Compara los precios de Coal Mining Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por GamePlanet. Publicado por GamePlanet. Lanzado el 11/4/2023. Disponible en PC. Géneros: Adventure, Casual, Indie, Simulation, Strategy.

Mostly negative Steam reviews and a skeleton player count tell you most of what you need to know, but if open-ended mine management scratches an itch nothing else does, the concept at least has bones worth examining.

I pulled up the Steam community hub for Coal Mining Simulator hoping to find a hidden-gem management loop, and what I found instead was a cautionary tale about ambition outrunning execution. The premise is genuinely interesting for anyone who enjoys resource-chain sims: you start with almost nothing underground, operate machines ranging from Alpine cutters to Longwall rigs, tunnel through fully deformable terrain, sell coal to fund bigger equipment, and repeat until you've built something resembling an industrial operation. On paper that progression arc, small pit to sprawling mine, is exactly the kind of scalable feedback loop that keeps sim players logged in past midnight. The moment-to-moment gameplay splits into two distinct modes of attention. First there is the hands-on machine operation side, where you physically drive and operate drilling rigs, transport vehicles, and excavators in first- or third-person. Second there is a light management layer: hiring workers, assigning them to machines, accepting contracts for unique rewards, and maintaining equipment before breakdowns halt extraction entirely. Equipment degradation is a real pressure point here. Nothing runs forever, and a poorly maintained rig during a contract deadline creates exactly the kind of cascading problem a management-minded player should enjoy solving. The hazard layer adds gas explosions and earthquake events that can wipe investments if you get sloppy, which is the right kind of risk for the genre. Here is where I have to be straight with the strategy crowd: the execution is rough in ways that matter. Steam players have flagged persistent crashes, stuttering on mid-range hardware even at minimum settings, and a worker-assignment bug where hired staff become permanently stuck in limbo, drawing wages while contributing nothing. That last issue is a logic-system failure, not a balancing quirk, and it undermines the management side of the game completely. The community hub shows very little post-launch activity, and the concurrent player count has been near zero for a long time, which signals that neither the developer's patch cadence nor the player base has sustained momentum. There is a free Prologue version on Steam that carries mixed reception, which suggests the core concept lands better in small doses than in the full release. For players who specifically want a sandbox mining sim with no imposed end goal and freedom to tunnel wherever the terrain allows, the structural idea is sound. The open-world deformable mine, the contract system for optional direction, and the equipment roster covering drilling, transport, and demolition give enough mechanical variety to sketch out an interesting session or two. But depth-of-decision-making, the metric I care most about, is throttled by bugs that interrupt the feedback loop before it ever reaches the satisfying late-game complexity the genre usually rewards. Without a strong mod ecosystem or active community to paper over the rough edges, there is little reason to expect the experience improves over time. My honest read: this is a game for players who are desperate for anything in the coal-mining sandbox niche and who can tolerate significant jank as a cost of entry. If you have tolerance for early-access-quality roughness on a released product and genuinely love the premise, sample the free Prologue first. Everyone else should wait for a version of this concept that has been finished. Diego, Scout Team

Coal Mining Simulator

Coal Mining Simulator

11 abr 2023GamePlanet
GamerScout opina

Mostly negative Steam reviews and a skeleton player count tell you most of what you need to know, but if open-ended mine management scratches an itch nothing else does, the concept at least has bones worth examining.

PC
Steam Deck Unsupported
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €6.65

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€6.6525 Jun 2026
Keyshops
€6.14€7.90€9.65€11.418 Jun13 Jun18 Jun23 Jun28 Jun
Tracking prices since 8 Jun 2026
Create alert

Capturas y multimedia

Acerca de Coal Mining Simulator

I pulled up the Steam community hub for Coal Mining Simulator hoping to find a hidden-gem management loop, and what I found instead was a cautionary tale about ambition outrunning execution. The premise is genuinely interesting for anyone who enjoys resource-chain sims: you start with almost nothing underground, operate machines ranging from Alpine cutters to Longwall rigs, tunnel through fully deformable terrain, sell coal to fund bigger equipment, and repeat until you've built something resembling an industrial operation. On paper that progression arc, small pit to sprawling mine, is exactly the kind of scalable feedback loop that keeps sim players logged in past midnight. The moment-to-moment gameplay splits into two distinct modes of attention. First there is the hands-on machine operation side, where you physically drive and operate drilling rigs, transport vehicles, and excavators in first- or third-person. Second there is a light management layer: hiring workers, assigning them to machines, accepting contracts for unique rewards, and maintaining equipment before breakdowns halt extraction entirely. Equipment degradation is a real pressure point here. Nothing runs forever, and a poorly maintained rig during a contract deadline creates exactly the kind of cascading problem a management-minded player should enjoy solving. The hazard layer adds gas explosions and earthquake events that can wipe investments if you get sloppy, which is the right kind of risk for the genre. Here is where I have to be straight with the strategy crowd: the execution is rough in ways that matter. Steam players have flagged persistent crashes, stuttering on mid-range hardware even at minimum settings, and a worker-assignment bug where hired staff become permanently stuck in limbo, drawing wages while contributing nothing. That last issue is a logic-system failure, not a balancing quirk, and it undermines the management side of the game completely. The community hub shows very little post-launch activity, and the concurrent player count has been near zero for a long time, which signals that neither the developer's patch cadence nor the player base has sustained momentum. There is a free Prologue version on Steam that carries mixed reception, which suggests the core concept lands better in small doses than in the full release. For players who specifically want a sandbox mining sim with no imposed end goal and freedom to tunnel wherever the terrain allows, the structural idea is sound. The open-world deformable mine, the contract system for optional direction, and the equipment roster covering drilling, transport, and demolition give enough mechanical variety to sketch out an interesting session or two. But depth-of-decision-making, the metric I care most about, is throttled by bugs that interrupt the feedback loop before it ever reaches the satisfying late-game complexity the genre usually rewards. Without a strong mod ecosystem or active community to paper over the rough edges, there is little reason to expect the experience improves over time. My honest read: this is a game for players who are desperate for anything in the coal-mining sandbox niche and who can tolerate significant jank as a cost of entry. If you have tolerance for early-access-quality roughness on a released product and genuinely love the premise, sample the free Prologue first. Everyone else should wait for a version of this concept that has been finished.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:indieEquipment DegradationDeformable TerrainContract SystemWorker ManagementHazard EventsOpen-World MiningVehicle OperationResource ChainSandbox Progression

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
8 GB RAM
Storage
11 GB available space
Graphics
GTX 1050 Ti, RX 460
Processor
Intel Core i5 2500K, AMD FX 6300

Recomendados

OS
Windows 10
Memory
12 GB RAM
Storage
15 GB available space
Graphics
GTX 1060, RX 580
Processor
Intel Core i7 6700K, AMD Ryzen R5 3600

Sigue explorando

Community Discussion

Be the first to comment on Coal Mining Simulator.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
GamePlanet
Distribuidora
GamePlanet
Fecha de lanzamiento
11 abr 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Coal Mining Simulator →

Preguntas frecuentes sobre Coal Mining Simulator

¿Cuánto cuesta Coal Mining Simulator?

El precio de Coal Mining Simulator cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Coal Mining Simulator más barato?

Compara los precios de Coal Mining Simulator en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Coal Mining Simulator?

Coal Mining Simulator está disponible en PC.

¿Cuándo se lanzó Coal Mining Simulator?

Coal Mining Simulator se lanzó el 11 de abril de 2023.

¿Quién desarrolló Coal Mining Simulator?

Coal Mining Simulator fue desarrollado por GamePlanet.