses. That near-unanimous goodwill is telling for such a compact release. Where some players may push back is on the animated backgrounds during early scenes, particularly the moving car and coffee shop sequences, which a few community voices have flagged as distracting from the text. It is a minor friction, but worth knowing about if you prefer clean, static presentation. The whole thing runs a few hours at most for a single pass, and the honest answer is that it knows exactly when to stop. That discipline is rarer than it sounds. If you want to see every ending the branching choices unlock, you are looking at a light replay commitment, not a grind. For the asking price, the emotional density justifies the length without apology. Deep Under will not be for players who need action, systems, or mechanical challenge. But if you read visual novels for atmosphere and you have ever appreciated a horror story that trusts its quiet moments, this one deserves a late-night slot.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:sub-5Horror Visual NovelMultiple EndingsComic Book ArtAtmospheric HorrorShort PlaytimeBranching DialoguePsychological Dread

Requisitos del sistema

Mínimos

OS
Microsoft Windows 7, 8, 10 x64
Memory
2 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
GeForce GTX 760M
Processor
2 GHz

Recomendados

Requires a 64-bit processor and operating system

Sigue explorando

Community Discussion

Be the first to comment on Deep Under.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
WildOmul
Distribuidora
WildOmul
Fecha de lanzamiento
10 abr 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de WildOmul

Compra mejor: guías útiles

Preguntas frecuentes sobre Deep Under

¿Cuánto cuesta Deep Under?

El precio de Deep Under cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Deep Under más barato?

Compara los precios de Deep Under en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Deep Under?

Deep Under está disponible en PC.

¿Cuándo se lanzó Deep Under?

Deep Under se lanzó el 10 de abril de 2024.

¿Quién desarrolló Deep Under?

Deep Under fue desarrollado por WildOmul.