Compara los precios de Dear Monster en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Y Press Games . Publicado por Y Press Games. Lanzado el 16/1/2023. Disponible en PC, Mac, Linux. Géneros: Casual, Indie.

Five supernatural men, one mansion, and a magical bond that commits harder than most people do on a first date. If you can roll with that pace, the bara art alone is worth the ride.

I went into Dear Monster knowing it was a NSFW boys-love visual novel from Y Press Games, a studio with roots in yaoi manga publishing and enough titles under their belt to know how to put one of these together properly. What I did not fully anticipate was how much sheer personality this thing radiates before it even asks you to pick a love interest. The shared mansion setup, protagonist Allen stumbling into a stranger's inheritance and discovering he has genuine magical ability, gives the early chapters a pleasantly eerie quality. The Ren'Py engine hums along cleanly, sprite animations breathe life into the cast when your machine can handle them (a performance caveat worth heeding on older hardware), and the original 15-track soundtrack carries a warm, slightly enchanted atmosphere that I kept coming back to even between sessions. The five romanceable characters are a genuinely eclectic bunch. Imbriss is the aggressive dragon, straightforward in personality if not always in motive. Faeryn, the helpful unicorn, turns out to be the route with the most tonal surprises, including an ending that goes somewhere genuinely unsettling depending on your choices. Hikmat, an Egyptian god type, carries the most densely layered backstory of the four launch routes. Momo, the playful fox, sits somewhere between charming and deliberately edgy. Slagathor, an orc whose route arrived post-launch, is the underdog of the group and arguably the most grounded, with a good ending that reads as genuinely touching rather than rushed. Each love interest also has a monster form rendered in the game's 40 CGs by bara artist Jouvru, and that visual work is the project's strongest asset, full stop. The art is confidently executed with the kind of weight and detail that makes the whole thing feel more considered than a quick cash-in. The honest criticism, and it matters for managing expectations, is that the routes are short and the romantic escalation is extremely fast. A first playthrough of a single route clocks in around three hours, with a full completion of all endings sitting closer to twelve to fifteen hours total. The magical bonding mechanic, Allen committing a lifelong supernatural connection to someone he met that morning, strains credulity within most of the routes. Faeryn and Imbriss feel particularly rushed. Characters sometimes contradict their own stated reservations about bonding within the same afternoon. If slow-burn romance and earned vulnerability are your priorities, the writing does not always get there. The 200,000-word total word count sounds substantial, but spread across five routes with multiple branch endings each, individual storylines lean thin. What Dear Monster does well is deliver a confident, visually generous package that knows exactly who it is for. The CG gallery across all routes is dense, the achievement system rewards replaying branches in a specific order, and some CGs are locked to routes other than the character's own, which creates genuine incentive to see everything. The community around the game has been warmly engaged since launch, and Y Press Games used it as a reputation-builder, which tells you the reception landed better than the lack of formal critic coverage implies. If you read visual novels primarily for the art and want a fantasy framing that does just enough world-building to give the NSFW content emotional scaffolding, Dear Monster lands that balance more often than not. Approach it as a collection of illustrated fantasy vignettes rather than a deep narrative, and it holds up well. Kai, Scout Team

Dear Monster

Dear Monster

16 ene 2023Y Press Games Y Press Games
GamerScout opina

Five supernatural men, one mansion, and a magical bond that commits harder than most people do on a first date. If you can roll with that pace, the bara art alone is worth the ride.

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I went into Dear Monster knowing it was a NSFW boys-love visual novel from Y Press Games, a studio with roots in yaoi manga publishing and enough titles under their belt to know how to put one of these together properly. What I did not fully anticipate was how much sheer personality this thing radiates before it even asks you to pick a love interest. The shared mansion setup, protagonist Allen stumbling into a stranger's inheritance and discovering he has genuine magical ability, gives the early chapters a pleasantly eerie quality. The Ren'Py engine hums along cleanly, sprite animations breathe life into the cast when your machine can handle them (a performance caveat worth heeding on older hardware), and the original 15-track soundtrack carries a warm, slightly enchanted atmosphere that I kept coming back to even between sessions. The five romanceable characters are a genuinely eclectic bunch. Imbriss is the aggressive dragon, straightforward in personality if not always in motive. Faeryn, the helpful unicorn, turns out to be the route with the most tonal surprises, including an ending that goes somewhere genuinely unsettling depending on your choices. Hikmat, an Egyptian god type, carries the most densely layered backstory of the four launch routes. Momo, the playful fox, sits somewhere between charming and deliberately edgy. Slagathor, an orc whose route arrived post-launch, is the underdog of the group and arguably the most grounded, with a good ending that reads as genuinely touching rather than rushed. Each love interest also has a monster form rendered in the game's 40 CGs by bara artist Jouvru, and that visual work is the project's strongest asset, full stop. The art is confidently executed with the kind of weight and detail that makes the whole thing feel more considered than a quick cash-in. The honest criticism, and it matters for managing expectations, is that the routes are short and the romantic escalation is extremely fast. A first playthrough of a single route clocks in around three hours, with a full completion of all endings sitting closer to twelve to fifteen hours total. The magical bonding mechanic, Allen committing a lifelong supernatural connection to someone he met that morning, strains credulity within most of the routes. Faeryn and Imbriss feel particularly rushed. Characters sometimes contradict their own stated reservations about bonding within the same afternoon. If slow-burn romance and earned vulnerability are your priorities, the writing does not always get there. The 200,000-word total word count sounds substantial, but spread across five routes with multiple branch endings each, individual storylines lean thin. What Dear Monster does well is deliver a confident, visually generous package that knows exactly who it is for. The CG gallery across all routes is dense, the achievement system rewards replaying branches in a specific order, and some CGs are locked to routes other than the character's own, which creates genuine incentive to see everything. The community around the game has been warmly engaged since launch, and Y Press Games used it as a reputation-builder, which tells you the reception landed better than the lack of formal critic coverage implies. If you read visual novels primarily for the art and want a fantasy framing that does just enough world-building to give the NSFW content emotional scaffolding, Dear Monster lands that balance more often than not. Approach it as a collection of illustrated fantasy vignettes rather than a deep narrative, and it holds up well.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:aaaBL Visual NovelBara ArtNSFWMultiple EndingsMonster RomanceRoute-Based NarrativePost-Launch ContentCG GalleryRen'Py

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
512 MB RAM
Storage
1 GB available space
Graphics
DirectX 9, OpenGL 2, OpenGL ES 2, WebGL, or Equivalent
Processor
2.3GHz

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Información del juego

Desarrolladora
Y Press Games
Distribuidora
Y Press Games
Fecha de lanzamiento
16 ene 2023

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¿En qué plataformas está disponible Dear Monster?

Dear Monster está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Dear Monster?

Dear Monster se lanzó el 16 de enero de 2023.

¿Quién desarrolló Dear Monster?

Dear Monster fue desarrollado por Y Press Games y publicado por Y Press Games.