Compara los precios de Crusader Kings II - Conclave en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Paradox Development Studio. Publicado por Paradox Interactive. Lanzado el 2/2/2016. Disponible en PC. Géneros: RPG, Simulation, Strategy.

Conclave hands your council real power over your kingdom, turning yes-men into political landmines. Feudal micromanagement just got a lot more stressful.

Crusader Kings II is already one of the deepest political simulators ever made, and Conclave is the expansion that finally gives your noble council teeth. Before this DLC, your councillors were glorified stat-boosters you shuffled around for optimal bonuses. Conclave changes the math entirely: council members now vote on laws, demand seats at the table, and can block or enable your most ambitious reforms. If your Marshal hates you, good luck passing that centralization law. The game shifts from a solo chess match into something closer to managing a fractious cabinet that also happens to control swords. The mechanical core of the expansion is the new council voting system. Every major political action now runs through approval, and your councillors each carry their own agendas, ambitions, and loyalty scores. Keeping them happy requires a steady diet of favors, titles, and strategic marriages. Get it right and you have a unified front that can push through sweeping changes quickly. Get it wrong and you will watch your realm fragment from the inside out, which, honestly, is where the best stories come from. The faction system, already present in the base game, interacts with council politics in ways that reward players who track every relationship like a spreadsheet row. For veterans, this is a genuine difficulty spike dressed up as a political layer. The AI councillors are not passive. They lobby each other, align against you when they share grievances, and will absolutely use their vote to punish perceived slights. Late-game empire management, previously a matter of raw power consolidation, now demands you maintain a coalition. The depth of decision-making here is exactly what long-time players have wanted: more levers, more consequences, more reasons to reload a save. For newcomers, the honest warning is that Conclave should not be your entry point. The base game's tutorial is already a lot to absorb, and adding council politics on top of it before you understand casus belli or inheritance law is a recipe for confusion. That said, if you have ten or twenty hours in the base game and understand why your third son keeps inheriting your best duchy, Conclave becomes a natural and logical next step. The expansion does not bloat the interface; it adds depth to systems you already interact with constantly, which keeps the learning curve manageable if you come to it at the right time. The mixed Steam reviews are worth addressing directly. A significant portion of the criticism targets the mandatory nature of the council mechanic when the DLC is active. Unlike some Paradox expansions where features can be toggled, Conclave's council system changes the game's political DNA at a fundamental level, and some players found the loss of unilateral control frustrating rather than fun. If you enjoyed CK2 precisely because you could rule as an unchecked autocrat from day one, this expansion actively works against that playstyle. If you enjoy being out-maneuvered by your own government, it is excellent. Mod compatibility is solid. The CK2 modding community has generally integrated Conclave's systems into major overhaul mods, so if you are running something like a total conversion, odds are Conclave's mechanics are already baked in or adapted. Worth checking the specific mod's compatibility list before purchasing, but the foundation is stable. Bottom line: Conclave is a targeted expansion for players who want political friction. It makes a complex game more complex in exactly the right direction, provided you are already comfortable with the fundamentals. Diego, Scout Team

Crusader Kings II - Conclave

Crusader Kings II - Conclave

2 feb 2016Paradox Development StudioParadox Interactive
GamerScout opina

Conclave hands your council real power over your kingdom, turning yes-men into political landmines. Feudal micromanagement just got a lot more stressful.

PC
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Crusader Kings II is already one of the deepest political simulators ever made, and Conclave is the expansion that finally gives your noble council teeth. Before this DLC, your councillors were glorified stat-boosters you shuffled around for optimal bonuses. Conclave changes the math entirely: council members now vote on laws, demand seats at the table, and can block or enable your most ambitious reforms. If your Marshal hates you, good luck passing that centralization law. The game shifts from a solo chess match into something closer to managing a fractious cabinet that also happens to control swords. The mechanical core of the expansion is the new council voting system. Every major political action now runs through approval, and your councillors each carry their own agendas, ambitions, and loyalty scores. Keeping them happy requires a steady diet of favors, titles, and strategic marriages. Get it right and you have a unified front that can push through sweeping changes quickly. Get it wrong and you will watch your realm fragment from the inside out, which, honestly, is where the best stories come from. The faction system, already present in the base game, interacts with council politics in ways that reward players who track every relationship like a spreadsheet row. For veterans, this is a genuine difficulty spike dressed up as a political layer. The AI councillors are not passive. They lobby each other, align against you when they share grievances, and will absolutely use their vote to punish perceived slights. Late-game empire management, previously a matter of raw power consolidation, now demands you maintain a coalition. The depth of decision-making here is exactly what long-time players have wanted: more levers, more consequences, more reasons to reload a save. For newcomers, the honest warning is that Conclave should not be your entry point. The base game's tutorial is already a lot to absorb, and adding council politics on top of it before you understand casus belli or inheritance law is a recipe for confusion. That said, if you have ten or twenty hours in the base game and understand why your third son keeps inheriting your best duchy, Conclave becomes a natural and logical next step. The expansion does not bloat the interface; it adds depth to systems you already interact with constantly, which keeps the learning curve manageable if you come to it at the right time. The mixed Steam reviews are worth addressing directly. A significant portion of the criticism targets the mandatory nature of the council mechanic when the DLC is active. Unlike some Paradox expansions where features can be toggled, Conclave's council system changes the game's political DNA at a fundamental level, and some players found the loss of unilateral control frustrating rather than fun. If you enjoyed CK2 precisely because you could rule as an unchecked autocrat from day one, this expansion actively works against that playstyle. If you enjoy being out-maneuvered by your own government, it is excellent. Mod compatibility is solid. The CK2 modding community has generally integrated Conclave's systems into major overhaul mods, so if you are running something like a total conversion, odds are Conclave's mechanics are already baked in or adapted. Worth checking the specific mod's compatibility list before purchasing, but the foundation is stable. Bottom line: Conclave is a targeted expansion for players who want political friction. It makes a complex game more complex in exactly the right direction, provided you are already comfortable with the fundamentals.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCouncil PoliticsPolitical SimulationVassal ManagementLate-Game DepthFaction IntrigueGrand Strategy ExpansionReplayability

Requisitos del sistema

Mínimos

Processor
Intel® Pentium® IV 2.4 GHz or AMD 3500+
Memory
2 GB RAM Hard Disk Space: 2 GB Video Card: NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb graphics memory required. DirectX®: 9.0c Sound: D…

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Información del juego

Desarrolladora
Paradox Development Studio
Distribuidora
Paradox Interactive
Fecha de lanzamiento
2 feb 2016

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Crusader Kings II - Conclave está disponible en PC.

¿Cuándo se lanzó Crusader Kings II - Conclave?

Crusader Kings II - Conclave se lanzó el 2 de febrero de 2016.

¿Quién desarrolló Crusader Kings II - Conclave?

Crusader Kings II - Conclave fue desarrollado por Paradox Development Studio y publicado por Paradox Interactive.