Compara los precios de Chaos and the White Robot en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por SDF games. Publicado por SDF games. Lanzado el 15/9/2017. Disponible en PC. Géneros: Action, Casual, Indie.

One solo developer made this fast, blood-soaked hand-drawn platformer-shooter as a way of confronting something dark inside himself. That origin story is either the most compelling reason to try it, or a warning.

I keep a running list of the smallest, strangest games on Steam, the ones with seven reviews and a philosophical blurb where the description should be. Chaos and the White Robot sits near the top of that list, and not because it is polished or conventionally recommendable. It sits there because it is one of the most sincerely personal releases I have ever typed into a search bar. A solo developer at SDF games made this as a direct act of confrontation with an inner darkness he describes in near-mythic terms, something beast-like that arrived and refused to be tamed. The game is the naming of that beast. That context shapes everything you see and hear when you play it. Mechanically, this is a hand-drawn action platformer with a shooter layer built on top. Your white robot runs at a genuinely high speed, and that velocity is intentional. The movement system adds a teleport mechanic, where you plant a marker and then snap back to it, which creates a secondary rhythm on top of the standard run-jump-shoot loop. You can also adjust the robot's weight on the fly to control how high enemy impacts send you airborne, and enemies at full sprint can launch you into flight paths you would never reach under normal gravity. Random elements affect how runs play out, and the developer frames this not as a flaw but as a design pillar. Whether you agree with that framing depends entirely on your patience for chaos you cannot predict or plan around. The control scheme has real friction. Mastering the teleport placement alongside weight adjustment alongside shooting while moving fast is a genuine ask, and the game does not hand-hold you toward fluency. There are 55 levels, and the developer's own written reflections are embedded in the final two of them, a kind of confessional coda stitched onto the end of the run. The hand-drawn art style carries a raw, agitated quality that suits the subject matter. This is not pixel-perfect craft in the mode of something like Shovel Knight. It is looser, more expressive, sometimes uneven in a way that feels like urgency rather than inexperience. The honest assessment is this: Chaos and the White Robot is a curiosity object as much as it is a game. It carries no critic scores, only a handful of user reviews, and virtually no English-language community discussion. If you need mechanical refinement, responsive controls out of the box, or any sense of mainstream legibility, you will bounce off this within minutes. But if you are drawn to games that were clearly made because the developer had no other way to say what they needed to say, this strange, fast, blood-soaked little platformer has something in it that most games at any price point simply do not: a genuine emotional address from one person to the void. Kai, Scout Team

Chaos and the White Robot

Chaos and the White Robot

15 sept 2017SDF games
GamerScout opina

One solo developer made this fast, blood-soaked hand-drawn platformer-shooter as a way of confronting something dark inside himself. That origin story is either the most compelling reason to try it, or a warning.

PC
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I keep a running list of the smallest, strangest games on Steam, the ones with seven reviews and a philosophical blurb where the description should be. Chaos and the White Robot sits near the top of that list, and not because it is polished or conventionally recommendable. It sits there because it is one of the most sincerely personal releases I have ever typed into a search bar. A solo developer at SDF games made this as a direct act of confrontation with an inner darkness he describes in near-mythic terms, something beast-like that arrived and refused to be tamed. The game is the naming of that beast. That context shapes everything you see and hear when you play it. Mechanically, this is a hand-drawn action platformer with a shooter layer built on top. Your white robot runs at a genuinely high speed, and that velocity is intentional. The movement system adds a teleport mechanic, where you plant a marker and then snap back to it, which creates a secondary rhythm on top of the standard run-jump-shoot loop. You can also adjust the robot's weight on the fly to control how high enemy impacts send you airborne, and enemies at full sprint can launch you into flight paths you would never reach under normal gravity. Random elements affect how runs play out, and the developer frames this not as a flaw but as a design pillar. Whether you agree with that framing depends entirely on your patience for chaos you cannot predict or plan around. The control scheme has real friction. Mastering the teleport placement alongside weight adjustment alongside shooting while moving fast is a genuine ask, and the game does not hand-hold you toward fluency. There are 55 levels, and the developer's own written reflections are embedded in the final two of them, a kind of confessional coda stitched onto the end of the run. The hand-drawn art style carries a raw, agitated quality that suits the subject matter. This is not pixel-perfect craft in the mode of something like Shovel Knight. It is looser, more expressive, sometimes uneven in a way that feels like urgency rather than inexperience. The honest assessment is this: Chaos and the White Robot is a curiosity object as much as it is a game. It carries no critic scores, only a handful of user reviews, and virtually no English-language community discussion. If you need mechanical refinement, responsive controls out of the box, or any sense of mainstream legibility, you will bounce off this within minutes. But if you are drawn to games that were clearly made because the developer had no other way to say what they needed to say, this strange, fast, blood-soaked little platformer has something in it that most games at any price point simply do not: a genuine emotional address from one person to the void.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Hand-drawn ArtTeleport MechanicPersonal NarrativeFast MovementWeight ManipulationSymbolic ImageryBlood and GoreArcade PlatformerSolo Dev

Requisitos del sistema

Mínimos

OS
Win 7 or higher
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
421 MB available space
Graphics
2 Gb
Processor
3 GHz
Sound Card
Any

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Información del juego

Desarrolladora
SDF games
Distribuidora
SDF games
Fecha de lanzamiento
15 sept 2017

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¿En qué plataformas está disponible Chaos and the White Robot?

Chaos and the White Robot está disponible en PC.

¿Cuándo se lanzó Chaos and the White Robot?

Chaos and the White Robot se lanzó el 15 de septiembre de 2017.

¿Quién desarrolló Chaos and the White Robot?

Chaos and the White Robot fue desarrollado por SDF games.