Compara los precios de Dark Disharmony en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por d3arts.cz. Publicado por d3arts.cz. Lanzado el 8/4/2020. Disponible en PC, Mac. Géneros: Adventure, Casual, Indie.

A one-person Czech horror curio that puts you in the glow of a will-o-the-wisp hunting five dead death-metal musicians through hand-drawn darkness. Short, strange, and cheaper than a coffee - but only for the right kind of curious.

I have a soft spot for games that clearly came from a single person sitting alone at a desk, building something weird because they wanted it to exist. Dark Disharmony is exactly that: a hand-drawn, point-and-click horror adventure from Czech solo developer d3arts.cz, originally released on Newgrounds back in 2011 and quietly brought to Steam years later. The premise alone earns it a look - you play as a will-o-the-wisp, a drifting spectral light, tasked with uncovering the five murdered members of a death-metal band scattered across a dark cartoon world. There is nothing quite like it on the platform, which counts for something. The interaction model is about as stripped-back as it gets: one mouse, one button, and the wisp's glow as your only guide to what can be clicked. That last part is actually a thoughtful design choice. Your character literally illuminates interactable objects by hovering near them, which means exploration has a tactile, searching quality that a standard cursor highlight would flatten. The puzzles are logic-based and surreal in the way that early Flash adventure games were - not always telegraphed cleanly, but with a built-in hint system in the menu for when the path forward goes dark. Content warnings are worth noting: the game carries mild gore, violence, and nudity consistent with its horror-adjacent tone. The soundtrack was composed by NaRCo, the same artist behind the game Dead City, and it does real work here. Horror point-and-clicks live or die by their atmosphere, and the audio keeps the mood from tipping into self-parody. The hand-drawn art style is loose and cartoonishly grotesque rather than polished, which fits the Newgrounds-era DNA perfectly. If you arrive expecting studio craft, you will be disappointed. If you arrive expecting something handmade and slightly off-kilter - closer to a zine than a product - this delivers. The honest limitations are worth naming. The game is very short, the translation is rough in places, and the overall production is micro-budget in every visible way. There are fewer than ten Steam reviews on record and no critical coverage to anchor expectations. This is a game that slipped through almost every net. What it has going for it is specificity: a weird premise executed with genuine conviction by someone who made the whole thing themselves. That is rarer than it sounds on a platform flooded with asset-flips. Kai, Scout Team

Dark Disharmony

Dark Disharmony

8 abr 2020d3arts.cz
GamerScout opina

A one-person Czech horror curio that puts you in the glow of a will-o-the-wisp hunting five dead death-metal musicians through hand-drawn darkness. Short, strange, and cheaper than a coffee - but only for the right kind of curious.

PCMac
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Acerca de Dark Disharmony

I have a soft spot for games that clearly came from a single person sitting alone at a desk, building something weird because they wanted it to exist. Dark Disharmony is exactly that: a hand-drawn, point-and-click horror adventure from Czech solo developer d3arts.cz, originally released on Newgrounds back in 2011 and quietly brought to Steam years later. The premise alone earns it a look - you play as a will-o-the-wisp, a drifting spectral light, tasked with uncovering the five murdered members of a death-metal band scattered across a dark cartoon world. There is nothing quite like it on the platform, which counts for something. The interaction model is about as stripped-back as it gets: one mouse, one button, and the wisp's glow as your only guide to what can be clicked. That last part is actually a thoughtful design choice. Your character literally illuminates interactable objects by hovering near them, which means exploration has a tactile, searching quality that a standard cursor highlight would flatten. The puzzles are logic-based and surreal in the way that early Flash adventure games were - not always telegraphed cleanly, but with a built-in hint system in the menu for when the path forward goes dark. Content warnings are worth noting: the game carries mild gore, violence, and nudity consistent with its horror-adjacent tone. The soundtrack was composed by NaRCo, the same artist behind the game Dead City, and it does real work here. Horror point-and-clicks live or die by their atmosphere, and the audio keeps the mood from tipping into self-parody. The hand-drawn art style is loose and cartoonishly grotesque rather than polished, which fits the Newgrounds-era DNA perfectly. If you arrive expecting studio craft, you will be disappointed. If you arrive expecting something handmade and slightly off-kilter - closer to a zine than a product - this delivers. The honest limitations are worth naming. The game is very short, the translation is rough in places, and the overall production is micro-budget in every visible way. There are fewer than ten Steam reviews on record and no critical coverage to anchor expectations. This is a game that slipped through almost every net. What it has going for it is specificity: a weird premise executed with genuine conviction by someone who made the whole thing themselves. That is rarer than it sounds on a platform flooded with asset-flips.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Point-and-ClickHand-drawn ArtHorror AtmosphereSolo DeveloperNewgrounds-eraMouse-only ControlsShort ExperienceSurreal PuzzleFlash-era Aesthetic

Requisitos del sistema

Mínimos

OS
Windows XP/Vista/7/10
Memory
4 GB RAM
Storage
100 MB available space
Graphics
No special system requirements
Processor
2.3 GHz
Sound Card
No special system requirements

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Información del juego

Desarrolladora
d3arts.cz
Distribuidora
d3arts.cz
Fecha de lanzamiento
8 abr 2020

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¿En qué plataformas está disponible Dark Disharmony?

Dark Disharmony está disponible en PC, Mac.

¿Cuándo se lanzó Dark Disharmony?

Dark Disharmony se lanzó el 8 de abril de 2020.

¿Quién desarrolló Dark Disharmony?

Dark Disharmony fue desarrollado por d3arts.cz.