Cooking Simulator
A surprisingly deep kitchen sim where flour physics and flambé timing matter more than you'd expect. Relax or rage, depending on your oven skills.
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Cooking Simulator is a first-person kitchen sandbox from Big Cheese Studio where you run a professional kitchen, prep ingredients, manage heat sources, and plate dishes under time pressure. It sits firmly in the casual simulation genre, but there is more mechanical texture here than the genre label suggests. You are not clicking through menus - you are physically grabbing pots, adjusting burner knobs, slicing vegetables with a knife that actually follows a cutting path, and watching your hollandaise split in real time if you overheat it. The physics engine is the centerpiece, and it earns its place. As someone who usually cares about decision trees and resource curves, I will admit the depth here caught me off guard. The game tracks individual ingredient quantities, cooking temperatures, and seasoning ratios to generate a score for each dish. That scoring system is the closest thing to a build-order loop the game offers: you learn which steps matter for points, optimize your prep sequence, and gradually cut down your plate time. It is lightweight compared to a production chain sim, but the feedback loop is genuinely satisfying once you internalize it. Career mode adds a progression layer with restaurant upgrades and unlockable recipes, which gives you a reason to keep refining your technique beyond the sandbox chaos. The tutorial does its job without insulting you. It walks through controls clearly and lets you transition into free cooking at your own pace. Newcomers to simulation games will find the entry ramp reasonable - this is not the kind of sim that drops a 40-page manual on your desk. The controls do occasionally fight you when grabbing small objects or stacking items on a crowded counter, and the AI-managed front-of-house is effectively invisible, which means there is no pressure from impatient customers breathing down your neck. Whether that is a flaw or a feature depends entirely on why you picked up a cooking sim in the first place. Where Cooking Simulator genuinely shines is in the DLC ecosystem. Big Cheese has added pizza, cakes, barbecue, and other themed expansions that each introduce new mechanics and kitchen layouts. The base game holds up on its own, but the expansions add meaningful variety rather than just reskinning the same prep loop. The mod community on Steam Workshop is also active, contributing extra recipes, kitchen environments, and ingredient packs. For a mid-tier sim, that kind of ongoing community support carries real long-term value. The Metacritic number sits low, and professional critics were not wrong to flag the jank. Object collision can be fussy, some recipes feel undertuned in their scoring weights, and the game will never compete with a full restaurant management sim for systemic depth. But the Steam player base tells a different story - nearly 20,000 reviews at 85% positive is a meaningful signal. The audience that comes in expecting a chill, physics-driven kitchen sandbox leaves satisfied. Come in expecting a full business simulation and you will be disappointed inside of an hour.

Strategy & simulation
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- i5 3550 / FX-8350
- Memory
- 6 GB RAM
- Graphics
- GTX 660Ti 3GB / R9 270X 4GB
- DirectX
- Version 9.0
- Storage
- 6 GB available space
Recomendados
- OS
- Windows 10 x64
- Processor
- i5 4570 / Ryzen 7 1700x
- Memory
- 16 GB RAM
- Graphics
- GTX 1060 6GB / RX 480 GB 8GB
- DirectX
- Version 11
- Storage
- 6 GB available space
DLC y complementos de Cooking Simulator1
Expansiones, packs de DLC y contenido adicional de este juego. Haz clic en cualquier elemento para ver las ofertas de las tiendas.
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Información del juego
- Desarrolladora
- Big Cheese Studio
- Distribuidora
- PlayWay S.A.
- Fecha de lanzamiento
- 6 jun 2019


