Compara los precios de Capcom Arcade Stadium Ghosts 'n Goblins en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CAPCOM Co., Ltd.. Publicado por CAPCOM Co., Ltd.. Lanzado el 24/5/2021. Disponible en Xbox Series X, Xbox One, PC, Xbox. Géneros: Action.

One of gaming's most punishing quarter-munchers, now in your living room with a rewind button. Worth it for the history lesson; brutal even with the assists.

I've had a complicated relationship with Ghosts 'n Goblins since I first fed it quarters in a dim arcade and watched it eat them with a grin. This Capcom Arcade Stadium DLC delivers the 1985 original in its purest arcade form, and the word that matters most here is "original" - this is not a remake, not a remaster, just the coin-op version running inside the Stadium wrapper, warts and all. What you actually get is a side-scrolling action platformer spread across six stages on a three-minute-per-level timer, where knight Arthur hurls lances (and picks up daggers, torches, and other weapons along the way) through forests, villages, mountains, and caverns crawling with zombies, Red Arremer demons, ogres, and goblins. The armor-loss system is the thing that sticks with you: take a hit and Arthur is stripped to his underwear, one more hit away from a life lost. It sounds funny until the third Red Arremer of the same screen dive-bombs you in your boxer shorts. The game requires two complete playthroughs to see the actual ending, with the second loop running at elevated difficulty - faster projectiles, tighter margins, no mercy. The Capcom Arcade Stadium wrapper does real work here. There is a rewind feature for the moments that feel genuinely unfair rather than learnable, both Japanese and English versions of the ROM are included, and a 1-2 player tag team mode is available. Display filters and difficulty settings round out the package, which means players who would otherwise bounce off the raw arcade experience now have a fighting chance of seeing all six stages. That rewind button is not cheating - it is what lets you study a stage rather than just die in it repeatedly. The mixed Steam reviews (sitting around 70 percent positive) reflect a real tension: people who know the game and want the authentic quarter-muncher experience are broadly satisfied, while those expecting something smoother or more padded run into the reality that this is a 1985 arcade port with all the friction that implies. The price point (a small standalone add-on requiring the free Capcom Arcade Stadium base) makes the ask reasonable, but be clear-eyed: you are buying a piece of gaming history that has been called one of the hardest games ever made, not a polished modern action platformer. If you came here from Ghosts 'n Goblins Resurrection and want to see where the series started, this is the cleanest way to do it. If you have never touched the series and expect a comfortable introduction, the difficulty curve will feel less like a wall and more like a cliff face. Alex, Scout Team

Capcom Arcade Stadium Ghosts 'n Goblins

Capcom Arcade Stadium Ghosts 'n Goblins

24 may 2021CAPCOM Co., Ltd.
GamerScout opina

One of gaming's most punishing quarter-munchers, now in your living room with a rewind button. Worth it for the history lesson; brutal even with the assists.

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I've had a complicated relationship with Ghosts 'n Goblins since I first fed it quarters in a dim arcade and watched it eat them with a grin. This Capcom Arcade Stadium DLC delivers the 1985 original in its purest arcade form, and the word that matters most here is "original" - this is not a remake, not a remaster, just the coin-op version running inside the Stadium wrapper, warts and all. What you actually get is a side-scrolling action platformer spread across six stages on a three-minute-per-level timer, where knight Arthur hurls lances (and picks up daggers, torches, and other weapons along the way) through forests, villages, mountains, and caverns crawling with zombies, Red Arremer demons, ogres, and goblins. The armor-loss system is the thing that sticks with you: take a hit and Arthur is stripped to his underwear, one more hit away from a life lost. It sounds funny until the third Red Arremer of the same screen dive-bombs you in your boxer shorts. The game requires two complete playthroughs to see the actual ending, with the second loop running at elevated difficulty - faster projectiles, tighter margins, no mercy. The Capcom Arcade Stadium wrapper does real work here. There is a rewind feature for the moments that feel genuinely unfair rather than learnable, both Japanese and English versions of the ROM are included, and a 1-2 player tag team mode is available. Display filters and difficulty settings round out the package, which means players who would otherwise bounce off the raw arcade experience now have a fighting chance of seeing all six stages. That rewind button is not cheating - it is what lets you study a stage rather than just die in it repeatedly. The mixed Steam reviews (sitting around 70 percent positive) reflect a real tension: people who know the game and want the authentic quarter-muncher experience are broadly satisfied, while those expecting something smoother or more padded run into the reality that this is a 1985 arcade port with all the friction that implies. The price point (a small standalone add-on requiring the free Capcom Arcade Stadium base) makes the ask reasonable, but be clear-eyed: you are buying a piece of gaming history that has been called one of the hardest games ever made, not a polished modern action platformer. If you came here from Ghosts 'n Goblins Resurrection and want to see where the series started, this is the cleanest way to do it. If you have never touched the series and expect a comfortable introduction, the difficulty curve will feel less like a wall and more like a cliff face.

Alex
Alex · Scout Team

Catch-all

Etiquetas

xboxArcade-AuthenticRewind FeatureTwo-Loop CompletionArmor-Loss MechanicTag Team Co-opQuarter-MuncherDual ROM Versions

Requisitos del sistema

Mínimos

OS
WINDOWS® 10 (64-BIT Required)
Processor
Intel® Core™ i5-4460 or AMD FX™-6300 or better
Memory
4 GB RAM
Graphics
NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x with 2GB Video RAM
DirectX
Version 11…

Recomendados

OS
WINDOWS® 10 (64-BIT Required)
Processor
Intel® Core™ i7-3770 or AMD FX™-9590 or better
Memory
8 GB RAM
Graphics
NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
DirectX
Version 11…

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Reseñas y valoraciones

Steam
70%(81)

Información del juego

Desarrolladora
CAPCOM Co., Ltd.
Distribuidora
CAPCOM Co., Ltd.
Fecha de lanzamiento
24 may 2021

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¿En qué plataformas está disponible Capcom Arcade Stadium Ghosts 'n Goblins?

Capcom Arcade Stadium Ghosts 'n Goblins está disponible en Xbox Series X, Xbox One, PC, Xbox.

¿Cuándo se lanzó Capcom Arcade Stadium Ghosts 'n Goblins?

Capcom Arcade Stadium Ghosts 'n Goblins se lanzó el 24 de mayo de 2021.

¿Quién desarrolló Capcom Arcade Stadium Ghosts 'n Goblins?

Capcom Arcade Stadium Ghosts 'n Goblins fue desarrollado por CAPCOM Co., Ltd..