Compara los precios de Darkness and a Crowd en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sylvia Sharpe. Publicado por Sylvia Sharpe. Lanzado el 26/12/2019. Disponible en PC, Mac. Géneros: Action, Adventure, Indie, RPG, Strategy, Early Access.

A solo indie action-RPG where you lead a band of underdogs against planetary odds, mixing real-time combat with strategic crew management.

I approached Darkness and a Crowd expecting another forgettable early-access title, but it surprised me with its focus on tactical decision-making wrapped in an action shell. You're orchestrating a small team through hostile encounters where positioning, ability timing, and crew synergy matter more than twitch reflexes. The game respects your time: fights are short, feedback is immediate, and there's no bloat between combat sequences. The weak spot is exactly what you'd expect from a 2019 indie solo project: production values are rough, the story doesn't elevate the premise, and the early-access label means systems feel half-baked in places. That said, if you want strategic squad control without the 100-hour Paradox commitment, this scratches that itch. The mod ecosystem is nonexistent, and you're playing what Sylvia Sharpe built, but the core loop works. Diego, Scout Team

Darkness and a Crowd

Darkness and a Crowd

26 dic 2019Sylvia Sharpe
GamerScout opina

A solo indie action-RPG where you lead a band of underdogs against planetary odds, mixing real-time combat with strategic crew management.

PCMac
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Mínimo histórico: €0.32

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I approached Darkness and a Crowd expecting another forgettable early-access title, but it surprised me with its focus on tactical decision-making wrapped in an action shell. You're orchestrating a small team through hostile encounters where positioning, ability timing, and crew synergy matter more than twitch reflexes. The game respects your time: fights are short, feedback is immediate, and there's no bloat between combat sequences. The weak spot is exactly what you'd expect from a 2019 indie solo project: production values are rough, the story doesn't elevate the premise, and the early-access label means systems feel half-baked in places. That said, if you want strategic squad control without the 100-hour Paradox commitment, this scratches that itch. The mod ecosystem is nonexistent, and you're playing what Sylvia Sharpe built, but the core loop works.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:sub-5Squad ManagementTactical CombatIndie RPGReal-time ActionSingle-Player Focus

Requisitos del sistema

Mínimos

OS
Windows XP, Vista, 7, 8, 10
Memory
4 GB RAM
Storage
3 GB available space
Graphics
Intel HD Graphics 530 (HP)
Processor
Intel Core i5 6200U @ 2.30GHz x 2

Recomendados

OS
Windows XP, Vista, 7, 8, 10
Memory
6 GB RAM
Storage
3 GB available space
Graphics
GeForce GTX 950
Processor
Intel Core i5 7600K @ 3.80GHz x 4

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Información del juego

Desarrolladora
Sylvia Sharpe
Distribuidora
Sylvia Sharpe
Fecha de lanzamiento
26 dic 2019

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¿Cuánto cuesta Darkness and a Crowd?

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¿Dónde puedo comprar Darkness and a Crowd más barato?

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¿En qué plataformas está disponible Darkness and a Crowd?

Darkness and a Crowd está disponible en PC, Mac.

¿Cuándo se lanzó Darkness and a Crowd?

Darkness and a Crowd se lanzó el 26 de diciembre de 2019.

¿Quién desarrolló Darkness and a Crowd?

Darkness and a Crowd fue desarrollado por Sylvia Sharpe.