Compara los precios de Capcom Fighting Collection (PC) Steam Key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CAPCOM Co., Ltd.. Publicado por CAPCOM CO., LTD. Lanzado el 23/6/2022. Disponible en PC, Xbox. Géneros: Action. Puntuación Metacritic: 79/100.

Ten arcade fighters from Capcom's 90s golden era, finally playable online with rollback netcode - the Darkstalkers library alone makes this worth serious attention.

My first instinct with retro compilations is to ask what they add beyond emulation you could find elsewhere - and Capcom Fighting Collection has a pretty satisfying answer to that question. The ten titles here span some genuinely rare territory: the full Darkstalkers run across five entries (Darkstalkers: The Night Warriors, Night Warriors: Darkstalkers' Revenge, Vampire Savior, plus Vampire Hunter 2 and Vampire Savior 2 which were Japan-only releases), Hyper Street Fighter II: The Anniversary Edition, the chibi brawler Super Gem Fighter Mini Mix, the match-gem puzzler Super Puzzle Fighter II Turbo, the mech fighter Cyberbots: Full Metal Madness, and Red Earth - a 1996 arcade fighter that had never seen a home release before this collection. That last one is a genuine standout, with pixel art and animation that still holds up remarkably well decades on. The game-to-game variety is broader than the lineup suggests on paper. Cyberbots uses a four-button layout built around customizable mech parts. Super Gem Fighter strips special-move execution down for casual play while still rewarding combo knowledge. Super Puzzle Fighter is essentially its own genre - a Puyo Puyo-style gem-matching game that happens to use Capcom's chibi character art - and it works startlingly well in competitive online play. Hyper Street Fighter II functions as a remix of all five Street Fighter II variants, letting you pick character-specific versions with their original mechanics and special meters intact, including Akuma. The Darkstalkers entries run on the same arcade board as Street Fighter Alpha and share that series' chain-combo depth, though the creature-themed roster and faster pacing give them their own feel entirely. The wrapper around these games is where Capcom put genuine effort. Every title supports online play with rollback netcode - Capcom built their own implementation rather than using GGPO, and performance in both ranked matches and custom lobbies was reported as consistently solid at launch. You can search for opponents across any game in the collection simultaneously, which fixes the fragmentation problem that plagued the older Street Fighter 30th Anniversary Collection. Training mode is available for most titles (Super Gem Fighter is the odd one out), with customizable opponent state, life bar, and super meter options to actually practice with. Quick-save and quick-load are in, the ROMs used are the tournament-accepted versions, and a Museum mode holds over 500 illustrations, development documents, and more than 400 music tracks from the arcade originals. The genuine criticisms are real but limited. No cross-platform play means your matchmaking pool on PC is PC-only, which matters for longevity on less-played titles in the set. The single-player content beyond arcade mode is bare - no combo trials, no remixed survival modes, nothing that adds replay structure beyond fighting the CPU. Some of the arcade games are genuinely punishing in classic quarter-eater fashion: Darkstalkers' CPU reads inputs early, and Super Puzzle Fighter's AI will dismantle you if you have not optimized your gem-breaking plan. Adjustable difficulty helps, but this is still old-school design philosophy underneath the modern wrapper. Vampire Hunter 2 and Vampire Savior 2 are Japanese-only versions with no translation, which limits accessibility for two of the five Darkstalkers entries. For anyone who grew up on 90s Capcom arcade culture, or who wants a legitimate, legal way to play these games at their intended tournament versions with online infrastructure, this collection delivers exactly what it promises. Newcomers curious about the Darkstalkers series will find this the definitive entry point. Players who mainly want deep single-player content or challenge modes should temper expectations accordingly - the experience is faithful, not embellished. Alex, Scout Team

Capcom Fighting Collection (PC) Steam Key

Capcom Fighting Collection (PC) Steam Key

23 jun 2022CAPCOM Co., Ltd.CAPCOM CO., LTD
GamerScout opina

Ten arcade fighters from Capcom's 90s golden era, finally playable online with rollback netcode - the Darkstalkers library alone makes this worth serious attention.

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Acerca de Capcom Fighting Collection (PC) Steam Key

My first instinct with retro compilations is to ask what they add beyond emulation you could find elsewhere - and Capcom Fighting Collection has a pretty satisfying answer to that question. The ten titles here span some genuinely rare territory: the full Darkstalkers run across five entries (Darkstalkers: The Night Warriors, Night Warriors: Darkstalkers' Revenge, Vampire Savior, plus Vampire Hunter 2 and Vampire Savior 2 which were Japan-only releases), Hyper Street Fighter II: The Anniversary Edition, the chibi brawler Super Gem Fighter Mini Mix, the match-gem puzzler Super Puzzle Fighter II Turbo, the mech fighter Cyberbots: Full Metal Madness, and Red Earth - a 1996 arcade fighter that had never seen a home release before this collection. That last one is a genuine standout, with pixel art and animation that still holds up remarkably well decades on. The game-to-game variety is broader than the lineup suggests on paper. Cyberbots uses a four-button layout built around customizable mech parts. Super Gem Fighter strips special-move execution down for casual play while still rewarding combo knowledge. Super Puzzle Fighter is essentially its own genre - a Puyo Puyo-style gem-matching game that happens to use Capcom's chibi character art - and it works startlingly well in competitive online play. Hyper Street Fighter II functions as a remix of all five Street Fighter II variants, letting you pick character-specific versions with their original mechanics and special meters intact, including Akuma. The Darkstalkers entries run on the same arcade board as Street Fighter Alpha and share that series' chain-combo depth, though the creature-themed roster and faster pacing give them their own feel entirely. The wrapper around these games is where Capcom put genuine effort. Every title supports online play with rollback netcode - Capcom built their own implementation rather than using GGPO, and performance in both ranked matches and custom lobbies was reported as consistently solid at launch. You can search for opponents across any game in the collection simultaneously, which fixes the fragmentation problem that plagued the older Street Fighter 30th Anniversary Collection. Training mode is available for most titles (Super Gem Fighter is the odd one out), with customizable opponent state, life bar, and super meter options to actually practice with. Quick-save and quick-load are in, the ROMs used are the tournament-accepted versions, and a Museum mode holds over 500 illustrations, development documents, and more than 400 music tracks from the arcade originals. The genuine criticisms are real but limited. No cross-platform play means your matchmaking pool on PC is PC-only, which matters for longevity on less-played titles in the set. The single-player content beyond arcade mode is bare - no combo trials, no remixed survival modes, nothing that adds replay structure beyond fighting the CPU. Some of the arcade games are genuinely punishing in classic quarter-eater fashion: Darkstalkers' CPU reads inputs early, and Super Puzzle Fighter's AI will dismantle you if you have not optimized your gem-breaking plan. Adjustable difficulty helps, but this is still old-school design philosophy underneath the modern wrapper. Vampire Hunter 2 and Vampire Savior 2 are Japanese-only versions with no translation, which limits accessibility for two of the five Darkstalkers entries. For anyone who grew up on 90s Capcom arcade culture, or who wants a legitimate, legal way to play these games at their intended tournament versions with online infrastructure, this collection delivers exactly what it promises. Newcomers curious about the Darkstalkers series will find this the definitive entry point. Players who mainly want deep single-player content or challenge modes should temper expectations accordingly - the experience is faithful, not embellished.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamRollback NetcodeArcade FaithfulDarkstalkersRetro CompilationCompetitive OnlineOne-Button SpecialsMuseum ModeQuarter-Eater DifficultyJapan-Exclusive Content

Requisitos del sistema

Mínimos

Processor
Intel: core i5 3470, AMD: FX 6100
Memory
4 GB RAM
Graphics
NVIDIA®: GeForce® GTX470, AMD: Radeon R7 260X 2GB
DirectX
Version 11
Network
Broadband Internet connection
Storage
4 GB ava…

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OS
Windows® 10 (64-BIT)
Processor
Intel: core i5 3470, AMD: FX 6100 (or better)
Memory
4 GB RAM
Graphics
NVIDIA®: GeForce® GTX 660, AMD:Radeon RX 460…

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Reseñas y valoraciones

Metacritic
79
Steam
91%(1,014)

Información del juego

Desarrolladora
CAPCOM Co., Ltd.
Distribuidora
CAPCOM CO., LTD
Fecha de lanzamiento
23 jun 2022

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Capcom Fighting Collection (PC) Steam Key está disponible en PC, Xbox.

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Capcom Fighting Collection (PC) Steam Key se lanzó el 23 de junio de 2022.

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Capcom Fighting Collection (PC) Steam Key fue desarrollado por CAPCOM Co., Ltd. y publicado por CAPCOM CO., LTD.

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Capcom Fighting Collection (PC) Steam Key tiene una puntuación Metacritic de 79/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.