Compara los precios de Crime O'Clock en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bad Seed. Publicado por Maximum Entertainment. Lanzado el 21/7/2023. Disponible en PC, Mac, Nintendo Switch. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 69/100.

Where's Waldo crossed with Minority Report and a Milanese indie dev's love of alternate history - genuinely clever, genuinely repetitive, best bought if the hidden-object genre already has your heart.

I went into Crime O'Clock half-skeptical, because the hidden-object genre has spent years coasting on grandma-friendly castle mysteries with no ambition whatsoever. Bad Seed, a small studio out of Milan, clearly felt the same frustration - and their answer is a time-travel investigation game built on five enormous hand-drawn maps, each representing a wildly different era of fictional history. The Steam Age rattles with automata and gothic contraptions. The Atlantean Age glows with magic crystals. The Information Age is literally Milan in 2015, with the Duomo and Castello Sforzesco tucked into the scenery. The Lost Age buries its secrets in ancient desert markets. The Aeon Age drops you into a cyberpunk 2099 skyline. Every one of these maps is rendered in gorgeous black-and-white linework, with only the color of the active case bleeding through - a design choice that sounds limiting until you realize it gives each case its own distinct visual identity. The core mechanic is the Tick system. Each of the five maps is sliced into ten sequential time windows, and the world shifts between them - suspects move, objects disappear, a crime scene that was clean in Tick 3 becomes a chaos in Tick 7. Your job, assisted by an AI companion named E.V.E., is to trace those movements, pinpoint the culprit, victim, or stolen item across the correct Tick, and preserve what the game calls the True Timeline. In practice, this is closer to a very intricate, beautifully illustrated Where's Waldo than a Sherlock Holmes deduction puzzle - and that distinction matters enormously for setting expectations. When the system works, tracking a character across multiple ticks feels genuinely satisfying, like catching a loose thread and following it back through time. Over 40 cases are spread across the main story, with reviewers clocking anywhere from ten to fifteen hours of content, which is unusual generosity for the genre. The problems are real and worth naming honestly. E.V.E. narrates constantly and, in the early hours especially, front-loads explanations that would land better later. The mini-games - glyph-matching, fingerprint scanning, rotating tiles, identity parades - break up the map-scanning rhythm, which is both their appeal and their flaw. Most of them are too simple to feel like puzzles and, because failure carries essentially no penalty, they stop generating any tension by the midpoint. Critics were divided on whether the difficulty curve is too gentle for most of the game and then abruptly sharp toward the end - a pacing issue that the Metacritic score of 69 and the Steam community's mixed reception (around 67% positive) both reflect honestly. The black-and-white aesthetic, while striking, can also make the five maps feel visually samey once the novelty wears off, particularly when you are returning to the same era for the fifth time in a single session. Here is what I keep coming back to, though: the world Bad Seed built is genuinely full of life. Pop culture references are tucked into every corner - Rick and Morty lookalikes teleporting through a castle, a John Wick-coded character trailing a dog across ticks, the Bad Seed studio itself visible in the Information Age map, throwing a launch party by Tick 10. The Fulcrum Stories mode (also listed as Story Archive mode in some versions) lets you step outside the main investigation entirely and follow thirty-plus ordinary characters through all ten ticks of a given era, with no crime to solve, just the pleasure of watching this little world go about its day. That mode alone tells you something about the care in the craftsmanship here. This is a team that built more world than the main game requires, and chose to show it to you anyway. For genre fans who play in short sessions - thirty to forty-five minutes at a time - Crime O'Clock is a genuinely charming, occasionally inspired piece of work. For anyone hoping for something with the mechanical depth of a true detective game, the honest answer is: this is not that, and it will not become that by the end credits. Kai, Scout Team

Crime O'Clock

Crime O'Clock

21 jul 2023Bad SeedMaximum Entertainment
GamerScout opina

Where's Waldo crossed with Minority Report and a Milanese indie dev's love of alternate history - genuinely clever, genuinely repetitive, best bought if the hidden-object genre already has your heart.

PCMacNintendo Switch
Steam Deck PlayableProtonDB Platinum
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en N/A
Mínimo histórico: €1.33

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Acerca de Crime O'Clock

I went into Crime O'Clock half-skeptical, because the hidden-object genre has spent years coasting on grandma-friendly castle mysteries with no ambition whatsoever. Bad Seed, a small studio out of Milan, clearly felt the same frustration - and their answer is a time-travel investigation game built on five enormous hand-drawn maps, each representing a wildly different era of fictional history. The Steam Age rattles with automata and gothic contraptions. The Atlantean Age glows with magic crystals. The Information Age is literally Milan in 2015, with the Duomo and Castello Sforzesco tucked into the scenery. The Lost Age buries its secrets in ancient desert markets. The Aeon Age drops you into a cyberpunk 2099 skyline. Every one of these maps is rendered in gorgeous black-and-white linework, with only the color of the active case bleeding through - a design choice that sounds limiting until you realize it gives each case its own distinct visual identity. The core mechanic is the Tick system. Each of the five maps is sliced into ten sequential time windows, and the world shifts between them - suspects move, objects disappear, a crime scene that was clean in Tick 3 becomes a chaos in Tick 7. Your job, assisted by an AI companion named E.V.E., is to trace those movements, pinpoint the culprit, victim, or stolen item across the correct Tick, and preserve what the game calls the True Timeline. In practice, this is closer to a very intricate, beautifully illustrated Where's Waldo than a Sherlock Holmes deduction puzzle - and that distinction matters enormously for setting expectations. When the system works, tracking a character across multiple ticks feels genuinely satisfying, like catching a loose thread and following it back through time. Over 40 cases are spread across the main story, with reviewers clocking anywhere from ten to fifteen hours of content, which is unusual generosity for the genre. The problems are real and worth naming honestly. E.V.E. narrates constantly and, in the early hours especially, front-loads explanations that would land better later. The mini-games - glyph-matching, fingerprint scanning, rotating tiles, identity parades - break up the map-scanning rhythm, which is both their appeal and their flaw. Most of them are too simple to feel like puzzles and, because failure carries essentially no penalty, they stop generating any tension by the midpoint. Critics were divided on whether the difficulty curve is too gentle for most of the game and then abruptly sharp toward the end - a pacing issue that the Metacritic score of 69 and the Steam community's mixed reception (around 67% positive) both reflect honestly. The black-and-white aesthetic, while striking, can also make the five maps feel visually samey once the novelty wears off, particularly when you are returning to the same era for the fifth time in a single session. Here is what I keep coming back to, though: the world Bad Seed built is genuinely full of life. Pop culture references are tucked into every corner - Rick and Morty lookalikes teleporting through a castle, a John Wick-coded character trailing a dog across ticks, the Bad Seed studio itself visible in the Information Age map, throwing a launch party by Tick 10. The Fulcrum Stories mode (also listed as Story Archive mode in some versions) lets you step outside the main investigation entirely and follow thirty-plus ordinary characters through all ten ticks of a given era, with no crime to solve, just the pleasure of watching this little world go about its day. That mode alone tells you something about the care in the craftsmanship here. This is a team that built more world than the main game requires, and chose to show it to you anyway. For genre fans who play in short sessions - thirty to forty-five minutes at a time - Crime O'Clock is a genuinely charming, occasionally inspired piece of work. For anyone hoping for something with the mechanical depth of a true detective game, the honest answer is: this is not that, and it will not become that by the end credits.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:sub-5Time-Tick MechanicAlternate HistoryHand-Drawn MonochromeAI CompanionShort-Session FriendlyPop Culture Easter EggsFulcrum Stories ModeCasual Detective

Requisitos del sistema

Mínimos

OS
Windows 7 (SP1+)
Memory
4 GB RAM
DirectX
Version 10
Storage
3 GB available space
Graphics
Video card with 1024 MB of VRAM or higher and DX10, DX11, DX12 capable.
Processor
Dual-Core 1.8 GHz or higher
Sound Card
Any

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Requires a 64-bit processor and operating system

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Reseñas y valoraciones

Metacritic
69

Información del juego

Desarrolladora
Bad Seed
Distribuidora
Maximum Entertainment
Fecha de lanzamiento
21 jul 2023

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¿En qué plataformas está disponible Crime O'Clock?

Crime O'Clock está disponible en PC, Mac, Nintendo Switch.

¿Cuándo se lanzó Crime O'Clock?

Crime O'Clock se lanzó el 21 de julio de 2023.

¿Quién desarrolló Crime O'Clock?

Crime O'Clock fue desarrollado por Bad Seed y publicado por Maximum Entertainment.

¿Merece la pena comprar Crime O'Clock?

Crime O'Clock tiene una puntuación Metacritic de 69/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.